2015-08-17 22:05:00 +00:00
|
|
|
#include "CStateManager.hpp"
|
2016-04-17 02:50:45 +00:00
|
|
|
#include "Camera/CCameraShakeData.hpp"
|
|
|
|
#include "CSortedLists.hpp"
|
|
|
|
#include "CWeaponMgr.hpp"
|
|
|
|
#include "CFluidPlaneManager.hpp"
|
|
|
|
#include "World/CEnvFxManager.hpp"
|
|
|
|
#include "World/CActorModelParticles.hpp"
|
|
|
|
#include "World/CTeamAiTypes.hpp"
|
|
|
|
#include "Input/CRumbleManager.hpp"
|
2016-04-17 22:38:05 +00:00
|
|
|
#include "World/CWorld.hpp"
|
|
|
|
#include "Graphics/CLight.hpp"
|
2016-04-19 00:17:49 +00:00
|
|
|
#include "GameGlobalObjects.hpp"
|
|
|
|
#include "CSimplePool.hpp"
|
2015-08-17 22:05:00 +00:00
|
|
|
|
2016-03-04 23:04:53 +00:00
|
|
|
namespace urde
|
2015-08-17 22:05:00 +00:00
|
|
|
{
|
|
|
|
|
2016-04-16 21:49:47 +00:00
|
|
|
CStateManager::CStateManager(const std::weak_ptr<CScriptMailbox>&,
|
|
|
|
const std::weak_ptr<CMapWorldInfo>&,
|
|
|
|
const std::weak_ptr<CPlayerState>&,
|
|
|
|
const std::weak_ptr<CWorldTransManager>&)
|
2016-04-17 22:38:05 +00:00
|
|
|
: x80c_allObjs(new CObjectList(EGameObjectList::All)),
|
|
|
|
x814_actorObjs(new CActorList()),
|
|
|
|
x81c_physActorObjs(new CPhysicsActorList()),
|
|
|
|
x824_cameraObjs(new CGameCameraList()),
|
|
|
|
x82c_lightObjs(new CGameLightList()),
|
|
|
|
x834_listenAiObjs(new CListeningAiList()),
|
|
|
|
x83c_aiWaypointObjs(new CAiWaypointList()),
|
|
|
|
x844_platformAndDoorObjs(new CPlatformAndDoorList()),
|
|
|
|
x870_cameraManager(new CCameraManager(kInvalidUniqueId)),
|
|
|
|
x874_sortedListManager(new CSortedListManager()),
|
|
|
|
x878_weaponManager(new CWeaponMgr()),
|
|
|
|
x87c_fluidPlaneManager(new CFluidPlaneManager()),
|
|
|
|
x880_envFxManager(new CEnvFxManager()),
|
|
|
|
x884_actorModelParticles(new CActorModelParticles()),
|
|
|
|
x888_teamAiTypes(new CTeamAiTypes()),
|
|
|
|
x88c_rumbleManager(new CRumbleManager())
|
2016-04-16 21:49:47 +00:00
|
|
|
{
|
2016-04-17 22:38:05 +00:00
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Actor)] = ScriptLoader::LoadActor;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Waypoint)] = ScriptLoader::LoadWaypoint;
|
2016-04-20 19:23:00 +00:00
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Door)] = ScriptLoader::LoadDoor;
|
2016-04-17 22:38:05 +00:00
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Trigger)] = ScriptLoader::LoadTrigger;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Timer)] = ScriptLoader::LoadTimer;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Counter)] = ScriptLoader::LoadCounter;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Effect)] = ScriptLoader::LoadEffect;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Platform)] = ScriptLoader::LoadPlatform;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Sound)] = ScriptLoader::LoadSound;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Generator)] = ScriptLoader::LoadGenerator;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Camera)] = ScriptLoader::LoadCamera;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::CameraWaypoint)] = ScriptLoader::LoadCameraWaypoint;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::NewIntroBoss)] = ScriptLoader::LoadNewIntroBoss;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::SpawnPoint)] = ScriptLoader::LoadSpawnPoint;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::CameraHint)] = ScriptLoader::LoadCameraHint;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Pickup)] = ScriptLoader::LoadPickup;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::MemoryRelay)] = ScriptLoader::LoadMemoryRelay;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::RandomRelay)] = ScriptLoader::LoadRandomRelay;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Relay)] = ScriptLoader::LoadRelay;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Beetle)] = ScriptLoader::LoadBeetle;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::HUDMemo)] = ScriptLoader::LoadHUDMemo;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::CameraFilterKeyframe)] = ScriptLoader::LoadCameraFilterKeyframe;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::CameraBlurKeyframe)] = ScriptLoader::LoadCameraBlurKeyframe;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::DamageableTrigger)] = ScriptLoader::LoadDamageableTrigger;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Debris)] = ScriptLoader::LoadDebris;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::CameraShaker)] = ScriptLoader::LoadCameraShaker;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::ActorKeyframe)] = ScriptLoader::LoadActorKeyframe;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Water)] = ScriptLoader::LoadWater;
|
2016-04-25 05:46:28 +00:00
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Warwasp)] = ScriptLoader::LoadWarWasp;
|
2016-04-17 22:38:05 +00:00
|
|
|
x904_loaderFuncs[int(EScriptObjectType::SpacePirate)] = ScriptLoader::LoadSpacePirate;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::FlyingPirate)] = ScriptLoader::LoadFlyingPirate;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::ElitePirate)] = ScriptLoader::LoadElitePirate;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::MetroidBeta)] = ScriptLoader::LoadMetroidBeta;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::ChozoGhost)] = ScriptLoader::LoadChozoGhost;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::CoverPoint)] = ScriptLoader::LoadCoverPoint;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::SpiderBallWaypoint)] = ScriptLoader::LoadSpiderBallWaypoint;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::BloodFlower)] = ScriptLoader::LoadBloodFlower;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::FlickerBat)] = ScriptLoader::LoadFlickerBat;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::PathCamera)] = ScriptLoader::LoadPathCamera;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::GrapplePoint)] = ScriptLoader::LoadGrapplePoint;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::PuddleSpore)] = ScriptLoader::LoadPuddleSpore;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::DebugCameraWaypoint)] = ScriptLoader::LoadDebugCameraWaypoint;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::SpiderBallAttractionSurface)] = ScriptLoader::LoadSpiderBallAttractionSurface;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::PuddleToadGamma)] = ScriptLoader::LoadPuddleToadGamma;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::DistanceFog)] = ScriptLoader::LoadDistanceFog;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::FireFlea)] = ScriptLoader::LoadFireFlea;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::MetareeAlpha)] = ScriptLoader::LoadMetareeAlpha;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::DockAreaChange)] = ScriptLoader::LoadDockAreaChange;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::ActorRotate)] = ScriptLoader::LoadActorRotate;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::SpecialFunction)] = ScriptLoader::LoadSpecialFunction;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::SpankWeed)] = ScriptLoader::LoadSpankWeed;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Parasite)] = ScriptLoader::LoadParasite;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::PlayerHint)] = ScriptLoader::LoadPlayerHint;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Ripper)] = ScriptLoader::LoadRipper;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::PickupGenerator)] = ScriptLoader::LoadPickupGenerator;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::AIKeyframe)] = ScriptLoader::LoadAIKeyframe;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::PointOfInterest)] = ScriptLoader::LoadPointOfInterest;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Drone)] = ScriptLoader::LoadDrone;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::MetroidAlpha)] = ScriptLoader::LoadMetroidAlpha;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::DebrisExtended)] = ScriptLoader::LoadDebrisExtended;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Steam)] = ScriptLoader::LoadSteam;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Ripple)] = ScriptLoader::LoadRipple;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::BallTrigger)] = ScriptLoader::LoadBallTrigger;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::TargetingPoint)] = ScriptLoader::LoadTargetingPoint;
|
2016-04-18 05:33:23 +00:00
|
|
|
x904_loaderFuncs[int(EScriptObjectType::EMPulse)] = ScriptLoader::LoadEMPulse;
|
2016-04-17 22:38:05 +00:00
|
|
|
x904_loaderFuncs[int(EScriptObjectType::IceSheegoth)] = ScriptLoader::LoadIceSheegoth;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::PlayerActor)] = ScriptLoader::LoadPlayerActor;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Flaahgra)] = ScriptLoader::LoadFlaahgra;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::AreaAttributes)] = ScriptLoader::LoadAreaAttributes;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::FishCloud)] = ScriptLoader::LoadFishCloud;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::FishCloudModifier)] = ScriptLoader::LoadFishCloudModifier;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::VisorFlare)] = ScriptLoader::LoadVisorFlare;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::WorldTeleporterx52)] = ScriptLoader::LoadWorldTeleporter;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::VisorGoo)] = ScriptLoader::LoadVisorGoo;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::JellyZap)] = ScriptLoader::LoadJellyZap;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::ControllerAction)] = ScriptLoader::LoadControllerAction;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Switch)] = ScriptLoader::LoadSwitch;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::PlayerStateChange)] = ScriptLoader::LoadPlayerStateChange;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Thardus)] = ScriptLoader::LoadThardus;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::WallCrawlerSwarm)] = ScriptLoader::LoadWallCrawlerSwarm;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::AIJumpPoint)] = ScriptLoader::LoadAIJumpPoint;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::FlaahgraTentacle)] = ScriptLoader::LoadFlaahgraTentacle;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::RoomAcoustics)] = ScriptLoader::LoadRoomAcoustics;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::ColorModulate)] = ScriptLoader::LoadColorModulate;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::ThardusRockProjectile)] = ScriptLoader::LoadThardusRockProjectile;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Midi)] = ScriptLoader::LoadMidi;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::StreamedAudio)] = ScriptLoader::LoadStreamedAudio;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::WorldTeleporterx62)] = ScriptLoader::LoadWorldTeleporter;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Repulsor)] = ScriptLoader::LoadRepulsor;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::GunTurret)] = ScriptLoader::LoadGunTurret;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::FogVolume)] = ScriptLoader::LoadFogVolume;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Babygoth)] = ScriptLoader::LoadBabygoth;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Eyeball)] = ScriptLoader::LoadEyeball;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::RadialDamage)] = ScriptLoader::LoadRadialDamage;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::CameraPitchVolume)] = ScriptLoader::LoadCameraPitchVolume;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::EnvFxDensityController)] = ScriptLoader::LoadEnvFxDensityController;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Magdolite)] = ScriptLoader::LoadMagdolite;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::TeamAIMgr)] = ScriptLoader::LoadTeamAIMgr;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::SnakeWeedSwarm)] = ScriptLoader::LoadSnakeWeedSwarm;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::ActorContraption)] = ScriptLoader::LoadActorContraption;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Oculus)] = ScriptLoader::LoadOculus;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Geemer)] = ScriptLoader::LoadGeemer;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::SpindleCamera)] = ScriptLoader::LoadSpindleCamera;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::AtomicAlpha)] = ScriptLoader::LoadAtomicAlpha;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::CameraHintTrigger)] = ScriptLoader::LoadCameraHintTrigger;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::RumbleEffect)] = ScriptLoader::LoadRumbleEffect;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::AmbientAI)] = ScriptLoader::LoadAmbientAI;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::AtomicBeta)] = ScriptLoader::LoadAtomicBeta;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::IceZoomer)] = ScriptLoader::LoadIceZoomer;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Puffer)] = ScriptLoader::LoadPuffer;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Tryclops)] = ScriptLoader::LoadTryclops;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Ridley)] = ScriptLoader::LoadRidley;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Seedling)] = ScriptLoader::LoadSeedling;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::ThermalHeatFader)] = ScriptLoader::LoadThermalHeatFader;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::Burrower)] = ScriptLoader::LoadBurrower;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::ScriptBeam)] = ScriptLoader::LoadScriptBeam;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::WorldLightFader)] = ScriptLoader::LoadWorldLightFader;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::MetroidPrimeStage2)] = ScriptLoader::LoadMetroidPrimeStage2;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::MetroidPrimeStage1)] = ScriptLoader::LoadMetroidPrimeStage1;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::MazeNode)] = ScriptLoader::LoadMazeNode;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::OmegaPirate)] = ScriptLoader::LoadOmegaPirate;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::PhazonPool)] = ScriptLoader::LoadPhazonPool;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::PhazonHealingNodule)] = ScriptLoader::LoadPhazonHealingNodule;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::NewCameraShaker)] = ScriptLoader::LoadNewCameraShaker;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::ShadowProjector)] = ScriptLoader::LoadShadowProjector;
|
|
|
|
x904_loaderFuncs[int(EScriptObjectType::EnergyBall)] = ScriptLoader::LoadEnergyBall;
|
2016-04-19 00:17:49 +00:00
|
|
|
|
|
|
|
x8ec_shadowTex = g_SimplePool->GetObj("DefaultShadow");
|
2016-04-16 21:49:47 +00:00
|
|
|
}
|
|
|
|
|
2016-04-17 05:35:32 +00:00
|
|
|
void CStateManager::RenderLast(TUniqueId)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::AddDrawableActor(const CActor& actor, const zeus::CVector3f& vec,
|
|
|
|
const zeus::CAABox& aabb) const
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::SpecialSkipCinematic()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::GetVisAreaId() const
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::GetWeaponIdCount(TUniqueId, EWeaponType)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::RemoveWeaponId(TUniqueId, EWeaponType)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::AddWeaponId(TUniqueId, EWeaponType)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::UpdateEscapeSequenceTimer(float)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
float CStateManager::GetEscapeSequenceTimer() const
|
|
|
|
{
|
2016-05-21 03:02:09 +00:00
|
|
|
return 0.f;
|
2016-04-17 05:35:32 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::ResetEscapeSequenceTimer(float)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::SetupParticleHook(const CActor& actor) const
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::MurderScriptInstanceNames()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
2016-04-18 05:33:23 +00:00
|
|
|
const std::string* CStateManager::HashInstanceName(CInputStream& in)
|
2016-04-17 05:35:32 +00:00
|
|
|
{
|
2016-05-21 03:02:09 +00:00
|
|
|
return nullptr;
|
2016-04-17 05:35:32 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::SetActorAreaId(CActor& actor, TAreaId)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::TouchSky() const
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::DrawSpaceWarp(const zeus::CVector3f&, float) const
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::DrawReflection(const zeus::CVector3f&)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::CacheReflection()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CStateManager::CanCreateProjectile(TUniqueId, EWeaponType, int) const
|
|
|
|
{
|
2016-05-21 03:02:09 +00:00
|
|
|
return false;
|
2016-04-17 05:35:32 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
const CGameLightList* CStateManager::GetDynamicLightList() const
|
|
|
|
{
|
2016-05-21 03:02:09 +00:00
|
|
|
return nullptr;
|
2016-04-17 05:35:32 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::BuildDynamicLightListForWorld(std::vector<CLight>& listOut) const
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::DrawDebugStuff() const
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::RenderCamerasAndAreaLights() const
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::DrawE3DeathEffect() const
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::DrawAdditionalFilters() const
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::DrawWorld() const
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::SetupFogForArea(const CGameArea& area) const
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::PreRender()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::GetVisSetForArea(TAreaId, TAreaId) const
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::RecursiveDrawTree(TUniqueId) const
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::SendScriptMsg(TUniqueId uid, TEditorId eid,
|
|
|
|
EScriptObjectMessage msg, EScriptObjectState state)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::FreeScriptObjects(TAreaId)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::GetBuildForScript(TEditorId) const
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
2016-04-22 20:22:45 +00:00
|
|
|
TEditorId CStateManager::GetEditorIdForUniqueId(TUniqueId) const
|
2016-04-17 05:35:32 +00:00
|
|
|
{
|
2016-05-21 03:02:09 +00:00
|
|
|
return 0;
|
2016-04-17 05:35:32 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
TUniqueId CStateManager::GetIdForScript(TEditorId) const
|
|
|
|
{
|
2016-05-21 03:02:09 +00:00
|
|
|
return 0;
|
2016-04-17 05:35:32 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::GetIdListForScript(TEditorId) const
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::LoadScriptObjects(TAreaId, CInputStream& in, EScriptPersistence)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::LoadScriptObject(TAreaId, EScriptObjectType, u32,
|
|
|
|
CInputStream& in, EScriptPersistence)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::InformListeners(const zeus::CVector3f&, EListenNoiseType)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::ApplyKnockBack(CActor& actor, const CDamageInfo& info,
|
|
|
|
const CDamageVulnerability&, const zeus::CVector3f&, float)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::ApplyDamageToWorld(TUniqueId, const CActor&, const zeus::CVector3f&,
|
|
|
|
const CDamageInfo& info, const CMaterialFilter&)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::ProcessRadiusDamage(const CActor&, CActor&, const zeus::CVector3f&,
|
|
|
|
const CDamageInfo& info, const CMaterialFilter&)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::ApplyRadiusDamage(const CActor&, const zeus::CVector3f&, CActor&,
|
|
|
|
const CDamageInfo& info)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::ApplyLocalDamage(const zeus::CVector3f&, const zeus::CVector3f&, CActor&, float,
|
|
|
|
const CWeaponMode&)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::ApplyDamage(TUniqueId, TUniqueId, TUniqueId, const CDamageInfo& info,
|
|
|
|
const CMaterialFilter&)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::UpdateAreaSounds()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::FrameEnd()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::ProcessPlayerInput()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::ProcessInput(const CFinalInput& input)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::Update(float dt)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::UpdateGameState()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::FrameBegin()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::InitializeState(u32, TAreaId, u32)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::CreateStandardGameObjects()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
CObjectList* CStateManager::ObjectListById(EGameObjectList type)
|
|
|
|
{
|
|
|
|
std::unique_ptr<CObjectList>* lists = &x80c_allObjs;
|
|
|
|
return lists[int(type)].get();
|
|
|
|
}
|
|
|
|
|
|
|
|
const CObjectList* CStateManager::GetObjectListById(EGameObjectList type) const
|
|
|
|
{
|
|
|
|
const std::unique_ptr<CObjectList>* lists = &x80c_allObjs;
|
|
|
|
return lists[int(type)].get();
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::RemoveObject(TUniqueId)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::UpdateRoomAcoustics(TAreaId)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::SetCurrentAreaId(TAreaId)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::ClearGraveyard()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::DeleteObjectRequest(TUniqueId)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
CEntity* CStateManager::ObjectById(TUniqueId uid)
|
|
|
|
{
|
|
|
|
return x80c_allObjs->GetObjectById(uid);
|
|
|
|
}
|
|
|
|
const CEntity* CStateManager::GetObjectById(TUniqueId uid) const
|
|
|
|
{
|
|
|
|
return x80c_allObjs->GetObjectById(uid);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::AreaUnloaded(TAreaId)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::PrepareAreaUnload(TAreaId)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::AreaLoaded(TAreaId)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::BuildNearList(rstl::reserved_vector<TUniqueId, 1024>& listOut,
|
|
|
|
const zeus::CVector3f&, const zeus::CVector3f&, float,
|
|
|
|
const CMaterialFilter&, const CActor*) const
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::BuildColliderList(rstl::reserved_vector<TUniqueId, 1024>& listOut,
|
|
|
|
const CActor&, const zeus::CAABox&) const
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::BuildNearList(rstl::reserved_vector<TUniqueId, 1024>& listOut,
|
|
|
|
const zeus::CAABox&, const CMaterialFilter&, const CActor*) const
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::UpdateActorInSortedLists(CActor&)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::UpdateSortedLists()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
zeus::CAABox CStateManager::CalculateObjectBounds(const CActor&)
|
|
|
|
{
|
2016-05-21 03:02:09 +00:00
|
|
|
return {};
|
2016-04-17 05:35:32 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::AddObject(CEntity&, EScriptPersistence)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::AddObject(CEntity*, EScriptPersistence)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CStateManager::RayStaticIntersection(const zeus::CVector3f&, const zeus::CVector3f&, float,
|
|
|
|
const CMaterialFilter&) const
|
|
|
|
{
|
2016-05-21 03:02:09 +00:00
|
|
|
return false;
|
2016-04-17 05:35:32 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
bool CStateManager::RayWorldIntersection(TUniqueId, const zeus::CVector3f&, const zeus::CVector3f&,
|
|
|
|
float, const CMaterialFilter&,
|
|
|
|
const rstl::reserved_vector<TUniqueId, 1024>& list) const
|
|
|
|
{
|
2016-05-21 03:02:09 +00:00
|
|
|
return false;
|
2016-04-17 05:35:32 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void CStateManager::UpdateObjectInLists(CEntity&)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
TUniqueId CStateManager::AllocateUniqueId()
|
2015-08-19 05:48:57 +00:00
|
|
|
{
|
2016-05-21 03:02:09 +00:00
|
|
|
return 0;
|
2015-08-19 05:48:57 +00:00
|
|
|
}
|
|
|
|
|
2015-08-17 22:05:00 +00:00
|
|
|
}
|