#include "CProjectileWeapon.hpp"
namespace urde
{
u16 CProjectileWeapon::g_GlobalSeed = 99;
CProjectileWeapon::CProjectileWeapon(const TToken<CWeaponDescription>& wDesc, const zeus::CVector3f&, const zeus::CTransform&,
const zeus::CVector3f&, s32)
: x4_weaponDesc(wDesc)
}