metaforce/Runtime/Character/CSegStatementSet.cpp

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2016-04-16 03:24:25 +00:00
#include "CSegStatementSet.hpp"
#include "CSegIdList.hpp"
#include "CCharLayoutInfo.hpp"
namespace urde
{
void CSegStatementSet::Add(const CSegIdList& list, const CCharLayoutInfo& layout,
const CSegStatementSet& other, float weight)
{
for (const CSegId& id : list.GetList())
{
x4_segData[id].x0_rotation *= zeus::CQuaternion::slerp(zeus::CQuaternion::skNoRotation,
other.x4_segData[id].x0_rotation, weight);
if (other.x4_segData[id].x1c_hasOffset && x4_segData[id].x1c_hasOffset)
{
zeus::CVector3f off = other.x4_segData[id].x10_offset - layout.GetFromParentUnrotated(id);
x4_segData[id].x10_offset += off * weight;
}
}
}
}