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Add graphics platform name to window title
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@@ -299,6 +299,8 @@ void ViewManager::init(boo::IApplication* app)
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float pixelFactor = 1.0;
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m_mainBooFactory = m_mainWindow->getMainContextDataFactory();
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m_mainPlatformName = m_mainBooFactory->platformName();
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m_mainWindow->setTitle(_S("URDE [") + hecl::SystemString(m_mainPlatformName) + _S("]"));
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m_mainCommandQueue = m_mainWindow->getCommandQueue();
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m_viewResources.init(m_mainBooFactory, &m_fontCache, &m_themeData, pixelFactor);
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m_iconsToken = InitializeIcons(m_viewResources);
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