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Initial CParasite implementation
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@@ -63,6 +63,7 @@ public:
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const CBodyStateInfo& GetBodyStateInfo() const { return x2a4_bodyStateInfo; }
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CBodyStateInfo& BodyStateInfo() { return x2a4_bodyStateInfo; }
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float GetTurnSpeed() const { return x2fc_turnSpeed; }
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void SetLocomotionType(pas::ELocomotionType type) { x2ec_locomotionType = type; }
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pas::ELocomotionType GetLocomotionType() const { return x2ec_locomotionType; }
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CActor& GetOwner() const { return x0_actor; }
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bool IsAnimationOver() const { return x300_24_animationOver; }
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@@ -106,6 +107,7 @@ public:
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EBodyType GetBodyType() const { return x2f4_bodyType; }
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bool HasBeenFrozen() const { return x300_27_hasBeenFrozen; }
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float GetRestrictedFlyerMoveSpeed() const { return x330_restrictedFlyerMoveSpeed; }
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bool GetActive() const { return x300_25_active; }
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};
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}
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