metaforce/Runtime/Particle/CDecalManager.cpp

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#include "CDecalManager.hpp"
#include "CDecalDescription.hpp"
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#include "CDecal.hpp"
#include "CStateManager.hpp"
#include "Graphics/CBooRenderer.hpp"
#include "GameGlobalObjects.hpp"
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#include "Graphics/Shaders/CDecalShaders.hpp"
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namespace urde
{
bool CDecalManager::m_PoolInitialized = false;
s32 CDecalManager::m_FreeIndex = 63;
float CDecalManager::m_DeltaTimeSinceLastDecalCreation = 0.f;
s32 CDecalManager::m_LastDecalCreatedIndex = -1;
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CAssetId CDecalManager::m_LastDecalCreatedAssetId = -1;
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rstl::reserved_vector<CDecalManager::SDecal, 64> CDecalManager::m_DecalPool;
rstl::reserved_vector<s32, 64> CDecalManager::m_ActiveIndexList;
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void CDecalManager::Initialize()
{
if (m_PoolInitialized)
return;
m_DecalPool.clear();
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for (int i=0 ; i<64 ; ++i)
m_DecalPool.emplace_back(std::experimental::optional<CDecal>{}, 0, i-1, false);
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m_FreeIndex = 63;
m_PoolInitialized = true;
m_DeltaTimeSinceLastDecalCreation = 0.f;
m_LastDecalCreatedIndex = -1;
m_LastDecalCreatedAssetId = -1;
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/* Compile shaders */
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CDecalShaders::Initialize();
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}
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void CDecalManager::Reinitialize()
{
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if (!m_PoolInitialized)
Initialize();
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m_DecalPool.clear();
for (int i=0 ; i<64 ; ++i)
m_DecalPool.emplace_back(std::experimental::optional<CDecal>{}, 0, i-1, false);
m_ActiveIndexList.clear();
m_FreeIndex = 63;
}
void CDecalManager::Shutdown()
{
m_ActiveIndexList.clear();
m_DecalPool.clear();
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CDecalShaders::Shutdown();
}
void CDecalManager::AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr)
{
for (s32 idx : m_ActiveIndexList)
{
CDecalManager::SDecal& decal = m_DecalPool[idx];
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if (decal.x75_24_notIce || mgr.GetThermalDrawFlag() != EThermalDrawFlag::Hot)
{
const zeus::CVector3f& point = decal.x0_decal->xc_transform.origin;
zeus::CAABox aabb(point, point);
g_Renderer->AddDrawable(&*decal.x0_decal, point, aabb, 2,
IRenderer::EDrawableSorting::SortedCallback);
}
}
}
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rstl::reserved_vector<s32, 64>::iterator
CDecalManager::RemoveFromActiveList(rstl::reserved_vector<s32, 64>::iterator it, s32 idx)
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{
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it = m_ActiveIndexList.erase(it);
m_DecalPool[idx].x74_index = u8(m_FreeIndex);
m_FreeIndex = idx;
if (m_LastDecalCreatedIndex == m_FreeIndex)
m_LastDecalCreatedIndex = -1;
return it;
}
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void CDecalManager::Update(float dt, CStateManager& mgr)
{
m_DeltaTimeSinceLastDecalCreation += dt;
for (auto it = m_ActiveIndexList.begin() ; it != m_ActiveIndexList.end() ;)
{
SDecal& decal = m_DecalPool[*it];
if (decal.x70_areaId != mgr.GetNextAreaId() ||
(decal.x0_decal->x5c_29_modelInvalid &&
decal.x0_decal->x5c_30_quad2Invalid &&
decal.x0_decal->x5c_31_quad1Invalid))
{
it = RemoveFromActiveList(it, *it);
continue;
}
decal.x0_decal->Update(dt);
++it;
}
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}
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void CDecalManager::AddDecal(const TToken<CDecalDescription>& decal, const zeus::CTransform& xf,
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bool notIce, CStateManager& mgr)
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{
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if (m_LastDecalCreatedIndex != -1 && m_DeltaTimeSinceLastDecalCreation < 0.75f &&
m_LastDecalCreatedAssetId == decal.GetObjectTag()->id)
{
SDecal& existingDecal = m_DecalPool[m_LastDecalCreatedIndex];
if ((existingDecal.x0_decal->xc_transform.origin - xf.origin).magSquared() < 0.01f)
return;
}
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if (m_FreeIndex == -1)
RemoveFromActiveList(m_ActiveIndexList.begin(), m_ActiveIndexList[0]);
s32 thisIndex = m_FreeIndex;
SDecal& freeDecal = m_DecalPool[thisIndex];
m_FreeIndex = freeDecal.x74_index;
freeDecal.x0_decal.emplace(decal, xf);
freeDecal.x70_areaId = mgr.GetNextAreaId();
freeDecal.x75_24_notIce = notIce;
m_DeltaTimeSinceLastDecalCreation = 0.f;
m_LastDecalCreatedIndex = thisIndex;
m_LastDecalCreatedAssetId = decal.GetObjectTag()->id;
m_ActiveIndexList.push_back(thisIndex);
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}
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}