2016-05-21 03:02:09 +00:00
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#include "CAnimationManager.hpp"
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#include "CAnimationDatabaseGame.hpp"
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#include "CTransitionDatabaseGame.hpp"
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namespace urde
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{
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const CAnimationDatabaseGame* CAnimationManager::GetAnimationDatabase() const
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{
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return x0_animDB.GetObj();
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}
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}
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