metaforce/Runtime/World/CScriptDockAreaChange.cpp

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2016-12-22 02:48:22 +00:00
#include "CScriptDockAreaChange.hpp"
#include "CStateManager.hpp"
#include "World/CScriptDock.hpp"
namespace urde
{
CScriptDockAreaChange::CScriptDockAreaChange(TUniqueId uid, const std::string& name, const CEntityInfo& info, s32 w1,
bool active)
: CEntity(uid, info, active, name), x34_dockReference(w1)
{
}
void CScriptDockAreaChange::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr)
{
if (msg == EScriptObjectMessage::Action && GetActive())
{
for (SConnection conn : x20_conns)
{
if (conn.x0_state != EScriptObjectState::Play)
continue;
auto search = stateMgr.GetIdListForScript(conn.x8_objId);
for (auto it = search.first ; it != search.second ; ++it)
{
TUniqueId id = it->second;
CScriptDock* dock = dynamic_cast<CScriptDock*>(stateMgr.ObjectById(id));
if (dock)
dock->SetDockReference(x34_dockReference);
}
}
SendScriptMsgs(EScriptObjectState::Play, stateMgr, EScriptObjectMessage::None);
}
CEntity::AcceptScriptMsg(msg, objId, stateMgr);
}
}