metaforce/Runtime/Character/CSoundPOINode.hpp

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#ifndef __URDE_CSOUNDPOINODE_HPP__
#define __URDE_CSOUNDPOINODE_HPP__
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#include "CPOINode.hpp"
#include "CCharAnimTime.hpp"
namespace urde
{
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class IAnimSourceInfo;
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class CSoundPOINode : public CPOINode
{
u32 x38_sfxId;
float x3c_falloff;
float x40_maxDist;
public:
CSoundPOINode();
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CSoundPOINode(CInputStream& in);
CSoundPOINode(const std::string& name, u16 a,
const CCharAnimTime& time, u32 b, bool c,
float d, u32 e, u32 f, u32 sfxId, float falloff, float maxDist);
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static u32 _getPOIList(const CCharAnimTime& time,
CSoundPOINode* listOut,
u32 capacity, u32 iterator, u32 unk1,
const std::vector<CSoundPOINode>& stream,
const CCharAnimTime& curTime,
const IAnimSourceInfo& animInfo, u32 passedCount);
static CSoundPOINode CopyNodeMinusStartTime(const CSoundPOINode& node,
const CCharAnimTime& startTime);
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};
}
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#endif // __URDE_CSOUNDPOINODE_HPP__