#ifndef __RETRO_CGAMEALLOCATOR_HPP__
#define __RETRO_CGAMEALLOCATOR_HPP__
#include "IAllocator.hpp"
namespace Retro
{
class CGameAllocator : public IAllocator
public:
bool Initialize(COsContext&);
void Shutdown();
};
}
#endif // __RETRO_CGAMEALLOCATOR_HPP__