#include "Weapon/CFlameInfo.hpp"
namespace urde
{
CFlameInfo::CFlameInfo(s32 w1, s32 w2, ResId flameFxId, s32 w3, float f1, float f2, float f3)
: x0_(w1)
, x4_(w2)
, x8_flameFxId(flameFxId)
, xc_(w3)
, x10_(f1)
, x18_(f2)
, x1c_(f3)
}