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Windows fixes
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@@ -921,7 +921,7 @@ struct SDSPPlayer
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{
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std::string x0_fileName;
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EPlayerState x10_playState = EPlayerState::Stopped;
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float x14_volume = 0.0;
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float x14_volume = 0.f;
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float x18_fadeIn = 0.f;
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float x1c_fadeOut = 0.f;
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u32 x20_internalHandle = -1;
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