2016-04-13 06:07:23 +00:00
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#ifndef __URDE_CPROJECTILEWEAPONDATAFACTORY_HPP__
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#define __URDE_CPROJECTILEWEAPONDATAFACTORY_HPP__
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2016-02-13 19:05:59 +00:00
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#include "RetroTypes.hpp"
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2016-03-31 00:38:03 +00:00
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#include "CFactoryMgr.hpp"
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2016-02-13 19:05:59 +00:00
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#include "IObj.hpp"
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#include "CToken.hpp"
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#include "IOStreams.hpp"
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2016-03-04 23:04:53 +00:00
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namespace urde
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2016-02-13 19:05:59 +00:00
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{
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class CWeaponDescription;
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class CSimplePool;
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class CProjectileWeaponDataFactory
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{
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static CWeaponDescription* CreateGeneratorDescription(CInputStream& in, CSimplePool* resPool);
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static bool CreateWPSM(CWeaponDescription* desc, CInputStream& in, CSimplePool* resPool);
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2017-02-13 21:29:00 +00:00
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2016-02-13 19:05:59 +00:00
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public:
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static CWeaponDescription* GetGeneratorDesc(CInputStream& in, CSimplePool* resPool);
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};
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2017-02-13 21:29:00 +00:00
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CFactoryFnReturn FProjectileWeaponDataFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms,
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CObjectReference*);
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2016-02-13 19:05:59 +00:00
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}
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2016-04-13 06:07:23 +00:00
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#endif // __URDE_CPROJECTILEWEAPONDATAFACTORY_HPP__
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