2018-10-07 03:42:33 +00:00
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#pragma once
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2016-09-25 16:45:22 +00:00
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#include "RetroTypes.hpp"
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namespace urde
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{
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class CEnergyDrainSource
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{
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TUniqueId x0_source;
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float x4_intensity;
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public:
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CEnergyDrainSource(TUniqueId src, float intensity);
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2017-07-11 07:17:03 +00:00
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TUniqueId GetEnergyDrainSourceId() const { return x0_source; }
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void SetEnergyDrainIntensity(float in) { x4_intensity = in; }
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float GetEnergyDrainIntensity() const { return x4_intensity; }
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2016-09-25 16:45:22 +00:00
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};
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}
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