metaforce/Runtime/Character/CAdditiveAnimPlayback.hpp

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#ifndef __URDE_CADDITIVEANIMPLAYBACK_HPP__
#define __URDE_CADDITIVEANIMPLAYBACK_HPP__
#include "RetroTypes.hpp"
namespace urde
{
class CAnimTreeNode;
class CAdditiveAnimationInfo;
class CSegIdList;
class CCharLayoutInfo;
class CSegStatementSet;
class CAdditiveAnimationInfo
{
float x0_fadeInDur = 0.f;
float x4_fadeOutDur = 0.f;
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public:
void read(CInputStream& in)
{
x0_fadeInDur = in.readFloatBig();
x4_fadeOutDur = in.readFloatBig();
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}
CAdditiveAnimationInfo() = default;
CAdditiveAnimationInfo(CInputStream& in) {read(in);}
float GetFadeInDuration() const {return x0_fadeInDur;}
float GetFadeOutDuration() const {return x4_fadeOutDur;}
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};
class CAdditiveAnimPlayback
{
public:
enum class EAdditivePlaybackPhase
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{
None,
FadingIn,
FadingOut,
FadedIn,
FadedOut
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};
private:
CAdditiveAnimationInfo x0_info;
std::shared_ptr<CAnimTreeNode> x8_anim;
float xc_targetWeight;
float x10_curWeight = 0.f;
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bool x14_a;
float x18_weightTimer = 0.f;
EAdditivePlaybackPhase x1c_phase = EAdditivePlaybackPhase::FadingIn;
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bool x20_ = false;
public:
CAdditiveAnimPlayback(const std::weak_ptr<CAnimTreeNode>& anim, float weight, bool a,
const CAdditiveAnimationInfo& info, bool b);
void AddToSegStatementSet(const CSegIdList& list, const CCharLayoutInfo&, CSegStatementSet&) const;
void Update(float dt);
void FadeOut();
void SetWeight(float w);
float GetTargetWeight() const {return xc_targetWeight;}
bool GetA() const {return x14_a;}
const std::shared_ptr<CAnimTreeNode>& GetAnim() const {return x8_anim;}
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};
}
#endif // __URDE_CADDITIVEANIMPLAYBACK_HPP__