More CBabygoth Imps

This commit is contained in:
Phillip Stephens 2019-01-20 14:28:25 -08:00
parent 47c6b5cba8
commit 05e5fb9774
3 changed files with 420 additions and 90 deletions

View File

@ -234,6 +234,7 @@ public:
CParticleDatabase& GetParticleDB() { return x120_particleDB; }
void SetParticleCEXTValue(std::string_view name, int idx, float value);
float GetSpeedScale() const { return x200_speedScale; }
u32 GetPassedBoolPOICount() const { return x20c_passedBoolCount; }
u32 GetPassedIntPOICount() const { return x210_passedIntCount; }
u32 GetPassedParticlePOICount() const { return x214_passedParticleCount; }

View File

@ -19,6 +19,7 @@
namespace urde::MP1 {
const std::string_view CBabygoth::skpMouthDamageJoint = "LCTR_SHEMOUTH"sv;
CBabygothData::CBabygothData(CInputStream& in)
: x0_(in.readFloatBig())
, x4_(in.readFloatBig())
@ -66,8 +67,8 @@ CBabygoth::CBabygoth(TUniqueId uid, std::string_view name, const CEntityInfo& in
, xa00_shellHitPoints(babyData.GetShellHitPoints()) {
TLockedToken<CModel> model = g_SimplePool->GetObj({SBIG('CMDL'), babyData.x138_});
TLockedToken<CSkinRules> skin = g_SimplePool->GetObj({SBIG('CSKR'), babyData.x13c_});
xa08_noShellModel = CToken(
TObjOwnerDerivedFromIObj<CSkinnedModel>::GetNewDerivedObject(std::make_unique<CSkinnedModel>(
xa08_noShellModel =
CToken(TObjOwnerDerivedFromIObj<CSkinnedModel>::GetNewDerivedObject(std::make_unique<CSkinnedModel>(
model, skin, x64_modelData->AnimationData()->GetModelData()->GetLayoutInfo(), 1, 1)));
xa14_ = g_SimplePool->GetObj({SBIG('PART'), babyData.x14c_});
xa20_ = g_SimplePool->GetObj({SBIG('PART'), babyData.x150_});
@ -193,7 +194,7 @@ void CBabygoth::Think(float dt, CStateManager& mgr) {
if (!GetActive())
return;
sub8021ec58(dt, mgr);
AvoidPlayerCollision(dt, mgr);
if (xa49_26_) {
if (sub8023a180(x6e8_teamMgr, mgr) == 0)
sub8021d6e8(mgr);
@ -214,23 +215,57 @@ void CBabygoth::Think(float dt, CStateManager& mgr) {
TryToGetUp(mgr);
CheckShouldWakeUp(mgr, dt);
if (!x400_25_alive && x450_bodyController->GetBodyStateInfo().GetCurrentState()->IsDying())
ResetProjectileCollision(mgr);
SetProjectilePasshtrough(mgr);
}
void CBabygoth::DoUserAnimEvent(urde::CStateManager& mgr, const urde::CInt32POINode& node, EUserEventType type,
float dt) {
switch (type) {
case EUserEventType::Projectile: {
zeus::CTransform xf = GetLctrTransform(node.GetLocatorName());
zeus::CVector3f plAimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
return;
}
case EUserEventType::DamageOn: {
if (xa48_26_) {
if (CFlameThrower* flame = static_cast<CFlameThrower*>(mgr.ObjectById(x980_flameThrower)))
flame->Fire(GetTransform(), mgr, false);
}
break;
}
case EUserEventType::DamageOff: {
if (xa48_26_) {
if (CFlameThrower* flame = static_cast<CFlameThrower*>(mgr.ObjectById(x980_flameThrower)))
flame->Reset(mgr, false);
}
break;
}
case EUserEventType::BeginAction: {
if (xa48_26_) {
x8f0_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
x8f0_boneTracking.SetActive(true);
}
break;
}
case EUserEventType::ScreenShake:
return;
case EUserEventType::BecomeShootThrough:
SetProjectilePasshtrough(mgr);
return;
default:
break;
}
CPatterned::DoUserAnimEvent(mgr, node, type, dt);
}
const SSphereJointInfo CBabygoth::skSphereJointList[skSphereJointCount] = {
{"L_knee", 1.2f},
{"R_knee", 1.2f},
{"LCTR_SHEMOUTH", 1.7f},
{"Pelvis", 1.2f},
{"butt_LCTR", 0.9f}
};
{"L_knee", 1.2f}, {"R_knee", 1.2f}, {"LCTR_SHEMOUTH", 1.7f}, {"Pelvis", 1.2f}, {"butt_LCTR", 0.9f}};
void CBabygoth::AddSphereCollisionList(const SSphereJointInfo* sphereJointInfo, s32 jointCount,
std::vector<CJointCollisionDescription>& jointList) {
for (s32 i = 0; i < jointCount; ++i) {
CSegId seg = GetModelData()->GetAnimationData()->GetLocatorSegId(sphereJointInfo[i].name);
jointList.push_back(CJointCollisionDescription::SphereCollision(seg, sphereJointInfo[i].radius,
sphereJointInfo[i].name, 1000.f));
jointList.push_back(
CJointCollisionDescription::SphereCollision(seg, sphereJointInfo[i].radius, sphereJointInfo[i].name, 1000.f));
}
}
@ -254,6 +289,7 @@ void CBabygoth::SetupCollisionManager(CStateManager& mgr) {
}
SetupHealthInfo(mgr);
}
void CBabygoth::SetupHealthInfo(CStateManager& mgr) {
CHealthInfo* thisHealth = HealthInfo(mgr);
x8ec_ = thisHealth->GetHP();
@ -276,9 +312,9 @@ void CBabygoth::CreateFlameThrower(CStateManager& mgr) {
x980_flameThrower = mgr.AllocateUniqueId();
mgr.AddObject(new CFlameThrower(x984_flameThrowerDesc, "IceSheegoth_Flame"sv, EWeaponType::Plasma,
CFlameInfo(6, 4, x570_babyData.GetFireBreathResId(), 15, 0.0625f, 20.f, 1.f), {},
EMaterialTypes::CollisionActor, x570_babyData.GetFireBreathDamage(), x980_flameThrower,
GetAreaIdAlways(), GetUniqueId(), EProjectileAttrib::None, x570_babyData.x16c_,
x570_babyData.x170_, x570_babyData.x174_));
EMaterialTypes::CollisionActor, x570_babyData.GetFireBreathDamage(),
x980_flameThrower, GetAreaIdAlways(), GetUniqueId(), EProjectileAttrib::None,
x570_babyData.x16c_, x570_babyData.x170_, x570_babyData.x174_));
}
void CBabygoth::ApplyContactDamage(TUniqueId uid, CStateManager& mgr) {
@ -308,13 +344,10 @@ void CBabygoth::RemoveFromTeam(urde::CStateManager& mgr) {
}
}
void CBabygoth::CrackShell(CStateManager&, const TLockedToken<CGenDescription>&, const zeus::CTransform&, s16, bool) {
void CBabygoth::ApplySeparationBehavior(CStateManager& mgr) {}
void CBabygoth::CrackShell(CStateManager&, const TLockedToken<CGenDescription>&, const zeus::CTransform&, s16, bool) {}
}
void CBabygoth::sub8021d478(CStateManager&, TUniqueId) {
}
void CBabygoth::sub8021d478(CStateManager&, TUniqueId) {}
void CBabygoth::Shock(CStateManager& mgr, float duration, float damage) {
if (x9f8_shellIds.empty())
@ -337,7 +370,11 @@ void CBabygoth::UpdateTouchBounds() {
x930_aabox.Box() = bounds;
}
void CBabygoth::sub8021ec58(float dt, CStateManager& mgr) {
void CBabygoth::UpdateAttackPosition(CStateManager&, zeus::CVector3f&) {}
void CBabygoth::sub8021d644(urde::CStateManager&) {}
void CBabygoth::AvoidPlayerCollision(float dt, CStateManager& mgr) {
if (x450_bodyController->GetLocomotionType() == pas::ELocomotionType::Crouch ||
x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step)
return;
@ -351,7 +388,8 @@ void CBabygoth::sub8021ec58(float dt, CStateManager& mgr) {
zeus::CVector3f posDiff = GetTranslation() - pl.GetTranslation();
zeus::CVector3f xpos = GetTransform().transposeRotate(
(posDiff.dot(dev->magnitude() - 0.9f * GetModelData()->GetScale().y() * (*dev).normalized()) /
posDiff.magSquared()) * posDiff);
posDiff.magSquared()) *
posDiff);
ApplyImpulseWR(GetMoveToORImpulseWR(xpos, dt), zeus::CAxisAngle::sIdentity);
}
@ -359,12 +397,9 @@ void CBabygoth::sub8021ec58(float dt, CStateManager& mgr) {
}
}
s32 CBabygoth::sub8023a180(TUniqueId, CStateManager&) {
return 0;
}
s32 CBabygoth::sub8023a180(TUniqueId, CStateManager&) { return 0; }
void CBabygoth::sub8021d6e8(CStateManager& mgr) {
}
void CBabygoth::sub8021d6e8(CStateManager& mgr) {}
void CBabygoth::sub8021e2c4(float dt) {
if (x8d8_ > 0.f)
@ -377,9 +412,7 @@ void CBabygoth::sub8021e2c4(float dt) {
x8e8_ += dt;
}
void CBabygoth::sub8021e708(CStateManager&) {
}
void CBabygoth::sub8021e708(CStateManager&) {}
void CBabygoth::UpdateParticleEffects(float dt, CStateManager& mgr) {
if (CFlameThrower* flame = static_cast<CFlameThrower*>(mgr.ObjectById(x980_flameThrower))) {
@ -404,7 +437,7 @@ bool CBabygoth::CheckShouldWakeUp(CStateManager& mgr, float dt) {
return xa48_24_isAlert;
}
void CBabygoth::ResetProjectileCollision(CStateManager& mgr) {
void CBabygoth::SetProjectilePasshtrough(CStateManager& mgr) {
for (u32 i = 0; i < x928_colActMgr->GetNumCollisionActors(); ++i) {
const auto& desc = x928_colActMgr->GetCollisionDescFromIndex(i);
if (TCastToPtr<CCollisionActor> act = mgr.ObjectById(desc.GetCollisionActorId())) {
@ -413,6 +446,92 @@ void CBabygoth::ResetProjectileCollision(CStateManager& mgr) {
}
}
void CBabygoth::TurnAround(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x8f0_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
x8f0_boneTracking.SetActive(true);
UpdateAttackPosition(mgr, x2e0_destPos);
SetPathFindMode(EPathFindMode::Zero);
CPatterned::PathFind(mgr, msg, arg);
x450_bodyController->GetCommandMgr().ClearLocomotionCmds();
} else if (msg == EStateMsg::Update) {
if (ShouldTurn(mgr, arg)) {
float speed = (GetModelData()->GetAnimationData()->GetSpeedScale() > 0.f
? 1.f / GetModelData()->GetAnimationData()->GetSpeedScale()
: 0.f);
zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, speed) - GetTranslation();
if (aimPos.canBeNormalized())
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd({}, aimPos.normalized(), 1.f));
}
} else if (msg == EStateMsg::Deactivate) {
x8f0_boneTracking.SetActive(false);
}
}
void CBabygoth::GetUp(CStateManager&, EStateMsg msg, float) {
if (msg == EStateMsg::Activate) {
x568_ = 0;
xa49_24_ = true;
} else if (msg == EStateMsg::Update) {
if (x568_ == 0) {
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Getup)
x568_ = 3;
else
x450_bodyController->GetCommandMgr().DeliverCmd(CBCGetupCmd(pas::EGetupType::Zero));
} else if (x568_ == 3 && x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Getup)
x568_ = 4;
} else if (msg == EStateMsg::Deactivate) {
xa49_24_ = false;
}
}
void CBabygoth::Enraged(CStateManager&, EStateMsg msg, float) {
if (msg == EStateMsg::Activate) {
xa48_29_ = true;
x568_ = 0;
} else if (msg == EStateMsg::Update) {
if (x568_ == 0) {
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Generate)
x568_ = 3;
else
x450_bodyController->GetCommandMgr().DeliverCmd(CBCGenerateCmd(pas::EGenerateType::Three));
} else if (x568_ == 3 &&
x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Generate)
x568_ = 4;
}
}
void CBabygoth::FollowPattern(CStateManager& mgr, EStateMsg msg, float) {
if (msg == EStateMsg::Activate) {
x568_ = (xa49_25_ ? 0 : 4);
xa49_25_ = false;
x8f0_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
x8f0_boneTracking.SetActive(true);
} else if (msg == EStateMsg::Update) {
if (x568_ == 0) {
x450_bodyController->GetCommandMgr().DeliverCmd(
CBCStepCmd(pas::EStepDirection::Backward, pas::EStepType::Normal));
} else if (x568_ == 3) {
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step)
x450_bodyController->GetCommandMgr().SetTargetVector(mgr.GetPlayer().GetTranslation() - GetTranslation());
else
x568_ = 4;
}
} else if (msg == EStateMsg::Deactivate) {
x8f0_boneTracking.SetActive(false);
SetPathFindMode(EPathFindMode::Zero);
}
}
void CBabygoth::Taunt(CStateManager&, EStateMsg msg, float) {
if (msg == EStateMsg::Activate) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCTauntCmd(pas::ETauntType::One));
} else if (msg == EStateMsg::Update &&
x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Taunt) {
x568_ = 4;
}
}
void CBabygoth::Crouch(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
RemoveMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
@ -425,4 +544,193 @@ void CBabygoth::Crouch(CStateManager& mgr, EStateMsg msg, float arg) {
AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
}
}
void CBabygoth::Deactivate(CStateManager&, EStateMsg msg, float) {
if (msg == EStateMsg::Activate) {
x568_ = 1;
} else if (msg == EStateMsg::Update) {
if (x568_ == 0) {
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Generate) {
x568_ = 3;
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Crouch);
}
} else if (x568_ == 1) {
if ((x3a0_latestLeashPosition - GetTranslation()).magSquared() > 1.f)
x568_ = 2;
else {
zeus::CVector3f arrivalVec = x45c_steeringBehaviors.Arrival(*this, x3a0_latestLeashPosition, 15.f);
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(arrivalVec, {}, 1.f));
}
} else if (x568_ == 2) {
float angle = zeus::CVector3f::getAngleDiff(GetTranslation(), x8c4_);
if (angle > zeus::degToRad(5.f)) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd({}, x8c4_, 1.f));
return;
}
x568_ = 0;
} else if (x568_ == 3 &&
x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Generate) {
x568_ = 4;
}
}
}
void CBabygoth::Generate(CStateManager& mgr, EStateMsg msg, float) {
if (msg == EStateMsg::Activate) {
x568_ = 0;
x8c4_ = GetTransform().basis[1];
} else if (msg == EStateMsg::Update) {
if (x568_ == 0) {
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Generate) {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
SendScriptMsgs(EScriptObjectState::Attack, mgr, EScriptObjectMessage::None);
} else {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCGenerateCmd(pas::EGenerateType::Zero));
}
} else if (x568_ == 3 &&
x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Generate)
x568_ = 4;
}
}
void CBabygoth::TargetPatrol(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
xa49_29_ = false;
sub8021d644(mgr);
x400_24_hitByPlayerProjectile = false;
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
if (HasPatrolPath(mgr, 0.f)) {
Patrol(mgr, msg, arg);
UpdateDest(mgr);
} else {
SetDestPos(x3a0_latestLeashPosition);
}
x8b8_ = x2e0_destPos;
if (GetSearchPath()) {
SetPathFindMode(EPathFindMode::Zero);
PathFind(mgr, msg, arg);
}
} else if (msg == EStateMsg::Update) {
if (GetSearchPath() && !PathShagged(mgr, 0.f)) {
SetPathFindMode(EPathFindMode::Zero);
PathFind(mgr, msg, arg);
ApplySeparationBehavior(mgr);
} else {
zeus::CVector3f arrivalVec = x45c_steeringBehaviors.Arrival(*this, x8b8_, 9.f);
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(arrivalVec, {}, 1.f));
}
}
}
void CBabygoth::Patrol(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Update)
ApplySeparationBehavior(mgr);
CPatterned::Patrol(mgr, msg, arg);
}
void CBabygoth::Approach(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
x8f0_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
x8f0_boneTracking.SetActive(true);
UpdateAttackPosition(mgr, x2e0_destPos);
SetPathFindMode(EPathFindMode::Zero);
CPatterned::PathFind(mgr, msg, arg);
if (!xa49_27_)
x450_bodyController->GetCommandMgr().ClearLocomotionCmds();
xa48_31_ = true;
xa48_28_ = true;
} else if (msg == EStateMsg::Update) {
SetPathFindMode(EPathFindMode::One);
if (xa48_31_) {
x2e0_destPos = x8b8_;
if (x7d0_.FindClosestReachablePoint(GetTranslation(), x2e0_destPos) == CPathFindSearch::EResult::Success &&
(x2e0_destPos - GetTranslation()).magSquared() < 10.f) {
x2e0_destPos = GetTranslation();
}
x8b8_ = x2e0_destPos;
CPatterned::PathFind(mgr, msg, arg);
if (!xa49_27_)
x450_bodyController->GetCommandMgr().ClearLocomotionCmds();
xa48_31_ = true;
}
xa49_27_ = IsDestinationObstructed(mgr);
if (xa49_27_ && GetSearchPath() && !PathShagged(mgr, 0.f) &&
(x7d0_.GetCurrentWaypoint() < x7d0_.GetWaypoints().size() - 1)) {
CPatterned::PathFind(mgr, msg, arg);
ApplySeparationBehavior(mgr);
} else if (ShouldTurn(mgr, 0.f)) {
zeus::CVector3f direction = mgr.GetPlayer().GetTranslation() - GetTranslation();
if (direction.canBeNormalized()) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(direction.normalized(), {}, 1.f));
}
}
xa49_27_ = true;
} else if (msg == EStateMsg::Deactivate) {
x8f0_boneTracking.SetActive(false);
SetPathFindMode(EPathFindMode::Zero);
}
}
void CBabygoth::PathFind(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
xa49_28_ = false;
xa49_26_ = true;
xa48_24_isAlert = false;
x8e8_ = 0.f;
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
x8f0_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
x8f0_boneTracking.SetActive(true);
UpdateAttackPosition(mgr, x2e0_destPos);
x8b8_ = x2e0_destPos;
SetPathFindMode(EPathFindMode::Zero);
CPatterned::PathFind(mgr, msg, arg);
} else if (msg == EStateMsg::Update) {
SetPathFindMode(EPathFindMode::Zero);
if (GetSearchPath() && !PathShagged(mgr, 0.f) && x6ec_.GetCurrentWaypoint() < x6ec_.GetWaypoints().size() - 1) {
CPatterned::PathFind(mgr, msg, arg);
x8e8_ = 0.f;
zeus::CVector3f move = x450_bodyController->GetCommandMgr().GetMoveVector();
if (move.canBeNormalized()) {
float mag = x45c_steeringBehaviors.Arrival(*this, mgr.GetPlayer().GetTranslation(), 15.f).magnitude();
x450_bodyController->GetCommandMgr().ClearLocomotionCmds();
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(mag * move.normalized(), {}, 10.f));
}
ApplySeparationBehavior(mgr);
if (GetTransform().basis[1].magSquared() < 0.f && move.canBeNormalized()) {
x450_bodyController->GetCommandMgr().ClearLocomotionCmds();
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd({}, move.normalized(), 1.f));
}
} else {
zeus::CVector3f diffPos = mgr.GetPlayer().GetTranslation() - GetTranslation();
if (diffPos.canBeNormalized()) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd({}, diffPos.normalized(), 1.f));
}
}
} else if (msg == EStateMsg::Deactivate) {
x8f0_boneTracking.SetActive(false);
}
}
void CBabygoth::SpecialAttack(CStateManager&, EStateMsg, float) {}
void CBabygoth::Attack(CStateManager&, EStateMsg, float) {}
void CBabygoth::ProjectileAttack(CStateManager&, EStateMsg, float) {}
bool CBabygoth::IsDestinationObstructed(CStateManager& mgr) {
for (auto obj : mgr.GetListeningAiObjectList()) {
if (TCastToPtr<CAi> ai = obj) {
if (ai->GetAreaIdAlways() == GetAreaIdAlways()) {
if ((x8b8_ - ai->GetTranslation()).magSquared() <= 10.f)
return true;
}
}
}
return false;
}
} // namespace urde::MP1

View File

@ -8,7 +8,7 @@
namespace urde {
class CCollisionActorManager;
class CWeaponDescription;
}
} // namespace urde
namespace urde::MP1 {
struct CBabygothData {
@ -56,10 +56,8 @@ public:
class CBabygoth final : public CPatterned {
public:
enum class EPathFindMode {
Zero,
One
};
enum class EPathFindMode { Zero, One };
private:
static constexpr s32 skSphereJointCount = 5;
static const SSphereJointInfo skSphereJointList[skSphereJointCount];
@ -92,7 +90,7 @@ private:
TUniqueId x9f6_ = kInvalidUniqueId;
rstl::reserved_vector<TUniqueId, 1> x9f8_shellIds;
float xa00_shellHitPoints;
u32 xa04_ = 1;
u32 xa04_ = 0;
TLockedToken<CSkinnedModel> xa08_noShellModel;
TToken<CGenDescription> xa14_;
TToken<CGenDescription> xa20_;
@ -123,6 +121,7 @@ private:
void CreateFlameThrower(CStateManager&);
void ApplyContactDamage(TUniqueId, CStateManager&);
void RemoveFromTeam(CStateManager&);
void ApplySeparationBehavior(CStateManager&);
bool IsMouthCollisionActor(TUniqueId uid) { return x9f6_ == uid; }
bool IsShell(TUniqueId uid) {
for (TUniqueId shellId : x9f8_shellIds) {
@ -133,7 +132,7 @@ private:
}
void CrackShell(CStateManager&, const TLockedToken<CGenDescription>&, const zeus::CTransform&, s16, bool);
void sub8021d478(CStateManager&, TUniqueId);
void sub8021ec58(float, CStateManager&);
void AvoidPlayerCollision(float, CStateManager&);
s32 sub8023a180(TUniqueId, CStateManager&);
void sub8021d6e8(CStateManager&);
void sub8021e2c4(float);
@ -141,8 +140,12 @@ private:
void UpdateParticleEffects(float, CStateManager&);
void TryToGetUp(CStateManager& mgr);
bool CheckShouldWakeUp(CStateManager&, float);
void ResetProjectileCollision(CStateManager&);
void SetProjectilePasshtrough(CStateManager&);
void UpdateTouchBounds();
void UpdateAttackPosition(CStateManager&, zeus::CVector3f&);
void sub8021d644(CStateManager&);
bool IsDestinationObstructed(CStateManager&);
public:
DEFINE_PATTERNED(Babygoth)
CBabygoth(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
@ -154,6 +157,7 @@ public:
}
void Think(float, CStateManager&);
void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt);
float GetGravityConstant() const { return 10.f * 24.525f; }
void SetPathFindMode(EPathFindMode mode) { x8b4_pathFindMode = mode; }
const CCollisionPrimitive* GetCollisionPrimitive() const { return &x930_aabox; }
@ -172,15 +176,32 @@ public:
}
void Shock(CStateManager&, float, float);
void TurnAround(CStateManager&, EStateMsg, float);
void GetUp(CStateManager&, EStateMsg, float);
void Enraged(CStateManager&, EStateMsg, float);
void FollowPattern(CStateManager&, EStateMsg, float);
void Taunt(CStateManager&, EStateMsg, float);
void Crouch(CStateManager&, EStateMsg, float);
void Deactivate(CStateManager&, EStateMsg, float);
void Generate(CStateManager&, EStateMsg, float);
void TargetPatrol(CStateManager&, EStateMsg, float);
void Patrol(CStateManager&, EStateMsg, float);
void Approach(CStateManager&, EStateMsg, float);
void PathFind(CStateManager&, EStateMsg, float);
void SpecialAttack(CStateManager&, EStateMsg, float);
void Attack(CStateManager&, EStateMsg, float);
void ProjectileAttack(CStateManager&, EStateMsg, float);
bool AnimOver(CStateManager&, float) { return x568_ == 4; }
bool SpotPlayer(CStateManager& mgr, float arg) {
if (xa48_24_isAlert)
return true;
return CPatterned::SpotPlayer(mgr, arg);
}
bool InPosition(CStateManager&, float) {
return (x8b8_ - GetTranslation()).magSquared() < 9.f;
}
bool InPosition(CStateManager&, float) { return (x8b8_ - GetTranslation()).magSquared() < 9.f; }
bool ShotAt(CStateManager&, float) { return x400_24_hitByPlayerProjectile; }
};
} // namespace urde::MP1