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Various CStateManager additions and camera stubs
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@@ -14,6 +14,7 @@ class CSoundPOINode : public CPOINode
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float x3c_falloff;
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float x40_maxDist;
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public:
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CSoundPOINode();
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CSoundPOINode(CInputStream& in);
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CSoundPOINode(const std::string& name, u16 a,
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const CCharAnimTime& time, u32 b, bool c,
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