2017-09-03 05:53:38 +00:00
|
|
|
#ifndef __URDE_CAABOXSHADER_HPP__
|
|
|
|
#define __URDE_CAABOXSHADER_HPP__
|
|
|
|
|
|
|
|
#include "TShader.hpp"
|
|
|
|
#include "zeus/CMatrix4f.hpp"
|
|
|
|
#include "zeus/CColor.hpp"
|
|
|
|
#include "zeus/CAABox.hpp"
|
|
|
|
|
|
|
|
namespace urde
|
|
|
|
{
|
|
|
|
|
|
|
|
class CAABoxShader
|
|
|
|
{
|
|
|
|
friend struct CAABoxShaderGLDataBindingFactory;
|
|
|
|
friend struct CAABoxShaderVulkanDataBindingFactory;
|
|
|
|
friend struct CAABoxShaderMetalDataBindingFactory;
|
|
|
|
friend struct CAABoxShaderD3DDataBindingFactory;
|
|
|
|
|
|
|
|
struct Uniform
|
|
|
|
{
|
|
|
|
zeus::CMatrix4f m_xf;
|
|
|
|
zeus::CColor m_color;
|
|
|
|
};
|
2017-11-05 06:17:12 +00:00
|
|
|
boo::ObjToken<boo::IGraphicsBufferD> m_vbo;
|
|
|
|
boo::ObjToken<boo::IGraphicsBufferD> m_uniBuf;
|
|
|
|
boo::ObjToken<boo::IShaderDataBinding> m_dataBind;
|
2017-09-03 05:53:38 +00:00
|
|
|
Uniform m_uniform;
|
|
|
|
bool m_zOnly;
|
|
|
|
|
|
|
|
public:
|
|
|
|
CAABoxShader(bool zOnly);
|
|
|
|
void setAABB(const zeus::CAABox& aabb);
|
|
|
|
void draw(const zeus::CColor& color);
|
|
|
|
|
|
|
|
using _CLS = CAABoxShader;
|
|
|
|
#include "TShaderDecl.hpp"
|
|
|
|
};
|
|
|
|
|
|
|
|
}
|
|
|
|
|
2017-09-04 02:22:46 +00:00
|
|
|
#endif // __URDE_CAABOXSHADER_HPP__
|