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CMapWorldInfo: Actually add the mutable specifiers
Note to self, actually stage changes before pushing.
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@ -9,10 +9,10 @@ namespace urde {
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class CSaveWorld;
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class CSaveWorld;
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class CMapWorldInfo {
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class CMapWorldInfo {
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u32 x0_visitedAreasAllocated = 0;
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mutable u32 x0_visitedAreasAllocated = 0;
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std::vector<u32> x4_visitedAreas;
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mutable std::vector<u32> x4_visitedAreas;
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u32 x14_mappedAreasAllocated = 0;
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mutable u32 x14_mappedAreasAllocated = 0;
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std::vector<u32> x18_mappedAreas;
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mutable std::vector<u32> x18_mappedAreas;
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std::map<TEditorId, bool> x28_visitedDoors;
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std::map<TEditorId, bool> x28_visitedDoors;
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bool x38_mapStationUsed = false;
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bool x38_mapStationUsed = false;
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