2015-08-17 22:05:00 +00:00
|
|
|
#include "CAi.hpp"
|
2016-04-24 02:46:13 +00:00
|
|
|
#include "Character/CModelData.hpp"
|
|
|
|
#include "CStateManager.hpp"
|
2016-09-17 06:40:45 +00:00
|
|
|
#include "CStateMachine.hpp"
|
2018-09-07 03:37:39 +00:00
|
|
|
#include "GameGlobalObjects.hpp"
|
|
|
|
#include "CSimplePool.hpp"
|
2018-09-07 05:24:55 +00:00
|
|
|
#include "CScriptWater.hpp"
|
2015-08-17 22:05:00 +00:00
|
|
|
|
2016-03-04 23:04:53 +00:00
|
|
|
namespace urde
|
2015-08-17 22:05:00 +00:00
|
|
|
{
|
|
|
|
|
2016-04-24 02:46:13 +00:00
|
|
|
static CMaterialList MakeAiMaterialList(const CMaterialList& in)
|
|
|
|
{
|
|
|
|
CMaterialList ret = in;
|
2016-12-29 21:38:59 +00:00
|
|
|
ret.Add(EMaterialTypes::AIBlock);
|
|
|
|
ret.Add(EMaterialTypes::CameraPassthrough);
|
2016-04-24 02:46:13 +00:00
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2017-11-13 06:19:18 +00:00
|
|
|
CAi::CAi(TUniqueId uid, bool active, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
|
2016-09-01 09:31:18 +00:00
|
|
|
CModelData&& mData, const zeus::CAABox& box, float mass, const CHealthInfo& hInfo,
|
2017-08-13 05:26:14 +00:00
|
|
|
const CDamageVulnerability& dmgVuln, const CMaterialList& list, CAssetId fsm, const CActorParameters& actorParams,
|
2016-09-01 09:31:18 +00:00
|
|
|
float stepUp, float stepDown)
|
2017-01-27 09:21:02 +00:00
|
|
|
: CPhysicsActor(uid, active, name, info, xf, std::move(mData), MakeAiMaterialList(list), box, SMoverData(mass),
|
|
|
|
actorParams, stepUp, stepDown)
|
|
|
|
, x258_healthInfo(hInfo)
|
|
|
|
, x260_damageVulnerability(dmgVuln)
|
2018-09-07 03:37:39 +00:00
|
|
|
, x2c8_stateMachine(g_SimplePool->GetObj({FOURCC('AFSM'), fsm}))
|
2016-04-24 02:46:13 +00:00
|
|
|
{
|
2018-09-07 03:37:39 +00:00
|
|
|
_CreateShadow();
|
|
|
|
|
|
|
|
if (x94_simpleShadow)
|
|
|
|
{
|
|
|
|
CreateShadow(true);
|
|
|
|
x94_simpleShadow->SetAlwaysCalculateRadius(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (x90_actorLights)
|
|
|
|
x260_damageVulnerability.SetX38_25(true);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CAi::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
|
|
|
|
{
|
|
|
|
if (msg == EScriptObjectMessage::InitializedInArea)
|
|
|
|
{
|
|
|
|
CMaterialList exclude = GetMaterialFilter().GetExcludeList();
|
|
|
|
CMaterialList include = GetMaterialFilter().GetIncludeList();
|
|
|
|
include.Add(EMaterialTypes::AIBlock);
|
|
|
|
SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude));
|
|
|
|
}
|
|
|
|
|
|
|
|
CActor::AcceptScriptMsg(msg, uid, mgr);
|
2016-04-24 02:46:13 +00:00
|
|
|
}
|
|
|
|
|
2018-09-07 05:24:55 +00:00
|
|
|
EWeaponCollisionResponseTypes CAi::GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f&,
|
|
|
|
const urde::CWeaponMode&, urde::EProjectileAttrib) const
|
|
|
|
{
|
|
|
|
return EWeaponCollisionResponseTypes::EnemyNormal;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CAi::FluidFXThink(EFluidState state, CScriptWater& water, urde::CStateManager& mgr)
|
|
|
|
{
|
|
|
|
if (state == EFluidState::EnteredFluid || state == EFluidState::LeftFluid)
|
|
|
|
{
|
|
|
|
float dt = mgr.GetFluidPlaneManager()->GetLastSplashDeltaTime(GetUniqueId());
|
|
|
|
if (dt >= 0.02f)
|
|
|
|
{
|
|
|
|
float vel = (0.5f * GetMass()) * GetVelocity().magSquared();
|
|
|
|
|
|
|
|
if (vel > 500.f)
|
|
|
|
{
|
|
|
|
zeus::CVector3f pos = x34_transform.origin;
|
|
|
|
pos.z = water.GetTriggerBoundsWR().max.z;
|
|
|
|
mgr.GetFluidPlaneManager()->CreateSplash(GetUniqueId(), mgr, water, pos,
|
|
|
|
0.1f + ((0.4f * zeus::min(vel, 30000.f) - 500.f) / 29500.f),
|
|
|
|
true);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (mgr.GetFluidPlaneManager()->GetLastRippleDeltaTime(GetUniqueId()) < (GetHealthInfo(mgr)->GetHP() > 0.f ? 0.2f : 0.7f))
|
|
|
|
return;
|
|
|
|
|
|
|
|
zeus::CVector3f pos = x34_transform.origin;
|
|
|
|
zeus::CVector3f center = pos;
|
|
|
|
center.z = water.GetTriggerBoundsWR().max.z;
|
|
|
|
pos.normalize();
|
|
|
|
water.GetFluidPlane().AddRipple(GetMass(), GetUniqueId(), center, GetVelocity(), water, mgr, pos);
|
|
|
|
}
|
|
|
|
|
2017-01-27 09:21:02 +00:00
|
|
|
CAiStateFunc CAi::GetStateFunc(const char* func) { return m_FuncMap->GetStateFunc(func); }
|
2016-04-24 02:46:13 +00:00
|
|
|
|
2017-01-27 09:21:02 +00:00
|
|
|
CAiTriggerFunc CAi::GetTrigerFunc(const char* func) { return m_FuncMap->GetTriggerFunc(func); }
|
2016-09-17 06:40:45 +00:00
|
|
|
|
2017-01-27 09:21:02 +00:00
|
|
|
const CStateMachine* CAi::GetStateMachine() const { return x2c8_stateMachine.GetObj(); }
|
|
|
|
void CAi::CreateFuncLookup(CAiFuncMap* funcMap) { m_FuncMap = funcMap; }
|
2016-04-24 02:46:13 +00:00
|
|
|
CAiFuncMap* CAi::m_FuncMap = nullptr;
|
2015-08-17 22:05:00 +00:00
|
|
|
}
|