mirror of https://github.com/AxioDL/metaforce.git
CFlaahgra: Migrate static data into the cpp file
Same behavior, but completely makes them internally linked. We can also make use of std::array and dehardcode some array sizes.
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@ -22,14 +22,29 @@
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde::MP1 {
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constexpr zeus::CColor skDamageColor{0.5f, 0.5f, 0.f, 1.f};
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constexpr zeus::CColor skUnkColor{0.5f, 0.f, 0.f, 1.f};
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constexpr zeus::CVector3f skUnkVec1{0.5f, 7.f, 0.f};
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const SJointInfo CFlaahgra::skLeftArmJointList[3]{
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{"L_elbow", "L_blade", 0.6f, 1.f}, {"L_blade", "L_claw", 0.6f, 1.f}, {"L_CLAW_LCTR", "L_CLAW_END_LCTR", 0.6f, 1.f}};
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constexpr std::array<SJointInfo, 3> skLeftArmJointList{{
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{"L_elbow", "L_blade", 0.6f, 1.f},
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{"L_blade", "L_claw", 0.6f, 1.f},
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{"L_CLAW_LCTR", "L_CLAW_END_LCTR", 0.6f, 1.f},
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}};
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const SJointInfo CFlaahgra::skRightArmJointList[3]{
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{"R_elbow", "R_blade", 0.6f, 1.f}, {"R_blade", "R_claw", 0.6f, 1.f}, {"R_CLAW_LCTR", "R_CLAW_END_LCTR", 0.6f, 1.f}};
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const SSphereJointInfo CFlaahgra::skSphereJointList[5]{
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{"Head_1", 1.5f}, {"Spine_2", 1.5f}, {"Spine_4", 1.5f}, {"Spine_6", 1.5f}, {"Collar", 1.5f}};
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constexpr std::array<SJointInfo, 3> skRightArmJointList{{
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{"R_elbow", "R_blade", 0.6f, 1.f},
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{"R_blade", "R_claw", 0.6f, 1.f},
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{"R_CLAW_LCTR", "R_CLAW_END_LCTR", 0.6f, 1.f},
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}};
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constexpr std::array<SSphereJointInfo, 5> skSphereJointList{{
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{"Head_1", 1.5f},
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{"Spine_2", 1.5f},
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{"Spine_4", 1.5f},
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{"Spine_6", 1.5f},
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{"Collar", 1.5f},
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}};
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CFlaahgraData::CFlaahgraData(CInputStream& in)
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: x0_(in.readFloatBig())
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@ -444,11 +459,11 @@ void CFlaahgra::GetMirrorWaypoints(CStateManager& mgr) {
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}
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}
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void CFlaahgra::AddCollisionList(const SJointInfo* joints, int count,
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void CFlaahgra::AddCollisionList(const SJointInfo* joints, size_t count,
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std::vector<CJointCollisionDescription>& outJoints) {
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const CAnimData* animData = GetModelData()->GetAnimationData();
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for (s32 i = 0; i < count; ++i) {
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for (size_t i = 0; i < count; ++i) {
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const auto& joint = joints[i];
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const CSegId from = animData->GetLocatorSegId(joint.from);
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const CSegId to = animData->GetLocatorSegId(joint.to);
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@ -462,11 +477,11 @@ void CFlaahgra::AddCollisionList(const SJointInfo* joints, int count,
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}
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}
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void CFlaahgra::AddSphereCollisionList(const SSphereJointInfo* joints, int count,
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void CFlaahgra::AddSphereCollisionList(const SSphereJointInfo* joints, size_t count,
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std::vector<CJointCollisionDescription>& outJoints) {
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const CAnimData* animData = GetModelData()->GetAnimationData();
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for (s32 i = 0; i < count; ++i) {
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for (size_t i = 0; i < count; ++i) {
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const auto& joint = joints[i];
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const CSegId seg = animData->GetLocatorSegId(joint.name);
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@ -499,20 +514,20 @@ void CFlaahgra::SetupHealthInfo(CStateManager& mgr) {
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void CFlaahgra::SetupCollisionManagers(CStateManager& mgr) {
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std::vector<CJointCollisionDescription> leftArmjointList;
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zeus::CVector3f oldScale = GetModelData()->GetScale();
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leftArmjointList.reserve(3);
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AddCollisionList(skLeftArmJointList, 3, leftArmjointList);
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leftArmjointList.reserve(skLeftArmJointList.size());
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AddCollisionList(skLeftArmJointList.data(), skLeftArmJointList.size(), leftArmjointList);
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x79c_leftArmCollision =
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std::make_unique<CCollisionActorManager>(mgr, GetUniqueId(), GetAreaIdAlways(), leftArmjointList, true);
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SetMaterialProperties(x79c_leftArmCollision, mgr);
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std::vector<CJointCollisionDescription> rightArmJointList;
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rightArmJointList.reserve(3);
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AddCollisionList(skRightArmJointList, 3, rightArmJointList);
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rightArmJointList.reserve(skRightArmJointList.size());
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AddCollisionList(skRightArmJointList.data(), skRightArmJointList.size(), rightArmJointList);
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x7a0_rightArmCollision =
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std::make_unique<CCollisionActorManager>(mgr, GetUniqueId(), GetAreaIdAlways(), rightArmJointList, true);
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SetMaterialProperties(x7a0_rightArmCollision, mgr);
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std::vector<CJointCollisionDescription> sphereJointList;
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sphereJointList.reserve(5);
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AddSphereCollisionList(skSphereJointList, 5, sphereJointList);
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sphereJointList.reserve(skSphereJointList.size());
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AddSphereCollisionList(skSphereJointList.data(), skSphereJointList.size(), sphereJointList);
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x7a4_sphereCollision =
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std::make_unique<CCollisionActorManager>(mgr, GetUniqueId(), GetAreaIdAlways(), sphereJointList, true);
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SetMaterialProperties(x7a4_sphereCollision, mgr);
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@ -872,7 +887,8 @@ void CFlaahgra::RattlePlayer(CStateManager& mgr, const zeus::CVector3f& vec) {
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}
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void CFlaahgra::Faint(CStateManager& mgr, EStateMsg msg, float arg) {
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static const pas::ESeverity kSeverities[2]{pas::ESeverity::Zero, pas::ESeverity::One};
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static constexpr std::array kSeverities{pas::ESeverity::Zero, pas::ESeverity::One};
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if (msg == EStateMsg::Activate) {
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x568_ = 0;
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x7d4_ = 0.f;
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@ -881,7 +897,7 @@ void CFlaahgra::Faint(CStateManager& mgr, EStateMsg msg, float arg) {
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SendScriptMsgs(EScriptObjectState::Entered, mgr, EScriptObjectMessage::None);
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SendScriptMsgs(EScriptObjectState::Retreat, mgr, EScriptObjectMessage::None);
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x450_bodyController->GetCommandMgr().DeliverCmd(
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CBCKnockDownCmd(-GetTransform().frontVector(), kSeverities[u32(x7ac_)]));
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CBCKnockDownCmd(-GetTransform().frontVector(), kSeverities[size_t(x7ac_)]));
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} else if (msg == EStateMsg::Update) {
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if (x568_ == 0) {
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if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Fall) {
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@ -890,7 +906,7 @@ void CFlaahgra::Faint(CStateManager& mgr, EStateMsg msg, float arg) {
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UpdateHeadDamageVulnerability(mgr, true);
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} else {
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x450_bodyController->GetCommandMgr().DeliverCmd(
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CBCKnockDownCmd(-GetTransform().frontVector(), kSeverities[u32(x7ac_)]));
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CBCKnockDownCmd(-GetTransform().frontVector(), kSeverities[size_t(x7ac_)]));
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}
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} else if (x568_ == 2) {
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if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::LieOnGround) {
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@ -942,12 +958,14 @@ void CFlaahgra::Dead(CStateManager& mgr, EStateMsg msg, float) {
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}
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}
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static const pas::ESeverity kStates1[5]{pas::ESeverity::Invalid, pas::ESeverity::Invalid, pas::ESeverity::Invalid,
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pas::ESeverity::Two, pas::ESeverity::Invalid};
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void CFlaahgra::Attack(CStateManager& mgr, EStateMsg msg, float arg) {
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static const pas::ESeverity kSeverity[5]{pas::ESeverity::Three, pas::ESeverity::Four, pas::ESeverity::One,
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pas::ESeverity::Zero, pas::ESeverity::Invalid};
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static constexpr std::array kStates1{
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pas::ESeverity::Invalid, pas::ESeverity::Invalid, pas::ESeverity::Invalid,
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pas::ESeverity::Two, pas::ESeverity::Invalid,
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};
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static constexpr std::array kSeverity{
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pas::ESeverity::Three, pas::ESeverity::Four, pas::ESeverity::One, pas::ESeverity::Zero, pas::ESeverity::Invalid,
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};
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if (msg == EStateMsg::Activate) {
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x568_ = 0;
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@ -86,13 +86,6 @@ public:
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};
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class CFlaahgra : public CPatterned {
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static const SJointInfo skLeftArmJointList[3];
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static const SJointInfo skRightArmJointList[3];
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static const SSphereJointInfo skSphereJointList[5];
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static constexpr zeus::CColor skDamageColor = zeus::CColor(0.5f, 0.5f, 0.f, 1.f);
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static constexpr zeus::CColor skUnkColor = zeus::CColor(0.5f, 0.f, 0.f, 1.f);
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static constexpr zeus::CVector3f skUnkVec1 = zeus::CVector3f(0.5f, 7.f, 0.f);
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s32 x568_ = -1;
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CFlaahgraData x56c_;
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std::unique_ptr<CBoneTracking> x6cc_boneTracking; // Used to be an rstl::pair<bool,CBoneTracking>
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@ -163,8 +156,8 @@ class CFlaahgra : public CPatterned {
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void LoadTokens(CStateManager& mgr);
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void FinalizeLoad(CStateManager& mgr);
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void GetMirrorWaypoints(CStateManager& mgr);
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void AddCollisionList(const SJointInfo*, int, std::vector<CJointCollisionDescription>&);
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void AddSphereCollisionList(const SSphereJointInfo*, int, std::vector<CJointCollisionDescription>&);
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void AddCollisionList(const SJointInfo*, size_t, std::vector<CJointCollisionDescription>&);
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void AddSphereCollisionList(const SSphereJointInfo*, size_t, std::vector<CJointCollisionDescription>&);
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void SetupCollisionManagers(CStateManager&);
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void sub801ae980(CStateManager&);
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void UpdateCollisionManagers(float, CStateManager&);
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