metaforce/Runtime/World/CScriptPlayerStateChange.cpp

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2017-07-30 11:00:30 +00:00
#include "CScriptPlayerStateChange.hpp"
#include "CStateManager.hpp"
#include "CPlayerState.hpp"
#include "Input/ControlMapper.hpp"
#include "TCastTo.hpp"
namespace urde
{
CScriptPlayerStateChange::CScriptPlayerStateChange(TUniqueId uid, const std::string& name, const CEntityInfo& info,
bool active, u32 itemType, u32 itemCount, u32 itemCapacity,
EControl control, EControlCommandOption controlCmdOpt)
: CEntity(uid, info, active, name)
, x34_itemType(itemType)
, x38_itemCount(itemCount)
, x3c_itemCapacity(itemCapacity)
, x40_ctrl(control)
, x44_ctrlCmdOpt(controlCmdOpt)
{
}
void CScriptPlayerStateChange::Accept(IVisitor& visitor)
{
visitor.Visit(this);
}
void CScriptPlayerStateChange::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr)
{
if (GetActive() && msg == EScriptObjectMessage::SetToZero)
{
stateMgr.GetPlayerState()->InitializePowerUp(CPlayerState::EItemType(x34_itemType), x3c_itemCapacity);
stateMgr.GetPlayerState()->IncrPickup(CPlayerState::EItemType(x34_itemType), x38_itemCount);
if (x44_ctrlCmdOpt == EControlCommandOption::Filtered && x40_ctrl == EControl::Filtered)
{
bool filtered = x44_ctrlCmdOpt != EControlCommandOption::Unfiltered;
ControlMapper::SetCommandFiltered(ControlMapper::ECommands::OrbitClose, filtered);
ControlMapper::SetCommandFiltered(ControlMapper::ECommands::OrbitConfirm, filtered);
ControlMapper::SetCommandFiltered(ControlMapper::ECommands::OrbitDown, filtered);
ControlMapper::SetCommandFiltered(ControlMapper::ECommands::OrbitFar, filtered);
ControlMapper::SetCommandFiltered(ControlMapper::ECommands::OrbitLeft, filtered);
ControlMapper::SetCommandFiltered(ControlMapper::ECommands::OrbitObject, filtered);
ControlMapper::SetCommandFiltered(ControlMapper::ECommands::OrbitRight, filtered);
ControlMapper::SetCommandFiltered(ControlMapper::ECommands::OrbitSelect, filtered);
ControlMapper::SetCommandFiltered(ControlMapper::ECommands::OrbitUp, filtered);
}
}
CEntity::AcceptScriptMsg(msg, objId, stateMgr);
}
}