metaforce/Runtime/Collision/CCollisionActorManager.cpp

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#include "CCollisionActorManager.hpp"
namespace urde
{
CCollisionActorManager::CCollisionActorManager(CStateManager&, TUniqueId, TAreaId,
const std::vector<CJointCollisionDescription>&, bool)
{
}
u32 CCollisionActorManager::GetNumCollisionActors() const
{
return x0_jointDescriptions.size();
}
CJointCollisionDescription CCollisionActorManager::GetCollisionDescFromIndex(u32 idx) const
{
return x0_jointDescriptions[idx];
}
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}