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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-08 20:27:43 +00:00

More element implementation

This commit is contained in:
Jack Andersen
2016-02-07 13:59:05 -10:00
parent 3b67666ffb
commit 080c484a96
9 changed files with 410 additions and 72 deletions

View File

@@ -8,39 +8,52 @@ namespace Retro
class CMVEImplosion : public CModVectorElement
{
std::unique_ptr<CVectorElement> x4_a;
std::unique_ptr<CRealElement> x8_b;
std::unique_ptr<CRealElement> xc_c;
std::unique_ptr<CRealElement> x10_d;
bool x14_e;
std::unique_ptr<CVectorElement> x4_implPoint;
std::unique_ptr<CRealElement> x8_magScale;
std::unique_ptr<CRealElement> xc_maxMag;
std::unique_ptr<CRealElement> x10_minMag;
bool x14_enableMinMag;
public:
CMVEImplosion(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d, bool e)
: x4_a(a), x8_b(b), xc_c(c), x10_d(d), x14_e(e) {}
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
: x4_implPoint(a), x8_magScale(b), xc_maxMag(c), x10_minMag(d), x14_enableMinMag(e) {}
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
};
class CMVEExponentialImplosion : public CModVectorElement
{
std::unique_ptr<CVectorElement> x4_a;
std::unique_ptr<CRealElement> x8_b;
std::unique_ptr<CRealElement> xc_c;
std::unique_ptr<CRealElement> x10_d;
bool x14_e;
std::unique_ptr<CVectorElement> x4_implPoint;
std::unique_ptr<CRealElement> x8_magScale;
std::unique_ptr<CRealElement> xc_maxMag;
std::unique_ptr<CRealElement> x10_minMag;
bool x14_enableMinMag;
public:
CMVEExponentialImplosion(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d, bool e)
: x4_a(a), x8_b(b), xc_c(c), x10_d(d), x14_e(e) {}
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
: x4_implPoint(a), x8_magScale(b), xc_maxMag(c), x10_minMag(d), x14_enableMinMag(e) {}
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
};
class CMVELinearImplosion : public CModVectorElement
{
std::unique_ptr<CVectorElement> x4_implPoint;
std::unique_ptr<CRealElement> x8_magScale;
std::unique_ptr<CRealElement> xc_maxMag;
std::unique_ptr<CRealElement> x10_minMag;
bool x14_enableMinMag;
public:
CMVELinearImplosion(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d, bool e)
: x4_implPoint(a), x8_magScale(b), xc_maxMag(c), x10_minMag(d), x14_enableMinMag(e) {}
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
};
class CMVETimeChain : public CModVectorElement
{
std::unique_ptr<CModVectorElement> x4_a;
std::unique_ptr<CModVectorElement> x8_b;
std::unique_ptr<CIntElement> xc_c;
std::unique_ptr<CIntElement> xc_swFrame;
public:
CMVETimeChain(CModVectorElement* a, CModVectorElement* b, CIntElement* c)
: x4_a(a), x8_b(b), xc_c(c) {}
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
: x4_a(a), x8_b(b), xc_swFrame(c) {}
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
};
class CMVEBounce : public CModVectorElement
@@ -53,7 +66,7 @@ class CMVEBounce : public CModVectorElement
public:
CMVEBounce(CVectorElement* a, CVectorElement* b, CRealElement* c, CRealElement* d, bool e)
: x4_a(a), x8_b(b), xc_c(c), x10_d(d), x14_e(e) {}
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
};
class CMVEConstant : public CModVectorElement
@@ -64,7 +77,7 @@ class CMVEConstant : public CModVectorElement
public:
CMVEConstant(CRealElement* a, CRealElement* b, CRealElement* c)
: x4_a(a), x8_b(b), xc_c(c) {}
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
};
class CMVEFastConstant : public CModVectorElement
@@ -73,7 +86,7 @@ class CMVEFastConstant : public CModVectorElement
public:
CMVEFastConstant(float a, float b, float c)
: x4_val(a, b, c) {}
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
};
class CMVEGravity : public CModVectorElement
@@ -82,7 +95,7 @@ class CMVEGravity : public CModVectorElement
public:
CMVEGravity(CVectorElement* a)
: x4_a(a) {}
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
};
class CMVEExplode : public CModVectorElement
@@ -92,7 +105,7 @@ class CMVEExplode : public CModVectorElement
public:
CMVEExplode(CRealElement* a, CRealElement* b)
: x4_a(a), x8_b(b) {}
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
};
class CMVESetPosition : public CModVectorElement
@@ -101,20 +114,7 @@ class CMVESetPosition : public CModVectorElement
public:
CMVESetPosition(CVectorElement* a)
: x4_a(a) {}
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
};
class CMVELinearImplosion : public CModVectorElement
{
std::unique_ptr<CVectorElement> x4_a;
std::unique_ptr<CRealElement> x8_b;
std::unique_ptr<CRealElement> xc_c;
std::unique_ptr<CRealElement> x10_d;
bool x14_e;
public:
CMVELinearImplosion(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d, bool e)
: x4_a(a), x8_b(b), xc_c(c), x10_d(d), x14_e(e) {}
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
};
class CMVEPulse : public CModVectorElement
@@ -126,7 +126,7 @@ class CMVEPulse : public CModVectorElement
public:
CMVEPulse(CIntElement* a, CIntElement* b, CModVectorElement* c, CModVectorElement* d)
: x4_a(a), x8_b(b), xc_c(c), x10_d(d) {}
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
};
class CMVEWind : public CModVectorElement
@@ -136,7 +136,7 @@ class CMVEWind : public CModVectorElement
public:
CMVEWind(CVectorElement* a, CRealElement* b)
: x4_a(a), x8_b(b) {}
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
};
class CMVESwirl : public CModVectorElement
@@ -148,7 +148,7 @@ class CMVESwirl : public CModVectorElement
public:
CMVESwirl(CVectorElement* a, CVectorElement* b, CRealElement* c, CRealElement* d)
: x4_a(a), x8_b(b), xc_c(c), x10_d(d) {}
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
};
}