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Various CStateManager additions and camera stubs
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27
Runtime/GameObjectLists.cpp
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27
Runtime/GameObjectLists.cpp
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#include "GameObjectLists.hpp"
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namespace urde
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{
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CActorList::CActorList()
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: CObjectList(EGameObjectList::Actor) {}
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CPhysicsActorList::CPhysicsActorList()
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: CObjectList(EGameObjectList::PhysicsActor) {}
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CGameCameraList::CGameCameraList()
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: CObjectList(EGameObjectList::GameCamera) {}
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CListeningAiList::CListeningAiList()
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: CObjectList(EGameObjectList::ListeningAi) {}
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CAiWaypointList::CAiWaypointList()
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: CObjectList(EGameObjectList::AiWaypoint) {}
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CPlatformAndDoorList::CPlatformAndDoorList()
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: CObjectList(EGameObjectList::PlatformAndDoor) {}
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CGameLightList::CGameLightList()
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: CObjectList(EGameObjectList::GameLight) {}
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}
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