metaforce/Runtime/Audio/CAudioSys.hpp

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#ifndef __RETRO_CAUDIOSYS_HPP__
#define __RETRO_CAUDIOSYS_HPP__
#include "../GCNTypes.hpp"
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#include "CVector3f.hpp"
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namespace Retro
{
class CAudioSys
{
public:
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struct C3DEmitterParmData
{
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Zeus::CVector3f pos;
Zeus::CVector3f dir;
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float maxDist;
float distComp;
u32 flags;
u16 sfxId;
u8 maxVol;
u8 minVol;
u8 extra[2];
};
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CAudioSys(u8,u8,u8,u8,u32)
{
}
};
}
#endif // __RETRO_CAUDIOSYS_HPP__