mirror of https://github.com/AxioDL/metaforce.git
Update appveyor configuration & README.md
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@ -3,64 +3,74 @@
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############################################################################
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clone_depth: 1
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os:
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- Visual Studio 2017
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platform:
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- x64
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build_cloud: APOLLO
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image: Windows
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build:
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verbosity: detailed
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branches:
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only:
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- master
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configuration:
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- Debug
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- Release
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cache:
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- C:\projects\deps
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install:
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############################################################################
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# All external dependencies are installed in C:\projects\deps
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############################################################################
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- mkdir C:\projects\deps
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- if not exist C:\projects\deps mkdir C:\projects\deps
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- cd C:\projects\deps
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############################################################################
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# Install Ninja
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############################################################################
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- set NINJA_URL="https://github.com/ninja-build/ninja/releases/download/v1.7.2/ninja-win.zip"
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- appveyor DownloadFile %NINJA_URL% -FileName ninja.zip
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- 7z x ninja.zip -oC:\projects\deps\ninja > nul
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- set PATH=C:\projects\deps\ninja;%PATH%
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- ninja --version
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- set NINJA_URL="https://github.com/ninja-build/ninja/releases/download/v1.10.0/ninja-win.zip"
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- if not exist ninja.zip appveyor DownloadFile %NINJA_URL% -FileName ninja.zip
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- if not exist ninja 7z x ninja.zip -oC:\projects\deps\ninja > nul
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############################################################################
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# Install a recent CMake
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############################################################################
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- set CMAKE_URL="https://cmake.org/files/v3.10/cmake-3.10.1-win64-x64.zip"
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- appveyor DownloadFile %CMAKE_URL% -FileName cmake.zip
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- 7z x cmake.zip -oC:\projects\deps\cmake > nul
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- set PATH=C:\projects\deps\cmake\bin;%PATH%
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- C:\projects\deps\cmake\cmake-3.10.1-win64-x64\bin\cmake.exe --version
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- set CMAKE_URL="https://github.com/Kitware/CMake/releases/download/v3.16.4/cmake-3.16.4-win64-x64.zip"
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- if not exist cmake.zip appveyor DownloadFile %CMAKE_URL% -FileName cmake.zip
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- if not exist cmake 7z x cmake.zip -oC:\projects\deps\cmake > nul
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############################################################################
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# Install custom LLVM
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############################################################################
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- set LLVM_URL="https://axiodl.com/LLVM-6.0.0svn-win64.exe"
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- appveyor DownloadFile %LLVM_URL% -FileName llvm.exe
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- llvm.exe /S /D=C:\projects\deps\llvm
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- set LLVM_URL="https://axiodl.com/files/LLVM-9.0.1-win64.exe"
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- if not exist llvm.exe appveyor DownloadFile %LLVM_URL% -FileName llvm.exe
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- if not exist llvm llvm.exe /S /D=C:\projects\deps\llvm
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before_build:
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# Configure ninja
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- set PATH=C:\projects\deps\ninja;%PATH%
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- ninja --version
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# Configure cmake
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- set PATH=C:\projects\deps\cmake\cmake-3.16.4-win64-x64\bin;%PATH%
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- cmake --version
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# Configure LLVM
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- set PATH=C:\projects\deps\llvm\bin;%PATH%
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- llvm-config --version
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before_build:
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- call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64
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- cd C:\projects\urde
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- clang-cl -v
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- set CC=clang-cl -mrtm
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- set CXX=clang-cl -mrtm
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# Configure VS
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- call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvarsall.bat" amd64
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# Fetch submodules
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- cd %APPVEYOR_BUILD_FOLDER%
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- git submodule update --init --recursive
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build_script:
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- mkdir build
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- cd build
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- C:\projects\deps\cmake\cmake-3.10.1-win64-x64\bin\cmake.exe -GNinja ..
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- ninja
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- cmake -DCMAKE_BUILD_TYPE=%CONFIGURATION% -GNinja ..
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- ninja urde
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#notifications:
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# - provider: Slack
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# incoming_webhook:
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@ -71,7 +81,7 @@ build_script:
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# on_build_success: true
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# on_build_failure: true
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# on_build_status_changed: false
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# Uncomment this to debug AppVeyor failures.
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#on_finish:
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# - ps: $blockRdp = $true; iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-rdp.ps1'))
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10
README.md
10
README.md
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@ -21,8 +21,8 @@ Everything else is much too experimental to make portable/stable release builds
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* [CMake 3.13+](https://cmake.org)
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* [Python 3+](https://python.org)
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* LLVM development package *(headers and libs)*
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* [Specialized Windows Package](https://axiodl.com/files/LLVM-9.0.0svn-win64.exe)
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* [macOS Package](http://releases.llvm.org/7.0.0/clang+llvm-7.0.0-x86_64-apple-darwin.tar.xz)
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* [Specialized Windows Package](https://axiodl.com/files/LLVM-9.0.1-win64.exe)
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* [Specialized macOS Package](https://axiodl.com/files/LLVM-9.0.1-Darwin.tar.xz)
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* **[Windows]** [Visual Studio 2017/2019 and Windows SDK](https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx)
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* **[macOS]** [Xcode Tools](https://developer.apple.com/xcode/download/)
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* **[Linux]** recent development packages of `udev`, `x11`, `xcb`, `xinput`, `glx`, `asound`
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@ -60,11 +60,9 @@ Build / Debug / Run on Windows, macOS and Linux in a unified way.
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#### Visual Studio
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```sh
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cmake -G "Visual Studio 15 2017 Win64" -DCMAKE_BUILD_TYPE=Debug ../urde
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```
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Open the `urde` directory in Visual Studio (automatically imports CMake configuration)
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Then open `urde.sln`
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Follow these instructions to use clang-cl for the build process https://docs.microsoft.com/en-us/cpp/build/clang-support-cmake?view=vs-2019
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#### Xcode
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