2022-02-16 23:13:40 +00:00
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add_library(aurora STATIC
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lib/aurora.cpp
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2022-02-19 05:33:56 +00:00
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lib/gpu.cpp
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2022-02-16 23:13:40 +00:00
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lib/imgui.cpp
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2022-02-19 14:36:03 +00:00
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lib/input.cpp
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2022-02-16 23:13:40 +00:00
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lib/dawn/BackendBinding.cpp
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lib/gfx/common.cpp
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2022-02-18 00:38:31 +00:00
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lib/gfx/texture.cpp
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2022-03-05 03:36:54 +00:00
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lib/gfx/stream.cpp
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2022-03-06 07:46:42 +00:00
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lib/gfx/gx.cpp
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2022-03-06 20:58:06 +00:00
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lib/gfx/gx_shader.cpp
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2022-03-05 03:36:54 +00:00
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lib/gfx/texture_convert.cpp
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2022-02-18 00:38:31 +00:00
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lib/gfx/movie_player/shader.cpp
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2022-02-19 08:28:44 +00:00
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lib/gfx/textured_quad/shader.cpp
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2022-02-20 21:06:04 +00:00
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lib/gfx/colored_quad/shader.cpp
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2022-03-05 03:36:54 +00:00
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lib/gfx/stream/shader.cpp
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2022-03-06 20:58:06 +00:00
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lib/gfx/model/shader.cpp
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2022-02-16 23:13:40 +00:00
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)
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2022-02-17 06:03:00 +00:00
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target_compile_definitions(aurora PRIVATE IMGUI_USER_CONFIG="imconfig_user.h") # IMGUI_USE_WCHAR32
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2022-03-04 07:47:21 +00:00
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target_include_directories(aurora PUBLIC include ../)
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2022-02-16 05:21:24 +00:00
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target_include_directories(aurora PRIVATE ../imgui ../extern/imgui)
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2022-03-15 06:18:45 +00:00
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target_link_libraries(aurora PRIVATE dawn_native dawncpp webgpu_dawn zeus logvisor SDL2-static xxhash
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absl::btree absl::flat_hash_map)
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2022-02-16 23:13:40 +00:00
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if (APPLE)
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target_compile_definitions(aurora PRIVATE DAWN_ENABLE_BACKEND_METAL)
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target_sources(aurora PRIVATE lib/dawn/MetalBinding.mm)
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set_source_files_properties(lib/dawn/MetalBinding.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
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2022-02-22 05:53:57 +00:00
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elseif (WIN32)
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target_compile_definitions(aurora PRIVATE
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DAWN_ENABLE_BACKEND_D3D12
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DAWN_ENABLE_BACKEND_VULKAN)
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target_sources(aurora PRIVATE lib/dawn/D3D12Binding.cpp lib/dawn/VulkanBinding.cpp)
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2022-02-16 23:13:40 +00:00
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else ()
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target_compile_definitions(aurora PRIVATE
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DAWN_ENABLE_BACKEND_VULKAN
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DAWN_ENABLE_BACKEND_OPENGL
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DAWN_ENABLE_BACKEND_DESKTOP_GL)
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target_sources(aurora PRIVATE lib/dawn/OpenGLBinding.cpp lib/dawn/VulkanBinding.cpp)
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endif ()
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