metaforce/Runtime/World/CTeamAiMgr.cpp

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#include "CTeamAiMgr.hpp"
#include "TCastTo.hpp"
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#include "CStateManager.hpp"
#include "CPlayer.hpp"
namespace urde
{
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struct TeamAiRoleSorter
{
zeus::CVector3f x0_pos;
s32 xc_type;
bool operator()(const CTeamAiRole& a, const CTeamAiRole& b) const
{
float aDist = (x0_pos - a.GetTeamPosition()).magSquared();
float bDist = (x0_pos - b.GetTeamPosition()).magSquared();
switch (xc_type)
{
case 0:
return a.GetOwnerId() < b.GetOwnerId();
case 1:
return aDist < bDist;
default:
if (a.GetTeamAiRole() == b.GetTeamAiRole())
return aDist < bDist;
else
return a.GetTeamAiRole() < b.GetTeamAiRole();
}
}
TeamAiRoleSorter(const zeus::CVector3f& pos, s32 type) : x0_pos(pos), xc_type(type) {}
};
CTeamAiData::CTeamAiData(CInputStream& in, s32 propCount)
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: x0_aiCount(in.readUint32Big())
, x4_meleeCount(in.readUint32Big())
, x8_projectileCount(in.readUint32Big())
, xc_unknownCount(in.readUint32Big())
, x10_maxMeleeAttackerCount(in.readUint32Big())
, x14_maxProjectileAttackerCount(in.readUint32Big())
, x18_positionMode(in.readUint32Big())
, x1c_meleeTimeInterval(propCount > 8 ? in.readFloatBig() : 0.f)
, x20_projectileTimeInterval(propCount > 8 ? in.readFloatBig() : 0.f)
{
}
CTeamAiMgr::CTeamAiMgr(TUniqueId uid, std::string_view name, const CEntityInfo& info, const CTeamAiData& data)
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: CEntity(uid, info, true, name), x34_data(data)
{
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if (x34_data.x0_aiCount)
x58_roles.reserve(x34_data.x0_aiCount);
if (x34_data.x4_meleeCount)
x68_meleeAttackers.reserve(x34_data.x4_meleeCount);
if (x34_data.x8_projectileCount)
x78_projectileAttackers.reserve(x34_data.x8_projectileCount);
}
void CTeamAiMgr::Accept(IVisitor& visitor)
{
visitor.Visit(this);
}
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void CTeamAiMgr::UpdateTeamCaptain()
{
int maxPriority = INT_MIN;
x8c_teamCaptainId = kInvalidUniqueId;
for (const auto& role : x58_roles)
{
if (role.x18_captainPriority > maxPriority)
{
maxPriority = role.x18_captainPriority;
x8c_teamCaptainId = role.GetOwnerId();
}
}
}
bool CTeamAiMgr::ShouldUpdateRoles(float dt)
{
if (x58_roles.empty())
return false;
x88_timeDirty += dt;
if (x88_timeDirty >= 1.5f)
return true;
for (const auto& role : x58_roles)
{
if (role.GetTeamAiRole() <= CTeamAiRole::ETeamAiRole::Initial ||
role.GetTeamAiRole() > CTeamAiRole::ETeamAiRole::Unassigned)
return true;
}
return false;
}
void CTeamAiMgr::ResetRoles(CStateManager& mgr)
{
for (auto& role : x58_roles)
{
role.x10_curRole = CTeamAiRole::ETeamAiRole::Initial;
role.x14_roleIndex = 0;
if (const CAi* ai = static_cast<const CAi*>(mgr.GetObjectById(role.GetOwnerId())))
role.x1c_position = ai->GetTranslation();
}
}
void CTeamAiMgr::SpacingSort(CStateManager& mgr, const zeus::CVector3f& pos)
{
TeamAiRoleSorter sorter(pos, 2);
std::sort(x58_roles.begin(), x58_roles.end(), sorter);
float tierStagger = 4.5f;
for (const auto& role : x58_roles)
{
if (TCastToPtr<CAi> ai = mgr.ObjectById(role.GetOwnerId()))
{
float length = (ai->GetBaseBoundingBox().max.y - ai->GetBaseBoundingBox().min.y) * 1.5f;
if (length > tierStagger)
tierStagger = length;
}
}
float curTierDist = tierStagger;
int tierTeamSize = 0;
int maxTierTeamSize = 3;
for (auto& role : x58_roles)
{
if (TCastToPtr<CAi> ai = mgr.ObjectById(role.GetOwnerId()))
{
zeus::CVector3f delta = ai->GetTranslation() - pos;
zeus::CVector3f newPos;
if (delta.canBeNormalized())
newPos = pos + delta.normalized() * curTierDist;
else
newPos = pos + ai->GetTransform().basis[1] * curTierDist;
role.x1c_position = newPos;
role.x1c_position.z = ai->GetTranslation().z;
tierTeamSize += 1;
if (tierTeamSize > maxTierTeamSize)
{
curTierDist += tierStagger;
tierTeamSize = 0;
maxTierTeamSize += 1;
}
}
}
TeamAiRoleSorter sorter2(pos, 0);
std::sort(x58_roles.begin(), x58_roles.end(), sorter2);
}
void CTeamAiMgr::PositionTeam(CStateManager& mgr)
{
zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
switch (x34_data.x18_positionMode)
{
case 1:
SpacingSort(mgr, aimPos);
break;
default:
for (auto& role : x58_roles)
if (TCastToPtr<CAi> ai = mgr.ObjectById(role.GetOwnerId()))
role.x1c_position = ai->GetOrigin(mgr, role);
break;
}
}
void CTeamAiMgr::AssignRoles(CTeamAiRole::ETeamAiRole assRole, s32 count)
{
if (count == 0)
return;
s32 lastIdx = 0;
for (auto& role : x58_roles)
{
if (role.GetTeamAiRole() == CTeamAiRole::ETeamAiRole::Initial)
{
if (role.x4_roleA == assRole || role.x8_roleB == assRole || role.xc_roleC == assRole)
{
role.x10_curRole = assRole;
role.x14_roleIndex = lastIdx++;
if (lastIdx == count)
return;
}
}
}
}
void CTeamAiMgr::UpdateRoles(CStateManager& mgr)
{
ResetRoles(mgr);
zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
TeamAiRoleSorter sorter(aimPos, 1);
std::sort(x58_roles.begin(), x58_roles.end(), sorter);
AssignRoles(CTeamAiRole::ETeamAiRole::Melee, x34_data.x4_meleeCount);
AssignRoles(CTeamAiRole::ETeamAiRole::Projectile, x34_data.x8_projectileCount);
AssignRoles(CTeamAiRole::ETeamAiRole::Unknown, x34_data.xc_unknownCount);
for (auto& role : x58_roles)
{
if (role.GetTeamAiRole() <= CTeamAiRole::ETeamAiRole::Initial ||
role.GetTeamAiRole() > CTeamAiRole::ETeamAiRole::Unassigned)
role.SetTeamAiRole(CTeamAiRole::ETeamAiRole::Unassigned);
}
TeamAiRoleSorter sorter2(aimPos, 0);
std::sort(x58_roles.begin(), x58_roles.end(), sorter2);
x88_timeDirty = 0.f;
}
void CTeamAiMgr::Think(float dt, CStateManager& mgr)
{
CEntity::Think(dt, mgr);
if (ShouldUpdateRoles(dt))
UpdateRoles(mgr);
PositionTeam(mgr);
x90_timeSinceMelee += dt;
x94_timeSinceProjectile += dt;
}
void CTeamAiMgr::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& mgr)
{
CEntity::AcceptScriptMsg(msg, objId, mgr);
}
CTeamAiRole* CTeamAiMgr::GetTeamAiRole(TUniqueId aiId)
{
auto search = rstl::binary_find(x58_roles.begin(), x58_roles.end(), aiId,
[](const auto& obj) { return obj.GetOwnerId(); });
return search != x58_roles.end() ? &*search : nullptr;
}
bool CTeamAiMgr::IsPartOfTeam(TUniqueId aiId) const
{
auto search = rstl::binary_find(x58_roles.begin(), x58_roles.end(), aiId,
[](const auto& obj) { return obj.GetOwnerId(); });
return search != x58_roles.end();
}
bool CTeamAiMgr::HasTeamAiRole(TUniqueId aiId) const
{
auto search = rstl::binary_find(x58_roles.begin(), x58_roles.end(), aiId,
[](const auto& obj) { return obj.GetOwnerId(); });
return (search != x58_roles.end() &&
search->GetTeamAiRole() > CTeamAiRole::ETeamAiRole::Initial &&
search->GetTeamAiRole() <= CTeamAiRole::ETeamAiRole::Unassigned);
}
bool CTeamAiMgr::IsMeleeAttacker(TUniqueId aiId) const
{
auto search = rstl::binary_find(x68_meleeAttackers.begin(), x68_meleeAttackers.end(), aiId);
return search != x68_meleeAttackers.end();
}
bool CTeamAiMgr::CanAcceptMeleeAttacker(TUniqueId aiId) const
{
if (x90_timeSinceMelee >= x34_data.x1c_meleeTimeInterval &&
x68_meleeAttackers.size() < x34_data.x10_maxMeleeAttackerCount)
return true;
return IsMeleeAttacker(aiId);
}
bool CTeamAiMgr::AddMeleeAttacker(TUniqueId aiId)
{
if (x90_timeSinceMelee >= x34_data.x1c_meleeTimeInterval &&
x68_meleeAttackers.size() < x34_data.x10_maxMeleeAttackerCount && HasTeamAiRole(aiId))
{
auto search = rstl::binary_find(x68_meleeAttackers.begin(), x68_meleeAttackers.end(), aiId);
if (search == x68_meleeAttackers.end())
{
x68_meleeAttackers.insert(std::lower_bound(
x68_meleeAttackers.begin(), x68_meleeAttackers.end(), aiId), aiId);
x90_timeSinceMelee = 0.f;
}
return true;
}
return false;
}
void CTeamAiMgr::RemoveMeleeAttacker(TUniqueId aiId)
{
auto search = rstl::binary_find(x68_meleeAttackers.begin(), x68_meleeAttackers.end(), aiId);
if (search != x68_meleeAttackers.end())
x68_meleeAttackers.erase(search);
}
bool CTeamAiMgr::IsProjectileAttacker(TUniqueId aiId) const
{
auto search = rstl::binary_find(x78_projectileAttackers.begin(), x78_projectileAttackers.end(), aiId);
return search != x78_projectileAttackers.end();
}
bool CTeamAiMgr::CanAcceptProjectileAttacker(TUniqueId aiId) const
{
if (x94_timeSinceProjectile >= x34_data.x20_projectileTimeInterval &&
x78_projectileAttackers.size() < x34_data.x14_maxProjectileAttackerCount)
return true;
return IsProjectileAttacker(aiId);
}
bool CTeamAiMgr::AddProjectileAttacker(TUniqueId aiId)
{
if (x94_timeSinceProjectile >= x34_data.x20_projectileTimeInterval &&
x78_projectileAttackers.size() < x34_data.x14_maxProjectileAttackerCount && HasTeamAiRole(aiId))
{
auto search = rstl::binary_find(x78_projectileAttackers.begin(), x78_projectileAttackers.end(), aiId);
if (search == x78_projectileAttackers.end())
{
x78_projectileAttackers.insert(std::lower_bound(
x78_projectileAttackers.begin(), x78_projectileAttackers.end(), aiId), aiId);
x94_timeSinceProjectile = 0.f;
}
return true;
}
return false;
}
void CTeamAiMgr::RemoveProjectileAttacker(TUniqueId aiId)
{
auto search = rstl::binary_find(x78_projectileAttackers.begin(), x78_projectileAttackers.end(), aiId);
if (search != x78_projectileAttackers.end())
x78_projectileAttackers.erase(search);
}
bool CTeamAiMgr::AssignTeamAiRole(const CAi& ai, CTeamAiRole::ETeamAiRole roleA,
CTeamAiRole::ETeamAiRole roleB, CTeamAiRole::ETeamAiRole roleC)
{
CTeamAiRole newRole(ai.GetUniqueId(), roleA, roleB, roleC);
auto search = rstl::binary_find(x58_roles.begin(), x58_roles.end(), newRole);
if (search == x58_roles.end())
{
if (x58_roles.size() >= x58_roles.capacity())
return false;
x58_roles.insert(std::lower_bound(x58_roles.begin(), x58_roles.end(), newRole), newRole);
}
else
{
*search = newRole;
}
UpdateTeamCaptain();
return true;
}
void CTeamAiMgr::RemoveTeamAiRole(TUniqueId aiId)
{
if (IsMeleeAttacker(aiId))
RemoveMeleeAttacker(aiId);
if (IsProjectileAttacker(aiId))
RemoveProjectileAttacker(aiId);
auto search = rstl::binary_find(x58_roles.begin(), x58_roles.end(), aiId,
[](const auto& obj) { return obj.GetOwnerId(); });
x58_roles.erase(search);
UpdateTeamCaptain();
}
void CTeamAiMgr::ClearTeamAiRole(TUniqueId aiId)
{
auto search = rstl::binary_find(x58_roles.begin(), x58_roles.end(), aiId,
[](const auto& obj) { return obj.GetOwnerId(); });
if (search != x58_roles.end())
search->x10_curRole = CTeamAiRole::ETeamAiRole::Initial;
}
s32 CTeamAiMgr::GetNumAssignedOfRole(CTeamAiRole::ETeamAiRole testRole) const
{
s32 ret = 0;
for (const auto& role : x58_roles)
if (role.GetTeamAiRole() == testRole)
++ret;
return ret;
}
s32 CTeamAiMgr::GetNumAssignedAiRoles() const
{
s32 ret = 0;
for (const auto& role : x58_roles)
if (role.GetTeamAiRole() > CTeamAiRole::ETeamAiRole::Initial &&
role.GetTeamAiRole() <= CTeamAiRole::ETeamAiRole::Unassigned)
++ret;
return ret;
}
CTeamAiRole* CTeamAiMgr::GetTeamAiRole(CStateManager& mgr, TUniqueId mgrId, TUniqueId aiId)
{
if (TCastToPtr<CTeamAiMgr> aimgr = mgr.ObjectById(mgrId))
return aimgr->GetTeamAiRole(aiId);
return nullptr;
}
void CTeamAiMgr::ResetTeamAiRole(EAttackType type, CStateManager& mgr, TUniqueId mgrId, TUniqueId aiId, bool clearRole)
{
if (TCastToPtr<CTeamAiMgr> tmgr = mgr.ObjectById(mgrId))
{
if (tmgr->HasTeamAiRole(aiId))
{
if (type == EAttackType::Melee)
{
if (tmgr->IsMeleeAttacker(aiId))
tmgr->RemoveMeleeAttacker(aiId);
}
else if (type == EAttackType::Projectile)
{
if (tmgr->IsProjectileAttacker(aiId))
tmgr->RemoveProjectileAttacker(aiId);
}
if (clearRole)
tmgr->ClearTeamAiRole(aiId);
}
}
}
bool CTeamAiMgr::CanAcceptAttacker(EAttackType type, CStateManager& mgr, TUniqueId mgrId, TUniqueId aiId)
{
if (TCastToPtr<CTeamAiMgr> tmgr = mgr.ObjectById(mgrId))
{
if (tmgr->HasTeamAiRole(aiId))
{
if (type == EAttackType::Melee)
return tmgr->CanAcceptMeleeAttacker(aiId);
else if (type == EAttackType::Projectile)
return tmgr->CanAcceptProjectileAttacker(aiId);
}
}
return false;
}
bool CTeamAiMgr::AddAttacker(EAttackType type, CStateManager& mgr, TUniqueId mgrId, TUniqueId aiId)
{
if (TCastToPtr<CTeamAiMgr> tmgr = mgr.ObjectById(mgrId))
{
if (tmgr->HasTeamAiRole(aiId))
{
if (type == EAttackType::Melee)
return tmgr->AddMeleeAttacker(aiId);
else if (type == EAttackType::Projectile)
return tmgr->AddProjectileAttacker(aiId);
}
}
return false;
}
}