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Add graphics platform name to window title

This commit is contained in:
2016-08-04 20:21:19 -07:00
parent 1fce6a7535
commit 02a79b4c80
6 changed files with 15 additions and 3 deletions

View File

@@ -37,6 +37,7 @@ class ViewManager : public specter::IViewManager
boo::IGraphicsDataFactory* m_mainBooFactory = nullptr;
boo::IGraphicsCommandQueue* m_mainCommandQueue = nullptr;
boo::ITextureR* m_renderTex = nullptr;
const boo::SystemChar* m_mainPlatformName;
std::unique_ptr<specter::RootView> m_rootView;
std::unique_ptr<SplashScreen> m_splash;
@@ -140,6 +141,7 @@ public:
void pushRecentFile(const hecl::SystemString& path);
void init(boo::IApplication* app);
const boo::SystemChar* platformName() { return m_mainPlatformName; }
bool proc();
void stop();
};