2018-10-07 03:42:33 +00:00
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#pragma once
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2016-04-20 21:07:18 +00:00
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#include "CActor.hpp"
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#include "CGrappleParameters.hpp"
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namespace urde
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{
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class CScriptGrapplePoint : public CActor
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{
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2018-06-21 00:57:57 +00:00
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zeus::CAABox xe8_touchBounds;
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2016-04-20 21:07:18 +00:00
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CGrappleParameters x100_parameters;
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public:
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2017-11-13 06:19:18 +00:00
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CScriptGrapplePoint(TUniqueId uid, std::string_view name, const CEntityInfo& info,
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const zeus::CTransform& transform, bool active, const CGrappleParameters& params);
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2017-01-15 03:07:01 +00:00
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void Accept(IVisitor& visitor);
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2018-06-21 00:57:57 +00:00
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
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void Think(float, CStateManager&);
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void Render(const CStateManager&) const;
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std::experimental::optional<zeus::CAABox> GetTouchBounds() const;
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void AddToRenderer(const zeus::CFrustum&, const CStateManager&) const;
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2017-07-23 23:45:04 +00:00
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const CGrappleParameters& GetGrappleParameters() const { return x100_parameters; }
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2016-04-20 21:07:18 +00:00
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};
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}
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