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Several architectural fixes and additions
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@@ -33,18 +33,45 @@ void CTweaks::RegisterTweaks()
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{
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ProjectResourceFactoryMP1& factory = ProjectManager::g_SharedManager->resourceFactoryMP1();
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std::experimental::optional<CMemoryInStream> strm;
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const SObjectTag* tag;
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const SObjectTag* tag = factory.GetResourceIdByName("SlideShow");
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strm.emplace(factory.LoadResourceSync(*tag).release(), factory.ResourceSize(*tag));
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g_tweakSlideShow = new DataSpec::DNAMP1::CTweakSlideShow(*strm);
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/* Particle */
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/* Player */
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tag = factory.GetResourceIdByName("Player");
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strm.emplace(factory.LoadResourceSync(*tag).release(), factory.ResourceSize(*tag));
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g_tweakPlayer = new DataSpec::DNAMP1::CTweakPlayer(*strm);
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/* CameraBob */
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tag = factory.GetResourceIdByName("CameraBob");
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strm.emplace(factory.LoadResourceSync(*tag).release(), factory.ResourceSize(*tag));
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CPlayerCameraBob::ReadTweaks(*strm);
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/* Ball */
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/* PlayerGun */
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/* Targeting */
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/* Game */
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tag = factory.GetResourceIdByName("Game");
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strm.emplace(factory.LoadResourceSync(*tag).release(), factory.ResourceSize(*tag));
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g_tweakGame = new DataSpec::DNAMP1::CTweakGame(*strm);
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/* GuiColors */
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/* AutoMapper */
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/* Gui */
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/* PlayerControls */
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/* PlayerControls2 */
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/* SlideShow */
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tag = factory.GetResourceIdByName("SlideShow");
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strm.emplace(factory.LoadResourceSync(*tag).release(), factory.ResourceSize(*tag));
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g_tweakSlideShow = new DataSpec::DNAMP1::CTweakSlideShow(*strm);
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}
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void CTweaks::RegisterResourceTweaks()
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