metaforce/Runtime/Character/CFBStreamedCompression.cpp

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#include "CFBStreamedCompression.hpp"
namespace urde
{
CFBStreamedCompression::CFBStreamedCompression(CInputStream& in, IObjectStore& objStore)
{
x0_scratchSize = in.readUint32Big();
x4_evnt = in.readUint32Big();
xc_rotsAndOffs = GetRotationsAndOffsets(x0_scratchSize / 4 + 1, in);
if (x4_evnt)
x8_evntToken = objStore.GetObj(SObjectTag{FOURCC('EVNT'), x4_evnt});
}
std::unique_ptr<u32[]> CFBStreamedCompression::GetRotationsAndOffsets(u32 words, CInputStream& in)
{
std::unique_ptr<u32[]> ret(new u32[words]);
Header head;
head.read(in);
*reinterpret_cast<Header*>(ret.get()) = head;
u32* bitmapOut = &ret[9];
u32 bitmapBitCount = in.readUint32Big();
bitmapOut[0] = bitmapBitCount;
u32 bitmapWordCount = (bitmapBitCount + 31) / 32;
for (u32 i=0 ; i<bitmapWordCount ; ++i)
bitmapOut[i+1] = in.readUint32Big();
in.readUint32Big();
u8* chans = reinterpret_cast<u8*>(bitmapOut + bitmapWordCount + 1);
u8* bs = ReadBoneChannelDescriptors(chans, in);
u32 bsWords = ComputeBitstreamWords(chans);
u32* bsPtr = reinterpret_cast<u32*>(bs);
for (u32 w=0 ; w<bsWords ; ++w)
bsPtr[w] = in.readUint32Big();
return ret;
}
u8* CFBStreamedCompression::ReadBoneChannelDescriptors(u8* out, CInputStream& in)
{
u32 boneChanCount = in.readUint32Big();
*reinterpret_cast<u32*>(out) = boneChanCount;
out += 4;
for (int b=0 ; b<boneChanCount ; ++b)
{
*reinterpret_cast<u32*>(out) = in.readUint32Big();
out += 4;
*reinterpret_cast<u16*>(out) = in.readUint16Big();
out += 2;
for (int i=0 ; i<3 ; ++i)
{
*reinterpret_cast<s16*>(out) = in.readInt16Big();
out += 2;
*reinterpret_cast<u8*>(out) = in.readUByte();
out += 1;
}
u16 tCount = in.readUint16Big();
*reinterpret_cast<u16*>(out) = tCount;
out += 2;
if (tCount)
{
for (int i=0 ; i<3 ; ++i)
{
*reinterpret_cast<s16*>(out) = in.readInt16Big();
out += 2;
*reinterpret_cast<u8*>(out) = in.readUByte();
out += 1;
}
}
}
return out;
}
u32 CFBStreamedCompression::ComputeBitstreamWords(const u8* chans)
{
u32 boneChanCount = *reinterpret_cast<const u32*>(chans);
chans += 4;
u16 keyCount = *reinterpret_cast<const u16*>(chans);
u32 totalBits = 0;
for (u32 c=0 ; c<boneChanCount ; ++c)
{
totalBits += *reinterpret_cast<const u8*>(chans + 0x8);
totalBits += *reinterpret_cast<const u8*>(chans + 0xb);
totalBits += *reinterpret_cast<const u8*>(chans + 0xe);
u16 tKeyCount = *reinterpret_cast<const u16*>(chans + 0xf);
chans += 0x11;
if (tKeyCount)
{
totalBits += *reinterpret_cast<const u8*>(chans + 0x2);
totalBits += *reinterpret_cast<const u8*>(chans + 0x5);
totalBits += *reinterpret_cast<const u8*>(chans + 0x8);
chans += 0x9;
}
}
return (totalBits * keyCount + 31) / 32;
}
}