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Fix disappearing actor issue
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@@ -88,7 +88,6 @@ std::unique_ptr<u32[]> CFBStreamedCompression::GetRotationsAndOffsets(u32 words,
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u32 bsWords = ComputeBitstreamWords(chans);
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u32* bsPtr = reinterpret_cast<u32*>(bs);
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size_t wordsz = bsPtr - ret.get();
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for (u32 w=0 ; w<bsWords ; ++w)
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bsPtr[w] = in.readUint32Big();
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