mirror of https://github.com/AxioDL/metaforce.git
CMapArea: Make use of std::array where applicable
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@ -1,5 +1,8 @@
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#include "Runtime/AutoMapper/CMapArea.hpp"
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#include <array>
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#include <cstring>
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#include "Runtime/CResFactory.hpp"
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#include "Runtime/CToken.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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@ -8,6 +11,57 @@
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#include "Runtime/World/CWorld.hpp"
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namespace urde {
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constexpr std::array<zeus::CVector3f, 3> MinesPostTransforms{{
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{0.f, 0.f, 200.f},
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{0.f, 0.f, 0.f},
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{0.f, 0.f, -200.f},
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}};
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constexpr std::array<u8, 42> MinesPostTransformIndices{
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0, // 00 Transport to Tallon Overworld South
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0, // 01 Quarry Access
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0, // 02 Main Quarry
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0, // 03 Waste Disposal
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0, // 04 Save Station Mines A
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0, // 05 Security Access A
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0, // 06 Ore Processing
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0, // 07 Mine Security Station
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0, // 08 Research Access
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0, // 09 Storage Depot B
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0, // 10 Elevator Access A
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0, // 11 Security Access B
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0, // 12 Storage Depot A
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0, // 13 Elite Research
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0, // 14 Elevator A
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1, // 15 Elite Control Access
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1, // 16 Elite Control
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1, // 17 Maintenance Tunnel
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1, // 18 Ventilation Shaft
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2, // 19 Phazon Processing Center
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1, // 20 Omega Research
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2, // 21 Transport Access
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2, // 22 Processing Center Access
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1, // 23 Map Station Mines
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1, // 24 Dynamo Access
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2, // 25 Transport to Magmoor Caverns South
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2, // 26 Elite Quarters
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1, // 27 Central Dynamo
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2, // 28 Elite Quarters Access
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1, // 29 Quarantine Access A
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1, // 30 Save Station Mines B
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2, // 31 Metroid Quarantine B
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1, // 32 Metroid Quarantine A
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2, // 33 Quarantine Access B
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2, // 34 Save Station Mines C
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1, // 35 Elevator Access B
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2, // 36 Fungal Hall B
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1, // 37 Elevator B
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2, // 38 Missile Station Mines
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2, // 39 Phazon Mining Tunnel
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2, // 40 Fungal Hall Access
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2, // 41 Fungal Hall A
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};
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CMapArea::CMapArea(CInputStream& in, u32 size)
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: x0_magic(in.readUint32())
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, x4_version(in.readUint32Big())
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@ -107,52 +161,6 @@ bool CMapArea::GetIsVisibleToAutoMapper(bool worldVis, bool areaVis) const {
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}
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}
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static const zeus::CVector3f MinesPostTransforms[3] = {{0.f, 0.f, 200.f}, {0.f, 0.f, 0.f}, {0.f, 0.f, -200.f}};
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static const u8 MinesPostTransformIndices[] = {
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0, // 00 Transport to Tallon Overworld South
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0, // 01 Quarry Access
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0, // 02 Main Quarry
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0, // 03 Waste Disposal
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0, // 04 Save Station Mines A
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0, // 05 Security Access A
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0, // 06 Ore Processing
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0, // 07 Mine Security Station
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0, // 08 Research Access
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0, // 09 Storage Depot B
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0, // 10 Elevator Access A
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0, // 11 Security Access B
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0, // 12 Storage Depot A
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0, // 13 Elite Research
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0, // 14 Elevator A
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1, // 15 Elite Control Access
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1, // 16 Elite Control
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1, // 17 Maintenance Tunnel
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1, // 18 Ventilation Shaft
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2, // 19 Phazon Processing Center
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1, // 20 Omega Research
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2, // 21 Transport Access
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2, // 22 Processing Center Access
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1, // 23 Map Station Mines
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1, // 24 Dynamo Access
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2, // 25 Transport to Magmoor Caverns South
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2, // 26 Elite Quarters
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1, // 27 Central Dynamo
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2, // 28 Elite Quarters Access
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1, // 29 Quarantine Access A
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1, // 30 Save Station Mines B
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2, // 31 Metroid Quarantine B
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1, // 32 Metroid Quarantine A
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2, // 33 Quarantine Access B
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2, // 34 Save Station Mines C
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1, // 35 Elevator Access B
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2, // 36 Fungal Hall B
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1, // 37 Elevator B
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2, // 38 Missile Station Mines
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2, // 39 Phazon Mining Tunnel
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2, // 40 Fungal Hall Access
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2, // 41 Fungal Hall A
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};
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zeus::CTransform CMapArea::GetAreaPostTransform(const IWorld& world, TAreaId aid) const {
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if (world.IGetWorldAssetId() == 0xB1AC4D65) // Phazon Mines
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{
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