mirror of https://github.com/AxioDL/metaforce.git
CTransitionDatabaseGame: Tidy up GetMetaTrans()
We can leverage auto here to make the lambda functions significantly less verbose.
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@ -27,14 +27,18 @@ CTransitionDatabaseGame::CTransitionDatabaseGame(const std::vector<CTransition>&
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}
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const std::shared_ptr<IMetaTrans>& CTransitionDatabaseGame::GetMetaTrans(u32 a, u32 b) const {
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auto it = rstl::binary_find(x14_transitions.cbegin(), x14_transitions.cend(), std::make_pair(a, b),
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[](const std::pair<std::pair<u32, u32>, std::shared_ptr<IMetaTrans>>& p) { return p.first; });
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if (it != x14_transitions.cend())
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const auto it = rstl::binary_find(x14_transitions.cbegin(), x14_transitions.cend(), std::make_pair(a, b),
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[](const auto& p) { return p.first; });
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if (it != x14_transitions.cend()) {
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return it->second;
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auto it2 = rstl::binary_find(x24_halfTransitions.cbegin(), x24_halfTransitions.cend(), b,
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[](const std::pair<u32, std::shared_ptr<IMetaTrans>>& p) { return p.first; });
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if (it2 != x24_halfTransitions.cend())
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}
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const auto it2 = rstl::binary_find(x24_halfTransitions.cbegin(), x24_halfTransitions.cend(), b,
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[](const auto& p) { return p.first; });
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if (it2 != x24_halfTransitions.cend()) {
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return it2->second;
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}
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return x10_defaultTrans;
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}
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