metaforce/Runtime/Graphics/Shaders/CAABoxShader.hpp

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2017-09-03 05:53:38 +00:00
#ifndef __URDE_CAABOXSHADER_HPP__
#define __URDE_CAABOXSHADER_HPP__
#include "TShader.hpp"
#include "zeus/CMatrix4f.hpp"
#include "zeus/CColor.hpp"
#include "zeus/CAABox.hpp"
namespace urde
{
class CAABoxShader
{
friend struct CAABoxShaderGLDataBindingFactory;
friend struct CAABoxShaderVulkanDataBindingFactory;
friend struct CAABoxShaderMetalDataBindingFactory;
friend struct CAABoxShaderD3DDataBindingFactory;
struct Uniform
{
zeus::CMatrix4f m_xf;
zeus::CColor m_color;
};
boo::ObjToken<boo::IGraphicsBufferD> m_vbo;
boo::ObjToken<boo::IGraphicsBufferD> m_uniBuf;
boo::ObjToken<boo::IShaderDataBinding> m_dataBind;
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Uniform m_uniform;
bool m_zOnly;
public:
CAABoxShader(bool zOnly);
void setAABB(const zeus::CAABox& aabb);
void draw(const zeus::CColor& color);
using _CLS = CAABoxShader;
#include "TShaderDecl.hpp"
};
}
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#endif // __URDE_CAABOXSHADER_HPP__