metaforce/Runtime/GuiSys/CGuiTextPane.cpp

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#include "CGuiTextPane.hpp"
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#include "CGuiAnimController.hpp"
#include "CGuiLogicalEventTrigger.hpp"
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#include "CFontImageDef.hpp"
#include "CGuiFrame.hpp"
#include "CGuiSys.hpp"
#include "CGuiWidgetDrawParms.hpp"
#include "Graphics/CGraphics.hpp"
#include "Graphics/CGraphicsPalette.hpp"
namespace urde
{
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CGuiTextPane::CGuiTextPane(const CGuiWidgetParms& parms, float xDim, float zDim,
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const zeus::CVector3f& vec, ResId fontId, const CGuiTextProperties& props,
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const zeus::CColor& fontCol, const zeus::CColor& outlineCol,
s32 extentX, s32 extentY)
: CGuiPane(parms, xDim, zDim, vec), x114_textSupport(fontId, props, fontCol, outlineCol,
zeus::CColor::skWhite, extentX, extentY,
&parms.x0_frame->GetGuiSys().GetResStore()) {}
void CGuiTextPane::Update(float dt)
{
CGuiWidget::Update(dt);
x114_textSupport.Update(dt);
}
bool CGuiTextPane::GetIsFinishedLoadingWidgetSpecific() const
{
return x114_textSupport.GetIsTextSupportFinishedLoading();
}
void CGuiTextPane::SetDimensions(const zeus::CVector2f& dim, bool initVBO)
{
CGuiPane::SetDimensions(dim, initVBO);
if (initVBO)
InitializeBuffers();
}
void CGuiTextPane::ScaleDimensions(const zeus::CVector3f& scale)
{
}
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void CGuiTextPane::Draw(const CGuiWidgetDrawParms& parms) const
{
if (!GetIsVisible())
return;
zeus::CVector2f dims = GetDimensions();
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if (x114_textSupport.x34_extentX)
dims.x /= float(x114_textSupport.x34_extentX);
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else
dims.x = 0.f;
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if (x114_textSupport.x38_extentY)
dims.y /= float(x114_textSupport.x38_extentY);
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else
dims.y = 0.f;
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zeus::CTransform local =
zeus::CTransform::Translate(x100_verts.front().m_pos + x108_scaleCenter) *
zeus::CTransform::Scale(dims.x, 1.f, dims.y);
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CGraphics::SetModelMatrix(x34_worldXF * local);
zeus::CColor geomCol = xb4_;
geomCol.a *= parms.x0_alphaMod;
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const_cast<CGuiTextPane*>(this)->x114_textSupport.SetGeometryColor(geomCol);
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CGraphics::SetDepthWriteMode(xf6_31_depthTest, ERglEnum::LEqual, xf7_24_depthWrite);
switch (xc4_drawFlags)
{
case EGuiModelDrawFlags::Shadeless:
case EGuiModelDrawFlags::Opaque:
CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::One,
ERglBlendFactor::Zero, ERglLogicOp::Clear);
x114_textSupport.Render();
break;
case EGuiModelDrawFlags::Alpha:
CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::SrcAlpha,
ERglBlendFactor::InvSrcAlpha, ERglLogicOp::Clear);
x114_textSupport.Render();
break;
case EGuiModelDrawFlags::Additive:
CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::SrcAlpha,
ERglBlendFactor::One, ERglLogicOp::Clear);
x114_textSupport.Render();
break;
case EGuiModelDrawFlags::AlphaAdditiveOverdraw:
CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::SrcAlpha,
ERglBlendFactor::InvSrcAlpha, ERglLogicOp::Clear);
x114_textSupport.Render();
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const_cast<CGuiTextPane*>(this)->x114_textSupport.SetGeometryColor
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(geomCol * zeus::CColor(geomCol.a, geomCol.a, geomCol.a, 1.f));
CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::One,
ERglBlendFactor::One, ERglLogicOp::Clear);
x114_textSupport.Render();
break;
}
}
CGuiTextPane* CGuiTextPane::Create(CGuiFrame* frame, CInputStream& in, bool flag)
{
CGuiWidgetParms parms = ReadWidgetHeader(frame, in, flag);
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float xDim = in.readFloatBig();
float zDim = in.readFloatBig();
zeus::CVector3f vec;
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vec.readBig(in);
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u32 fontId = in.readUint32Big();
bool wordWrap = in.readBool();
bool vertical = in.readBool();
EJustification justification = EJustification(in.readUint32Big());
EVerticalJustification vJustification = EVerticalJustification(in.readUint32Big());
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CGuiTextProperties props(wordWrap, vertical, justification, vJustification, ETextDirection::Horizontal);
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zeus::CColor fontCol;
fontCol.readRGBABig(in);
zeus::CColor outlineCol;
outlineCol.readRGBABig(in);
int extentX = in.readFloatBig();
int extentY = in.readFloatBig();
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return new CGuiTextPane(parms, xDim, zDim, vec, fontId, props,
fontCol, outlineCol, extentX, extentY);
}
}