mesh cook bug fixes

This commit is contained in:
Jack Andersen 2015-10-03 18:35:18 -10:00
parent ab5451ea45
commit 051e16fdee
15 changed files with 515 additions and 326 deletions

View File

@ -342,13 +342,13 @@ BlenderConnection::~BlenderConnection()
_closePipe();
}
static std::string BlendTypeStrs[] =
static const char* BlendTypeStrs[] =
{
"NONE",
"MESH",
"ACTOR",
"AREA",
""
nullptr
};
bool BlenderConnection::createBlend(const SystemString& path, BlendType type)
@ -377,9 +377,12 @@ BlenderConnection::BlendType BlenderConnection::getBlendType()
char lineBuf[256];
_readLine(lineBuf, sizeof(lineBuf));
unsigned idx = 0;
while (BlendTypeStrs[idx].size())
if (!BlendTypeStrs[idx].compare(lineBuf))
while (BlendTypeStrs[idx])
{
if (!strcmp(BlendTypeStrs[idx], lineBuf))
return BlendType(idx);
++idx;
}
return TypeNone;
}
@ -456,7 +459,7 @@ void BlenderConnection::PyOutStream::linkBlend(const std::string& target,
objName.c_str(), objName.c_str(), target.c_str(), objName.c_str());
}
BlenderConnection::DataStream::Mesh::Mesh(BlenderConnection& conn, int maxSkinBanks)
BlenderConnection::DataStream::Mesh::Mesh(BlenderConnection& conn, int skinSlotCount)
{
uint32_t matSetCount;
conn._readBuf(&matSetCount, 4);
@ -484,22 +487,16 @@ BlenderConnection::DataStream::Mesh::Mesh(BlenderConnection& conn, int maxSkinBa
norm.emplace_back(conn);
conn._readBuf(&colorLayerCount, 4);
for (int i=0 ; i<colorLayerCount ; ++i)
{
conn._readBuf(&count, 4);
color[i].reserve(count);
for (int j=0 ; j<count ; ++j)
color[i].emplace_back(conn);
}
color.reserve(count);
for (int i=0 ; i<count ; ++i)
color.emplace_back(conn);
conn._readBuf(&uvLayerCount, 4);
for (int i=0 ; i<uvLayerCount ; ++i)
{
conn._readBuf(&count, 4);
uv[i].reserve(count);
for (int j=0 ; j<count ; ++j)
uv[i].emplace_back(conn);
}
uv.reserve(count);
for (int i=0 ; i<count ; ++i)
uv.emplace_back(conn);
conn._readBuf(&count, 4);
boneNames.reserve(count);
@ -523,18 +520,36 @@ BlenderConnection::DataStream::Mesh::Mesh(BlenderConnection& conn, int maxSkinBa
binds.emplace_back(conn);
}
/* Assume 16 islands per material for reserve */
if (materialSets.size())
surfaces.reserve(materialSets.front().size() * 16);
uint8_t isSurf;
conn._readBuf(&isSurf, 1);
while (isSurf)
{
surfaces.emplace_back(conn, *this);
surfaces.emplace_back(conn, *this, skinSlotCount);
conn._readBuf(&isSurf, 1);
}
/* Resolve skin banks here */
/* Connect skinned verts to bank slots */
if (boneNames.size())
{
for (Surface& surf : surfaces)
skinBanks.addSurface(surf);
{
std::vector<uint32_t>& bank = skinBanks.banks[surf.skinBankIdx];
for (Surface::Vert& vert : surf.verts)
{
for (uint32_t i=0 ; i<bank.size() ; ++i)
{
if (bank[i] == vert.iSkin)
{
vert.iBankSkin = i;
break;
}
}
}
}
}
}
BlenderConnection::DataStream::Mesh::Material::Material
@ -555,10 +570,14 @@ BlenderConnection::DataStream::Mesh::Material::Material
}
BlenderConnection::DataStream::Mesh::Surface::Surface
(BlenderConnection& conn, const Mesh& parent)
(BlenderConnection& conn, Mesh& parent, int skinSlotCount)
: centroid(conn), materialIdx(conn), aabbMin(conn), aabbMax(conn),
reflectionNormal(conn)
{
uint32_t countEstimate;
conn._readBuf(&countEstimate, 4);
verts.reserve(countEstimate);
uint8_t isVert;
conn._readBuf(&isVert, 1);
while (isVert)
@ -566,6 +585,9 @@ BlenderConnection::DataStream::Mesh::Surface::Surface
verts.emplace_back(conn, parent);
conn._readBuf(&isVert, 1);
}
if (parent.boneNames.size())
skinBankIdx = parent.skinBanks.addSurface(*this, skinSlotCount);
}
BlenderConnection::DataStream::Mesh::Surface::Vert::Vert
@ -578,6 +600,63 @@ BlenderConnection::DataStream::Mesh::Surface::Vert::Vert
if (parent.uvLayerCount)
conn._readBuf(iUv, 4 * parent.uvLayerCount);
conn._readBuf(&iSkin, 4);
if (parent.pos.size() == 1250)
printf("");
}
static bool VertInBank(const std::vector<uint32_t>& bank, uint32_t sIdx)
{
for (uint32_t idx : bank)
if (sIdx == idx)
return true;
return false;
}
uint32_t BlenderConnection::DataStream::Mesh::SkinBanks::addSurface
(const Surface& surf, int skinSlotCount)
{
if (banks.empty())
addSkinBank(skinSlotCount);
std::vector<uint32_t> toAdd;
toAdd.reserve(skinSlotCount);
std::vector<std::vector<uint32_t>>::iterator bankIt = banks.begin();
for (;;)
{
bool done = true;
for (; bankIt != banks.end() ; ++bankIt)
{
std::vector<uint32_t>& bank = *bankIt;
done = true;
for (const Surface::Vert& v : surf.verts)
{
if (!VertInBank(bank, v.iSkin) && !VertInBank(toAdd, v.iSkin))
{
toAdd.push_back(v.iSkin);
if (bank.size() + toAdd.size() > skinSlotCount)
{
toAdd.clear();
done = false;
break;
}
}
}
if (toAdd.size())
{
for (uint32_t a : toAdd)
bank.push_back(a);
toAdd.clear();
}
if (done)
return uint32_t(bankIt - banks.begin());
}
if (!done)
{
bankIt = addSkinBank(skinSlotCount);
continue;
}
break;
}
return uint32_t(-1);
}
void BlenderConnection::quitBlender()

View File

@ -310,9 +310,9 @@ public:
std::vector<Vector3f> pos;
std::vector<Vector3f> norm;
uint32_t colorLayerCount = 0;
std::vector<Vector3f> color[4];
std::vector<Vector3f> color;
uint32_t uvLayerCount = 0;
std::vector<Vector2f> uv[8];
std::vector<Vector2f> uv;
/* Skinning data */
std::vector<std::string> boneNames;
@ -342,33 +342,51 @@ public:
uint32_t iColor[4] = {uint32_t(-1)};
uint32_t iUv[8] = {uint32_t(-1)};
uint32_t iSkin;
uint32_t iBankSkin = -1;
Vert(BlenderConnection& conn, const Mesh& parent);
};
std::vector<Vert> verts;
Surface(BlenderConnection& conn, const Mesh& parent);
Surface(BlenderConnection& conn, Mesh& parent, int skinSlotCount);
};
std::vector<Surface> surfaces;
class SkinBanks
struct SkinBanks
{
std::vector<std::vector<uint32_t>> banks;
public:
uint32_t addSurface(const Surface& surf)
std::vector<std::vector<uint32_t>>::iterator addSkinBank(int skinSlotCount)
{
return 0;
banks.emplace_back();
banks.back().reserve(skinSlotCount);
return banks.end() - 1;
}
uint32_t addSurface(const Surface& surf, int skinSlotCount);
} skinBanks;
Mesh(BlenderConnection& conn, int maxSkinBanks);
Mesh(BlenderConnection& conn, int skinSlotCount);
};
/* Compile mesh by name */
Mesh compileMesh(const std::string& name, int maxSkinBanks=10)
/* Compile mesh by context */
Mesh compileMesh(int skinSlotCount=10)
{
char req[128];
snprintf(req, 128, "MESHCOMPILE %s %d", name.c_str(), maxSkinBanks);
snprintf(req, 128, "MESHCOMPILE %d", skinSlotCount);
m_parent->_writeLine(req);
char readBuf[256];
m_parent->_readLine(readBuf, 256);
if (strcmp(readBuf, "OK"))
BlenderLog.report(LogVisor::FatalError, "unable to cook mesh: %s", readBuf);
return Mesh(*m_parent, skinSlotCount);
}
/* Compile mesh by name */
Mesh compileMesh(const std::string& name, int skinSlotCount=10)
{
char req[128];
snprintf(req, 128, "MESHCOMPILENAME %s %d", name.c_str(), skinSlotCount);
m_parent->_writeLine(req);
char readBuf[256];
@ -376,14 +394,14 @@ public:
if (strcmp(readBuf, "OK"))
BlenderLog.report(LogVisor::FatalError, "unable to cook mesh '%s': %s", name.c_str(), readBuf);
return Mesh(*m_parent, maxSkinBanks);
return Mesh(*m_parent, skinSlotCount);
}
/* Compile all meshes into one */
Mesh compileAllMeshes(int maxSkinBanks=10)
Mesh compileAllMeshes(int skinSlotCount=10)
{
char req[128];
snprintf(req, 128, "MESHCOMPILEALL %d", maxSkinBanks);
snprintf(req, 128, "MESHCOMPILEALL %d", skinSlotCount);
m_parent->_writeLine(req);
char readBuf[256];
@ -391,7 +409,7 @@ public:
if (strcmp(readBuf, "OK"))
BlenderLog.report(LogVisor::FatalError, "unable to cook all meshes: %s", readBuf);
return Mesh(*m_parent, maxSkinBanks);
return Mesh(*m_parent, skinSlotCount);
}
};
DataStream beginData()

View File

@ -8,17 +8,18 @@ from mathutils import Vector
# Class for building unique sets of vertex attributes for VBO generation
class VertPool:
pos = {}
norm = {}
skin = {}
color = []
uv = []
dlay = None
clays = []
ulays = []
# Initialize hash-unique index for each available attribute
def __init__(self, bm):
self.pos = {}
self.norm = {}
self.skin = {}
self.color = {}
self.uv = {}
self.dlay = None
self.clays = []
self.ulays = []
dlay = None
if len(bm.verts.layers.deform):
dlay = bm.verts.layers.deform[0]
@ -27,13 +28,11 @@ class VertPool:
clays = []
for cl in range(len(bm.loops.layers.color)):
clays.append(bm.loops.layers.color[cl])
self.color.append([])
self.clays = clays
ulays = []
for ul in range(len(bm.loops.layers.uv)):
ulays.append(bm.loops.layers.uv[ul])
self.uv.append([])
self.ulays = ulays
# Per-vert pool attributes
@ -54,12 +53,12 @@ class VertPool:
for l in f.loops:
for cl in range(len(clays)):
cf = l[clays[cl]].copy().freeze()
if cf not in self.color[cl]:
self.color[cl][cf] = len(self.color[cl])
if cf not in self.color:
self.color[cf] = len(self.color)
for ul in range(len(ulays)):
uf = l[ulays[ul]].uv.copy().freeze()
if uf not in self.uv[ul]:
self.uv[ul][uf] = len(self.uv[ul])
if uf not in self.uv:
self.uv[uf] = len(self.uv)
def write_out(self, writebuffunc, vert_groups):
writebuffunc(struct.pack('I', len(self.pos)))
@ -70,16 +69,12 @@ class VertPool:
for n in sorted(self.norm.items(), key=operator.itemgetter(1)):
writebuffunc(struct.pack('fff', n[0][0], n[0][1], n[0][2]))
writebuffunc(struct.pack('I', len(self.color)))
for clay in self.color:
writebuffunc(struct.pack('I', len(clay)))
for c in sorted(clay.items(), key=operator.itemgetter(1)):
writebuffunc(struct.pack('II', len(self.clays), len(self.color)))
for c in sorted(self.color.items(), key=operator.itemgetter(1)):
writebuffunc(struct.pack('fff', c[0][0], c[0][1], c[0][2]))
writebuffunc(struct.pack('I', len(self.uv)))
for ulay in self.uv:
writebuffunc(struct.pack('I', len(ulay)))
for u in sorted(ulay.items(), key=operator.itemgetter(1)):
writebuffunc(struct.pack('II', len(self.ulays), len(self.uv)))
for u in sorted(self.uv.items(), key=operator.itemgetter(1)):
writebuffunc(struct.pack('ff', u[0][0], u[0][1]))
writebuffunc(struct.pack('I', len(vert_groups)))
@ -90,23 +85,12 @@ class VertPool:
for s in sorted(self.skin.items(), key=operator.itemgetter(1)):
entries = s[0]
writebuffunc(struct.pack('I', len(entries)))
if len(entries):
total_len = 0.0
for ent in entries:
writebuffunc(struct.pack('If', ent[0], ent[1]))
def set_bm_layers(self, bm):
self.dlay = None
if len(bm.verts.layers.deform):
self.dlay = bm.verts.layers.deform[0]
clays = []
for cl in range(len(bm.loops.layers.color)):
clays.append(bm.loops.layers.color[cl])
self.clays = clays
ulays = []
for ul in range(len(bm.loops.layers.uv)):
ulays.append(bm.loops.layers.uv[ul])
self.ulays = ulays
total_len += ent[1]
for ent in entries:
writebuffunc(struct.pack('If', ent[0], ent[1] / total_len))
def get_pos_idx(self, vert):
pf = vert.co.copy().freeze()
@ -117,24 +101,29 @@ class VertPool:
return self.norm[nf]
def get_skin_idx(self, vert):
if not self.dlay:
return 0
sf = tuple(sorted(vert[self.dlay].items()))
return self.skin[sf]
def get_color_idx(self, loop, cidx):
cf = tuple(sorted(loop[self.clays[cidx]].items()))
return self.color[cidx][cf]
cf = loop[self.clays[cidx]].copy().freeze()
return self.color[cf]
def get_uv_idx(self, loop, uidx):
uf = tuple(sorted(loop[self.ulays[uidx]].items()))
return self.uv[uidx][uf]
uf = loop[self.ulays[uidx]].uv.copy().freeze()
return self.uv[uf]
def loop_out(self, writebuffunc, loop):
writebuffunc(struct.pack('BII', 1, self.get_pos_idx(loop.vert), self.get_norm_idx(loop.vert)))
writebuffunc(struct.pack('B', 1))
writebuffunc(struct.pack('II', self.get_pos_idx(loop.vert), self.get_norm_idx(loop.vert)))
for cl in range(len(self.clays)):
writebuffunc('I', self.get_color_idx(loop, cl))
writebuffunc(struct.pack('I', self.get_color_idx(loop, cl)))
for ul in range(len(self.ulays)):
writebuffunc('I', self.get_uv_idx(loop, ul))
writebuffunc(struct.pack('I', self.get_skin_idx(loop.vert)))
writebuffunc(struct.pack('I', self.get_uv_idx(loop, ul)))
sp = struct.pack('I', self.get_skin_idx(loop.vert))
print(sp)
writebuffunc(sp)
def recursive_faces_islands(dlay, list_out, rem_list, skin_slot_set, skin_slot_count, face):
if face not in rem_list:
@ -250,7 +239,7 @@ def stripify_primitive(writebuffunc, vert_pool, prim_faces, last_loop, last_idx)
return last_loop, last_idx
def write_out_surface(writebuffunc, vert_pool, bm, island_faces, mat_idx):
def write_out_surface(writebuffunc, vert_pool, island_faces, mat_idx):
# Centroid of surface
centroid = Vector()
@ -282,6 +271,10 @@ def write_out_surface(writebuffunc, vert_pool, bm, island_faces, mat_idx):
avg_norm.normalize()
writebuffunc(struct.pack('fff', avg_norm[0], avg_norm[1], avg_norm[2]))
# Count estimate
writebuffunc(struct.pack('I', len(island_faces) * 3))
print('EST', len(island_faces) * 3)
# Verts themselves
last_loop = None
last_idx = 0

View File

@ -34,7 +34,7 @@ def recursive_color_trace(mat_obj, mesh_obj, tex_list, node, socket=None):
if node.inputs['Color'].is_linked:
return recursive_color_trace(mat_obj, mesh_obj, tex_list, node.inputs['Color'].links[0].from_node, node.inputs['Color'].links[0].from_socket)
else:
return 'vec3(%f, %f, %f)' % (node.inputs['Color'].default_value[0],
return 'vec3(%g,%g,%g)' % (node.inputs['Color'].default_value[0],
node.inputs['Color'].default_value[1],
node.inputs['Color'].default_value[2])
@ -43,14 +43,14 @@ def recursive_color_trace(mat_obj, mesh_obj, tex_list, node, socket=None):
if node.inputs[1].is_linked:
a_input = recursive_color_trace(mat_obj, mesh_obj, tex_list, node.inputs[1].links[0].from_node, node.inputs[1].links[0].from_socket)
else:
a_input = 'vec3(%f, %f, %f)' % (node.inputs[1].default_value[0],
a_input = 'vec3(%g,%g,%g)' % (node.inputs[1].default_value[0],
node.inputs[1].default_value[1],
node.inputs[1].default_value[2])
if node.inputs[2].is_linked:
b_input = recursive_color_trace(mat_obj, mesh_obj, tex_list, node.inputs[2].links[0].from_node, node.inputs[2].links[0].from_socket)
else:
b_input = 'vec3(%f, %f, %f)' % (node.inputs[2].default_value[0],
b_input = 'vec3(%g,%g,%g)' % (node.inputs[2].default_value[0],
node.inputs[2].default_value[1],
node.inputs[2].default_value[2])
@ -83,10 +83,10 @@ def recursive_color_trace(mat_obj, mesh_obj, tex_list, node, socket=None):
if ncomps > 1:
matrix_str += 'vec%d(' % ncomps
for c in ncomps-1:
matrix_str += '%f, ' % soc.default_value[c]
matrix_str += '%f)' % soc.default_value[ncomps-1]
matrix_str += '%g, ' % soc.default_value[c]
matrix_str += '%g)' % soc.default_value[ncomps-1]
else:
matrix_str += '%f' % soc.default_value
matrix_str += '%g' % soc.default_value
if s == len(soc_from.node.inputs)-2:
matrix_str += ')'
@ -108,20 +108,20 @@ def recursive_color_trace(mat_obj, mesh_obj, tex_list, node, socket=None):
# Resolve map and matrix index
node_label = soc_from.node.label
if not matrix_str and node_label.startswith('MTX_'):
matrix_str = 'HECLTexMtx(%%s, %d)' % int(node_label[4:])
matrix_str = 'TexMtx(%%s, %d)' % int(node_label[4:])
if soc_from.name == 'UV':
uv_name = soc_from.node.uv_layer
uv_idx = mesh_obj.data.uv_layers.find(uv_name)
if uv_idx == -1:
raise RuntimeError('UV Layer "%s" doesn\'t exist' % uv_name)
uvsource_str = 'HECLUV(%d)' % uv_idx
uvsource_str = 'UV(%d)' % uv_idx
elif soc_from.name == 'Normal':
uvsource_str = 'HECLNormal()'
uvsource_str = 'Normal()'
elif soc_from.name == 'View':
uvsource_str = 'HECLView()'
uvsource_str = 'View()'
else:
raise RuntimeError("Only the 'UV', 'Normal' and 'View' sockets may be used from 'Geometry' nodes")
@ -148,7 +148,7 @@ def recursive_color_trace(mat_obj, mesh_obj, tex_list, node, socket=None):
if input.is_linked:
group_str += recursive_color_trace(mat_obj, mesh_obj, tex_list, input.links[0].from_node, input.links[0].from_socket)
else:
group_str += 'vec3(%f, %f, %f)' % (input.default_value[0],
group_str += 'vec3(%g,%g,%g)' % (input.default_value[0],
input.default_value[1],
input.default_value[2])
did_first = True
@ -159,16 +159,18 @@ def recursive_color_trace(mat_obj, mesh_obj, tex_list, node, socket=None):
if node.label.startswith('DYNAMIC_'):
dynamic_index = int(node.label[8:])
return 'HECLColorReg(%d)' % dynamic_index
return 'ColorReg(%d)' % dynamic_index
return '%f' % node.outputs['Color'].default_value
return 'vec3(%g,%g,%g)' % (node.outputs['Color'].default_value[0],
node.outputs['Color'].default_value[1],
node.outputs['Color'].default_value[2])
elif node.type == 'MATERIAL':
if mat_obj.use_shadeless:
return 'vec3(1.0)'
else:
return 'HECLLighting()'
return 'Lighting()'
else:
raise RuntimeError("HMDL is unable to process '{0}' shader nodes in '{1}'".format(node.type, mat_obj.name))
@ -182,19 +184,19 @@ def recursive_alpha_trace(mat_obj, mesh_obj, tex_list, node, socket=None):
if node.inputs['Alpha'].is_linked:
return recursive_alpha_trace(mat_obj, mesh_obj, tex_list, node.inputs['Alpha'].links[0].from_node, node.inputs['Alpha'].links[0].from_socket)
else:
return '%f' % node.inputs['Alpha'].default_value
return '%g' % node.inputs['Alpha'].default_value
elif node.type == 'MATH':
if node.inputs[0].is_linked:
a_input = recursive_alpha_trace(mat_obj, mesh_obj, tex_list, node.inputs[0].links[0].from_node, node.inputs[0].links[0].from_socket)
else:
a_input = '%f' % node.inputs[0].default_value
a_input = '%g' % node.inputs[0].default_value
if node.inputs[1].is_linked:
b_input = recursive_alpha_trace(mat_obj, mesh_obj, tex_list, node.inputs[1].links[0].from_node, node.inputs[1].links[0].from_socket)
else:
b_input = '%f' % node.inputs[1].default_value
b_input = '%g' % node.inputs[1].default_value
if node.operation == 'MULTIPLY':
return '(%s * %s)' % (a_input, b_input)
@ -225,10 +227,10 @@ def recursive_alpha_trace(mat_obj, mesh_obj, tex_list, node, socket=None):
if ncomps > 1:
matrix_str += 'vec%d(' % ncomps
for c in ncomps-1:
matrix_str += '%f, ' % soc.default_value[c]
matrix_str += '%f)' % soc.default_value[ncomps-1]
matrix_str += '%g, ' % soc.default_value[c]
matrix_str += '%g)' % soc.default_value[ncomps-1]
else:
matrix_str += '%f' % soc.default_value
matrix_str += '%g' % soc.default_value
if s == len(soc_from.node.inputs)-2:
matrix_str += ')'
@ -250,20 +252,20 @@ def recursive_alpha_trace(mat_obj, mesh_obj, tex_list, node, socket=None):
# Resolve map and matrix index
node_label = soc_from.node.label
if not matrix_str and node_label.startswith('MTX_'):
matrix_str = 'HECLTexMtx(%%s, %d)' % int(node_label[4:])
matrix_str = 'TexMtx(%%s, %d)' % int(node_label[4:])
if soc_from.name == 'UV':
uv_name = soc_from.node.uv_layer
uv_idx = mesh_obj.data.uv_layers.find(uv_name)
if uv_idx == -1:
raise RuntimeError('UV Layer "%s" doesn\'t exist' % uv_name)
uvsource_str = 'HECLUV(%d)' % uv_idx
uvsource_str = 'UV(%d)' % uv_idx
elif soc_from.name == 'Normal':
uvsource_str = 'HECLNormal()'
uvsource_str = 'Normal()'
elif soc_from.name == 'View':
uvsource_str = 'HECLView()'
uvsource_str = 'View()'
else:
raise RuntimeError("Only the 'UV', 'Normal' and 'View' sockets may be used from 'Geometry' nodes")
@ -286,7 +288,7 @@ def recursive_alpha_trace(mat_obj, mesh_obj, tex_list, node, socket=None):
if input.is_linked:
group_str += recursive_alpha_trace(mat_obj, mesh_obj, tex_list, input.links[0].from_node, input.links[0].from_socket)
else:
group_str += '%f' % input.default_value
group_str += '%g' % input.default_value
did_first = True
group_str += ')'
return group_str
@ -295,9 +297,9 @@ def recursive_alpha_trace(mat_obj, mesh_obj, tex_list, node, socket=None):
if node.label.startswith('DYNAMIC_'):
dynamic_index = int(node.label[8:])
return 'HECLColorReg(%d).a' % dynamic_index
return 'ColorReg(%d).a' % dynamic_index
return '%f' % node.outputs['Value'].default_value
return '%g' % node.outputs['Value'].default_value
elif node.type == 'MATERIAL':

View File

@ -25,28 +25,6 @@ import struct, bpy, bmesh
from mathutils import Vector
from . import HMDLShader, HMDLSkin, HMDLMesh
def get_3d_context(object_):
window = bpy.context.window_manager.windows[0]
screen = window.screen
for area in screen.areas:
if area.type == "VIEW_3D":
area3d = area
break
for region in area3d.regions:
if region.type == "WINDOW":
region3d = region
break
override = {
"window": window,
"screen": screen,
"area": area3d,
"region": region3d,
"object": object_
}
return override
# Generate Skeleton Info structure (free-form tree structure)
def generate_skeleton_info(armature, endian_char='<'):
@ -95,13 +73,6 @@ def cook(writebuffunc, mesh_obj, max_skin_banks):
if mesh_obj.type != 'MESH':
raise RuntimeError("%s is not a mesh" % mesh_obj.name)
# Normalize all vertex weights
override = get_3d_context(mesh_obj)
try:
bpy.ops.object.vertex_group_normalize_all(override, lock_active=False)
except:
pass
# Copy mesh (and apply mesh modifiers)
copy_name = mesh_obj.name + "_hmdltri"
copy_mesh = bpy.data.meshes.new(copy_name)
@ -130,14 +101,14 @@ def cook(writebuffunc, mesh_obj, max_skin_banks):
# Generate shaders
if mesh_obj.data.hecl_material_count > 0:
writebuffunc(struct.pack('I', len(mesh_obj.data.hecl_material_count)))
writebuffunc(struct.pack('I', mesh_obj.data.hecl_material_count))
for grp_idx in range(mesh_obj.data.hecl_material_count):
writebuffunc(struct.pack('I', len(sorted_material_idxs)))
for mat_idx in sorted_material_idxs:
found = False
for mat in bpy.data.materials:
if mat.name.endswith('_%u_%u' % (grp_idx, mat_idx)):
hecl_str, texs = hmdl_shader.shader(mat, mesh_obj, bpy.data.filepath)
hecl_str, texs = HMDLShader.shader(mat, mesh_obj)
writebuffunc((hecl_str + '\n').encode())
writebuffunc(struct.pack('I', len(texs)))
for tex in texs:
@ -150,7 +121,7 @@ def cook(writebuffunc, mesh_obj, max_skin_banks):
writebuffunc(struct.pack('II', 1, len(sorted_material_idxs)))
for mat_idx in sorted_material_idxs:
mat = mesh_obj.data.materials[mat_idx]
hecl_str, texs = hmdl_shader.shader(mat, mesh_obj, bpy.data.filepath)
hecl_str, texs = HMDLShader.shader(mat, mesh_obj)
writebuffunc((hecl_str + '\n').encode())
writebuffunc(struct.pack('I', len(texs)))
for tex in texs:
@ -159,44 +130,36 @@ def cook(writebuffunc, mesh_obj, max_skin_banks):
# Output vert pool
vert_pool.write_out(writebuffunc, mesh_obj.vertex_groups)
dlay = None
if len(bm_master.verts.layers.deform):
dlay = bm_master.verts.layers.deform[0]
# Generate island meshes
for mat_idx in sorted_material_idxs:
# Make special version of mesh with just the relevant material
bm = bm_master.copy()
to_remove = []
for face in bm.faces:
if face.material_index != mat_idx:
to_remove.append(face)
bmesh.ops.delete(bm, geom=to_remove, context=5)
vert_pool.set_bm_layers(bm)
dlay = None
if len(bm.verts.layers.deform):
dlay = bm.verts.layers.deform[0]
mat_faces_rem = list(bm.faces)
mat_faces_rem = []
for face in bm_master.faces:
if face.material_index == mat_idx:
mat_faces_rem.append(face)
while len(mat_faces_rem):
the_list = []
skin_slot_set = set()
HMDLMesh.recursive_faces_islands(dlay, the_list, mat_faces_rem, skin_slot_set,
max_skin_banks, mat_faces_rem[0])
writebuffunc(struct.pack('B', 1))
HMDLMesh.write_out_surface(writebuffunc, vert_pool, bm, the_list, mat_idx)
bm.to_mesh(mesh)
bm.free()
HMDLMesh.write_out_surface(writebuffunc, vert_pool, the_list, mat_idx)
# No more surfaces
writebuffunc(struct.pack('B', 0))
# Filter out useless AABB points and generate data array
aabb = bytearray()
for comp in copy_obj.bound_box[0]:
aabb += struct.pack('f', comp)
for comp in copy_obj.bound_box[6]:
aabb += struct.pack('f', comp)
#aabb = bytearray()
#for comp in copy_obj.bound_box[0]:
# aabb += struct.pack('f', comp)
#for comp in copy_obj.bound_box[6]:
# aabb += struct.pack('f', comp)
# Delete copied mesh from scene
bm_master.free()
bpy.context.scene.objects.unlink(copy_obj)
bpy.data.objects.remove(copy_obj)
bpy.data.meshes.remove(copy_mesh)

View File

@ -24,11 +24,12 @@ def readpipeline():
retval += ch
def writepipeline(linebytes):
print('LINE', linebytes)
os.write(writefd, linebytes + b'\n')
def writepipebuf(linebytes):
writepipeline(b'BUF')
os.write(writefd, struct.pack('I', len(linebytes)) + linebytes)
#print('BUF', linebytes)
os.write(writefd, linebytes)
def quitblender():
writepipeline(b'QUITTING')
@ -134,7 +135,8 @@ def dataout_loop():
print(cmdargs)
if cmdargs[0] == 'DATAEND':
break
writepipeline(b'DONE')
return
elif cmdargs[0] == 'MESHLIST':
for meshobj in bpy.data.objects:
@ -142,13 +144,25 @@ def dataout_loop():
writepipeline(meshobj.name.encode())
elif cmdargs[0] == 'MESHCOMPILE':
maxSkinBanks = int(cmdargs[1])
meshName = bpy.context.scene.hecl_mesh_obj
if meshName not in bpy.data.objects:
writepipeline(('mesh %s not found' % meshName).encode())
continue
writepipeline(b'OK')
hecl.hmdl.cook(writepipebuf, bpy.data.objects[meshName], maxSkinBanks)
elif cmdargs[0] == 'MESHCOMPILENAME':
meshName = cmdargs[1]
maxSkinBanks = int(cmdargs[2])
if meshName not in bpy.data.objects:
writepipeline(b'mesh not found')
writepipeline(('mesh %s not found' % meshName).encode())
continue
writepipeline(b'OK')
hecl.hmdl.cook(writepipebuf, bpy.data.objects[meshName], maxSkinBanks)
elif cmdargs[0] == 'MESHCOMPILEALL':
@ -162,6 +176,7 @@ def dataout_loop():
bpy.context.scene.objects.active = join_obj
bpy.ops.object.join()
writepipeline(b'OK')
hecl.hmdl.cook(writepipebuf, join_obj, maxSkinBanks)
bpy.context.scene.objects.unlink(join_obj)

View File

@ -20,7 +20,7 @@ struct ToolPassInfo
{
HECL::SystemString pname;
HECL::SystemString cwd;
std::list<HECL::SystemString> args;
std::vector<HECL::SystemString> args;
HECL::SystemString output;
HECL::Database::Project* project = nullptr;
unsigned verbosityLevel = 0;
@ -229,6 +229,7 @@ static HECL::SystemString MakePathArgAbsolute(const HECL::SystemString& arg,
void ToolPrintProgress(const HECL::SystemChar* message, const HECL::SystemChar* submessage,
int lidx, float factor, int& lineIdx)
{
bool blocks = factor >= 0.0;
factor = std::max(0.0f, std::min(1.0f, factor));
int iFactor = factor * 100.0;
if (XTERM_COLOR)
@ -243,7 +244,11 @@ void ToolPrintProgress(const HECL::SystemChar* message, const HECL::SystemChar*
HECL::Printf(_S(" "));
int width = HECL::ConsoleWidth();
int half = width / 2 - 2;
int half;
if (blocks)
half = width / 2 - 2;
else
half = width - 4;
if (!message)
message = _S("");
@ -278,6 +283,8 @@ void ToolPrintProgress(const HECL::SystemChar* message, const HECL::SystemChar*
}
}
if (blocks)
{
if (XTERM_COLOR)
{
size_t blocks = half - 7;
@ -302,6 +309,7 @@ void ToolPrintProgress(const HECL::SystemChar* message, const HECL::SystemChar*
HECL::Printf(_S("-"));
HECL::Printf(_S("]"));
}
}
HECL::Printf(_S("\r"));
if (XTERM_COLOR)

View File

@ -6,7 +6,7 @@
class ToolCook final : public ToolBase
{
std::list<HECL::ProjectPath> m_selectedItems;
std::vector<HECL::ProjectPath> m_selectedItems;
std::unique_ptr<HECL::Database::Project> m_fallbackProj;
HECL::Database::Project* m_useProj;
bool m_recursive = false;
@ -18,6 +18,7 @@ public:
if (info.args.size())
{
/* See if project path is supplied via args and use that over the getcwd one */
m_selectedItems.reserve(info.args.size());
for (const HECL::SystemString& arg : info.args)
{
if (arg.empty())
@ -59,7 +60,11 @@ public:
/* Default case: recursive at root */
if (m_selectedItems.empty())
m_selectedItems.push_back({HECL::ProjectPath(*m_useProj, _S("."))});
{
m_selectedItems.reserve(1);
m_selectedItems.push_back({HECL::ProjectPath(*m_useProj, _S(""))});
m_recursive = true;
}
}
static void Help(HelpOutput& help)
@ -124,11 +129,10 @@ public:
{
int lineIdx = 0;
m_useProj->cookPath(path,
[&lineIdx](const HECL::SystemChar* message, const HECL::SystemChar* submessage,
[&lineIdx](const HECL::SystemChar* message,
const HECL::SystemChar* submessage,
int lidx, float factor)
{
ToolPrintProgress(message, submessage, lidx, factor, lineIdx);
}, m_recursive);
{ToolPrintProgress(message, submessage, lidx, factor, lineIdx);}, m_recursive);
}
return 0;
}

View File

@ -22,8 +22,8 @@ class ToolExtract final : public ToolBase
SpecExtractPass(const SpecExtractPass& other) = delete;
SpecExtractPass(SpecExtractPass&& other) = default;
};
std::list<SpecExtractPass> m_specPasses;
std::list<HECL::Database::IDataSpec::ExtractReport> m_reps;
std::vector<SpecExtractPass> m_specPasses;
std::vector<HECL::Database::IDataSpec::ExtractReport> m_reps;
std::unique_ptr<HECL::Database::Project> m_fallbackProj;
HECL::Database::Project* m_useProj;
public:
@ -64,12 +64,13 @@ public:
m_einfo.srcpath = m_info.args.front();
m_einfo.force = info.force;
std::list<HECL::SystemString>::const_iterator it=info.args.begin();
m_einfo.extractArgs.reserve(info.args.size());
auto it=info.args.cbegin();
++it;
for (;it != info.args.end();
++it)
for (; it != info.args.cend(); ++it)
m_einfo.extractArgs.push_back(*it);
m_specPasses.reserve(HECL::Database::DATA_SPEC_REGISTRY.size());
for (const HECL::Database::DataSpecEntry* entry : HECL::Database::DATA_SPEC_REGISTRY)
{
HECL::Database::IDataSpec* ds = entry->m_factory(*m_useProj, HECL::Database::TOOL_EXTRACT);
@ -187,11 +188,10 @@ public:
int lineIdx = 0;
ds.m_instance->doExtract(m_einfo,
[&lineIdx](const HECL::SystemChar* message, const HECL::SystemChar* submessage,
[&lineIdx](const HECL::SystemChar* message,
const HECL::SystemChar* submessage,
int lidx, float factor)
{
ToolPrintProgress(message, submessage, lidx, factor, lineIdx);
});
{ToolPrintProgress(message, submessage, lidx, factor, lineIdx);});
HECL::Printf(_S("\n\n"));
}

View File

@ -129,14 +129,15 @@ public:
std::vector<HECL::SystemString> opSpecs;
auto it = m_info.args.begin();
++it;
for (;it != m_info.args.end();
++it)
for (; it != m_info.args.end() ; ++it)
{
HECL::SystemString itName = *it;
HECL::ToLower(itName);
for (auto& spec : specs)
{
if (!itName.compare(spec.spec.m_name))
HECL::SystemString compName(spec.spec.m_name);
HECL::ToLower(compName);
if (!itName.compare(compName))
{
opSpecs.push_back(spec.spec.m_name);
break;

View File

@ -149,14 +149,15 @@ int main(int argc, const char** argv)
}
/* Concatenate args */
std::list<HECL::SystemString> args;
std::vector<HECL::SystemString> args;
args.reserve(argc-2);
for (int i=2 ; i<argc ; ++i)
args.push_back(HECL::SystemString(argv[i]));
if (!args.empty())
{
/* Extract output argument */
for (std::list<HECL::SystemString>::const_iterator it = args.begin() ; it != args.end() ;)
for (auto it = args.cbegin() ; it != args.cend() ;)
{
const HECL::SystemString& arg = *it;
HECL::SystemRegexMatch oMatch;
@ -184,7 +185,7 @@ int main(int argc, const char** argv)
}
/* Count verbosity */
for (std::list<HECL::SystemString>::const_iterator it = args.begin() ; it != args.end() ;)
for (auto it = args.cbegin() ; it != args.cend() ;)
{
const HECL::SystemString& arg = *it;
HECL::SystemRegexMatch vMatch;
@ -199,7 +200,7 @@ int main(int argc, const char** argv)
}
/* Check force argument */
for (std::list<HECL::SystemString>::const_iterator it = args.begin() ; it != args.end() ;)
for (auto it = args.cbegin() ; it != args.cend() ;)
{
const HECL::SystemString& arg = *it;
if (std::regex_search(arg, regFORCE))
@ -212,6 +213,7 @@ int main(int argc, const char** argv)
}
/* Gather remaining args */
info.args.reserve(args.size());
for (const HECL::SystemString& arg : args)
info.args.push_back(arg);
}
@ -270,7 +272,7 @@ int main(int argc, const char** argv)
{
/* Shortcut-case: implicit extract */
fclose(fp);
info.args.push_front(argv[1]);
info.args.insert(info.args.begin(), argv[1]);
tool.reset(new ToolExtract(info));
}
}

View File

@ -77,7 +77,7 @@ public:
struct ExtractPassInfo
{
SystemString srcpath;
std::list<SystemString> extractArgs;
std::vector<SystemString> extractArgs;
bool force;
};
@ -94,8 +94,8 @@ public:
std::vector<ExtractReport> childOpts;
};
virtual bool canExtract(const ExtractPassInfo& info, std::list<ExtractReport>& reps)
{(void)info;LogModule.report(LogVisor::Error, "not implemented");return false;}
virtual bool canExtract(const ExtractPassInfo& info, std::vector<ExtractReport>& reps)
{(void)info;(void)reps;LogModule.report(LogVisor::Error, "not implemented");return false;}
virtual void doExtract(const ExtractPassInfo& info, FProgress progress)
{(void)info;(void)progress;}
@ -271,12 +271,12 @@ public:
class ConfigFile
{
SystemString m_filepath;
std::list<std::string> m_lines;
std::vector<std::string> m_lines;
FILE* m_lockedFile = NULL;
public:
ConfigFile(const Project& project, const SystemString& name,
const SystemString& subdir=_S("/.hecl/"));
std::list<std::string>& lockAndRead();
std::vector<std::string>& lockAndRead();
void addLine(const std::string& line);
void removeLine(const std::string& refLine);
bool checkForLine(const std::string& refLine);

View File

@ -554,7 +554,7 @@ public:
/**
* @brief Return new ProjectPath with extension added
* @param ext file extension to add
* @param ext file extension to add (nullptr may be passed to remove the extension)
* @param replace remove existing extension (if any) before appending new extension
* @return new path with extension
*/
@ -570,14 +570,17 @@ public:
--relIt;
--absIt;
}
if (*relIt == _S('.'))
if (*relIt == _S('.') && relIt != pp.m_relPath.begin())
{
pp.m_relPath.resize(relIt - pp.m_relPath.begin());
pp.m_absPath.resize(absIt - pp.m_absPath.begin());
}
}
if (ext)
{
pp.m_relPath += ext;
pp.m_absPath += ext;
}
return pp;
}
@ -706,13 +709,13 @@ public:
* @brief Insert directory children into list
* @param outPaths list to append children to
*/
void getDirChildren(std::list<ProjectPath>& outPaths) const;
void getDirChildren(std::vector<ProjectPath>& outPaths) const;
/**
* @brief Insert glob matches into existing vector
* @param outPaths Vector to add matches to (will not erase existing contents)
*/
void getGlobResults(std::list<ProjectPath>& outPaths) const;
void getGlobResults(std::vector<ProjectPath>& outPaths) const;
/**
* @brief Count how many directory levels deep in project path is

View File

@ -48,7 +48,7 @@ Project::ConfigFile::ConfigFile(const Project& project, const SystemString& name
m_filepath = project.m_rootPath.getAbsolutePath() + subdir + name;
}
std::list<std::string>& Project::ConfigFile::lockAndRead()
std::vector<std::string>& Project::ConfigFile::lockAndRead()
{
if (m_lockedFile)
return m_lines;
@ -122,10 +122,8 @@ bool Project::ConfigFile::checkForLine(const std::string& refLine)
}
for (const std::string& line : m_lines)
{
if (!line.compare(refLine))
return true;
}
return false;
}
@ -262,7 +260,7 @@ bool Project::addPaths(const std::vector<ProjectPath>& paths)
bool Project::removePaths(const std::vector<ProjectPath>& paths, bool recursive)
{
std::list<std::string>& existingPaths = m_paths.lockAndRead();
std::vector<std::string>& existingPaths = m_paths.lockAndRead();
if (recursive)
{
for (const ProjectPath& path : paths)
@ -306,7 +304,8 @@ void Project::rescanDataSpecs()
m_specs.lockAndRead();
for (const DataSpecEntry* spec : DATA_SPEC_REGISTRY)
{
SystemUTF8View specUTF8(spec->m_name);
HECL::SystemString specStr(spec->m_name);
SystemUTF8View specUTF8(specStr);
m_compiledSpecs.push_back({*spec, ProjectPath(m_cookedRoot, HECL::SystemString(spec->m_name) + _S(".spec")),
m_specs.checkForLine(specUTF8) ? true : false});
}
@ -339,116 +338,198 @@ bool Project::disableDataSpecs(const std::vector<SystemString>& specs)
return result;
}
static void InsertPath(std::list<std::pair<ProjectPath, std::list<ProjectPath>>>& dirs,
ProjectPath&& path)
class CookProgress
{
ProjectPath thisDir = path.getParentPath();
for (std::pair<ProjectPath, std::list<ProjectPath>>& dir : dirs)
FProgress& m_progFunc;
const SystemChar* m_dir = nullptr;
const SystemChar* m_file = nullptr;
int lidx = 0;
float m_prog = 0.0;
public:
CookProgress(FProgress& progFunc) : m_progFunc(progFunc) {}
void changeDir(const SystemChar* dir) {m_dir = dir; ++lidx;}
void changeFile(const SystemChar* file, float prog) {m_file = file; m_prog = prog;}
void reportFile(const DataSpecEntry* specEnt)
{
if (dir.first == thisDir)
SystemString submsg(m_file);
submsg += _S(" (");
submsg += specEnt->m_name;
submsg += _S(')');
m_progFunc(m_dir, submsg.c_str(), lidx, m_prog);
}
void reportDirComplete() {m_progFunc(m_dir, nullptr, lidx, 1.0);}
};
using SpecInst = std::pair<const DataSpecEntry*, std::unique_ptr<IDataSpec>>;
static void VisitFile(const ProjectPath& path,
std::vector<SpecInst>& specInsts,
CookProgress& progress)
{
for (SpecInst& spec : specInsts)
{
dir.second.push_back(std::move(path));
return;
if (spec.second->canCook(path))
{
ProjectPath cooked = path.getCookedPath(*spec.first);
if (path.getModtime() > cooked.getModtime())
{
progress.reportFile(spec.first);
spec.second->doCook(path, cooked);
}
}
}
dirs.emplace_back(std::move(thisDir), std::list<ProjectPath>(std::move(path)));
}
static void VisitDirectory(std::list<std::pair<ProjectPath, std::list<ProjectPath>>>& allDirs,
const ProjectPath& dir, bool recursive)
static void VisitDirectory(const ProjectPath& dir, bool recursive,
std::vector<SpecInst>& specInsts,
CookProgress& progress)
{
std::list<ProjectPath> children;
std::vector<ProjectPath> children;
dir.getDirChildren(children);
allDirs.emplace_back(dir, std::list<ProjectPath>());
std::list<ProjectPath>& ch = allDirs.back().second;
/* Pass 1: child file count */
int childFileCount = 0;
for (ProjectPath& child : children)
{
switch (child.getPathType())
{
case ProjectPath::PT_FILE:
{
ch.push_back(std::move(child));
break;
}
case ProjectPath::PT_DIRECTORY:
{
if (recursive)
VisitDirectory(allDirs, child, recursive);
++childFileCount;
break;
}
default: break;
}
}
/* Pass 2: child files */
int progNum = 0;
float progDenom = childFileCount;
progress.changeDir(dir.getLastComponent());
for (ProjectPath& child : children)
{
switch (child.getPathType())
{
case ProjectPath::PT_FILE:
{
progress.changeFile(child.getLastComponent(), progNum++/progDenom);
VisitFile(child, specInsts, progress);
break;
}
default: break;
}
}
progress.reportDirComplete();
/* Pass 3: child directories */
if (recursive)
{
for (ProjectPath& child : children)
{
switch (child.getPathType())
{
case ProjectPath::PT_DIRECTORY:
{
VisitDirectory(child, recursive, specInsts, progress);
break;
}
default: break;
}
}
}
}
bool Project::cookPath(const ProjectPath& path, FProgress feedbackCb, bool recursive)
static void VisitGlob(const ProjectPath& path, bool recursive,
std::vector<SpecInst>& specInsts,
CookProgress& progress)
{
std::vector<ProjectPath> children;
path.getGlobResults(children);
/* Pass 1: child file count */
int childFileCount = 0;
for (ProjectPath& child : children)
{
switch (child.getPathType())
{
case ProjectPath::PT_FILE:
{
++childFileCount;
break;
}
default: break;
}
}
/* Pass 2: child files */
int progNum = 0;
float progDenom = childFileCount;
progress.changeDir(path.getLastComponent());
for (ProjectPath& child : children)
{
switch (child.getPathType())
{
case ProjectPath::PT_FILE:
{
progress.changeFile(child.getLastComponent(), progNum++/progDenom);
VisitFile(child, specInsts, progress);
break;
}
default: break;
}
}
progress.reportDirComplete();
/* Pass 3: child directories */
if (recursive)
{
for (ProjectPath& child : children)
{
switch (child.getPathType())
{
case ProjectPath::PT_DIRECTORY:
{
VisitDirectory(child, recursive, specInsts, progress);
break;
}
default: break;
}
}
}
}
bool Project::cookPath(const ProjectPath& path, FProgress progress, bool recursive)
{
/* Construct DataSpec instances for cooking */
std::list<std::pair<const DataSpecEntry*, std::unique_ptr<IDataSpec>>> specInsts;
std::vector<SpecInst> specInsts;
specInsts.reserve(m_compiledSpecs.size());
for (const ProjectDataSpec& spec : m_compiledSpecs)
if (spec.active)
specInsts.emplace_back(&spec.spec, std::unique_ptr<IDataSpec>(spec.spec.m_factory(*this, TOOL_COOK)));
specInsts.emplace_back(&spec.spec,
std::unique_ptr<IDataSpec>(spec.spec.m_factory(*this, TOOL_COOK)));
/* Gather complete directory/file list */
std::list<std::pair<ProjectPath, std::list<ProjectPath>>> allDirs;
/* Iterate complete directory/file/glob list */
CookProgress cookProg(progress);
switch (path.getPathType())
{
case ProjectPath::PT_FILE:
{
InsertPath(allDirs, std::move(ProjectPath(path)));
cookProg.changeFile(path.getLastComponent(), 0.0);
VisitFile(path, specInsts, cookProg);
break;
}
case ProjectPath::PT_DIRECTORY:
{
VisitDirectory(allDirs, path, recursive);
VisitDirectory(path, recursive, specInsts, cookProg);
break;
}
case ProjectPath::PT_GLOB:
{
std::list<ProjectPath> results;
path.getGlobResults(results);
for (ProjectPath& result : results)
{
switch (result.getPathType())
{
case ProjectPath::PT_FILE:
{
InsertPath(allDirs, std::move(result));
break;
}
case ProjectPath::PT_DIRECTORY:
{
VisitDirectory(allDirs, path, recursive);
VisitGlob(path, recursive, specInsts, cookProg);
break;
}
default: break;
}
}
}
default: break;
}
/* Iterate and cook */
int lidx = 0;
for (const std::pair<ProjectPath, std::list<ProjectPath>>& dir : allDirs)
{
float dirSz = dir.second.size();
int pidx = 0;
for (const ProjectPath& path : dir.second)
{
feedbackCb(dir.first.getLastComponent(), path.getLastComponent(), lidx, pidx++/dirSz);
for (std::pair<const DataSpecEntry*, std::unique_ptr<IDataSpec>>& spec : specInsts)
{
if (spec.second->canCook(path))
{
ProjectPath cooked = path.getCookedPath(*spec.first);
if (path.getModtime() > cooked.getModtime())
spec.second->doCook(path, cooked);
}
}
}
feedbackCb(dir.first.getLastComponent(), nullptr, lidx++, 1.0);
}
return true;
}

View File

@ -32,7 +32,7 @@ static SystemString canonRelPath(const SystemString& path)
if (comps.empty())
{
/* Unable to resolve outside project */
LogModule.report(LogVisor::Error, _S("Unable to resolve outside project root in %s"), path.c_str());
LogModule.report(LogVisor::FatalError, _S("Unable to resolve outside project root in %s"), path.c_str());
return _S(".");
}
comps.pop_back();
@ -118,7 +118,8 @@ void ProjectPath::assign(const ProjectPath& parentPath, const std::string& path)
ProjectPath ProjectPath::getCookedPath(const Database::DataSpecEntry& spec) const
{
return ProjectPath(m_proj->getProjectCookedPath(spec), m_relPath);
ProjectPath woExt = getWithExtension(nullptr, true);
return ProjectPath(m_proj->getProjectCookedPath(spec), woExt.getRelativePath());
}
ProjectPath::PathType ProjectPath::getPathType() const
@ -141,7 +142,7 @@ Time ProjectPath::getModtime() const
time_t latestTime = 0;
if (std::regex_search(m_absPath, regGLOB))
{
std::list<ProjectPath> globResults;
std::vector<ProjectPath> globResults;
getGlobResults(globResults);
for (ProjectPath& path : globResults)
{
@ -179,12 +180,12 @@ Time ProjectPath::getModtime() const
return Time(latestTime);
}
}
LogModule.report(LogVisor::Error, _S("invalid path type for computing modtime"));
LogModule.report(LogVisor::Error, _S("invalid path type for computing modtime in '%s'"), m_absPath.c_str());
return Time();
}
static void _recursiveGlob(Database::Project& proj,
std::list<ProjectPath>& outPaths,
std::vector<ProjectPath>& outPaths,
size_t level,
const SystemRegexMatch& pathCompMatches,
const SystemString& itStr,
@ -241,10 +242,11 @@ static void _recursiveGlob(Database::Project& proj,
#endif
}
void ProjectPath::getDirChildren(std::list<ProjectPath>& outPaths) const
void ProjectPath::getDirChildren(std::vector<ProjectPath>& outPaths) const
{
#if _WIN32
#else
struct dirent* de;
DIR* dir = opendir(m_absPath.c_str());
if (!dir)
{
@ -252,15 +254,34 @@ void ProjectPath::getDirChildren(std::list<ProjectPath>& outPaths) const
return;
}
struct dirent* de;
/* Count elements */
size_t count = 0;
while ((de = readdir(dir)))
{
if (!strcmp(de->d_name, "."))
continue;
if (!strcmp(de->d_name, ".."))
continue;
++count;
}
outPaths.reserve(outPaths.size() + count);
/* Add elements */
rewinddir(dir);
while ((de = readdir(dir)))
{
if (!strcmp(de->d_name, "."))
continue;
if (!strcmp(de->d_name, ".."))
continue;
outPaths.emplace_back(*this, de->d_name);
}
closedir(dir);
#endif
}
void ProjectPath::getGlobResults(std::list<ProjectPath>& outPaths) const
void ProjectPath::getGlobResults(std::vector<ProjectPath>& outPaths) const
{
#if _WIN32
SystemString itStr;
@ -338,8 +359,7 @@ ProjectRootPath SearchForProject(const SystemString& path, SystemString& subpath
fclose(fp);
if (readSize != 4)
continue;
static const HECL::FourCC hecl("HECL");
if (HECL::FourCC(magic) != hecl)
if (HECL::FourCC(magic) != FOURCC('HECL'))
continue;
ProjectRootPath newRootPath = ProjectRootPath(testPath);
SystemString::const_iterator origEnd = testRoot.getAbsolutePath().end();