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Add graphics platform name to window title
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@@ -37,6 +37,7 @@ class ViewManager : public specter::IViewManager
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boo::IGraphicsDataFactory* m_mainBooFactory = nullptr;
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boo::IGraphicsCommandQueue* m_mainCommandQueue = nullptr;
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boo::ITextureR* m_renderTex = nullptr;
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const boo::SystemChar* m_mainPlatformName;
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std::unique_ptr<specter::RootView> m_rootView;
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std::unique_ptr<SplashScreen> m_splash;
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@@ -140,6 +141,7 @@ public:
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void pushRecentFile(const hecl::SystemString& path);
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void init(boo::IApplication* app);
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const boo::SystemChar* platformName() { return m_mainPlatformName; }
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bool proc();
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void stop();
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};
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