metaforce/Editor/main.cpp

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#include <LogVisor/LogVisor.hpp>
#include <boo/boo.hpp>
#include <Specter/Specter.hpp>
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#include <HECL/CVarManager.hpp>
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#include <Runtime/CGameAllocator.hpp>
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#include <functional>
#include "ViewManager.hpp"
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#include <Runtime/Particle/CElementGen.hpp>
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namespace URDE
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{
struct Application : boo::IApplicationCallback
{
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HECL::Runtime::FileStoreManager m_fileMgr;
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HECL::CVarManager m_cvarManager;
ViewManager m_viewManager;
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bool m_running = true;
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Application() :
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m_fileMgr(_S("urde")),
m_cvarManager(m_fileMgr),
m_viewManager(m_fileMgr, m_cvarManager) {}
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int appMain(boo::IApplication* app)
{
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pshag::CElementGen::Initialize();
m_viewManager.init(app);
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while (m_running)
{
if (!m_viewManager.proc())
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break;
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}
m_viewManager.stop();
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m_cvarManager.serialize();
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return 0;
}
void appQuitting(boo::IApplication*)
{
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m_running = false;
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}
void appFilesOpen(boo::IApplication*, const std::vector<boo::SystemString>&)
{
}
};
}
#if _WIN32
int wmain(int argc, const boo::SystemChar** argv)
#else
int main(int argc, const boo::SystemChar** argv)
#endif
{
LogVisor::RegisterConsoleLogger();
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URDE::Application appCb;
int ret = boo::ApplicationRun(boo::IApplication::EPlatformType::Auto,
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appCb, _S("urde"), _S("URDE"), argc, argv, false);
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printf("IM DYING!!\n");
return ret;
}
#if _WIN32
int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR lpCmdLine, int)
{
int argc = 0;
const boo::SystemChar** argv = (const wchar_t**)(CommandLineToArgvW(lpCmdLine, &argc));
static boo::SystemChar selfPath[1024];
GetModuleFileNameW(nullptr, selfPath, 1024);
static const boo::SystemChar* booArgv[32] = {};
booArgv[0] = selfPath;
for (int i=0 ; i<argc ; ++i)
booArgv[i+1] = argv[i];
LogVisor::CreateWin32Console();
return wmain(argc+1, booArgv);
}
#endif