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UWP support
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@@ -22,9 +22,11 @@ void ViewResources::init(boo::IGraphicsDataFactory* factory, FontCache* fcache,
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{
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switch (ctx.platform())
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{
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#if BOO_HAS_GL
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case boo::IGraphicsDataFactory::Platform::OpenGL:
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init<boo::GLDataFactory::Context>(static_cast<boo::GLDataFactory::Context&>(ctx), *theme, fcache);
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break;
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#endif
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#if _WIN32
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case boo::IGraphicsDataFactory::Platform::D3D11:
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case boo::IGraphicsDataFactory::Platform::D3D12:
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