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Work on CGameProjectile

This commit is contained in:
Jack Andersen
2018-02-08 21:12:26 -10:00
parent ae6797f24b
commit 083571e693
22 changed files with 446 additions and 43 deletions

View File

@@ -37,7 +37,7 @@ CActor::CActor(TUniqueId uid, bool active, std::string_view name, const CEntityI
x90_actorLights = mData.IsNull() ? std::unique_ptr<CActorLights>() : params.x0_lightParms.MakeActorLights();
if (mData.x10_animData || mData.x1c_normalModel)
x64_modelData = std::make_unique<CModelData>(std::move(mData));
xd0_thermalMag = params.x64_;
xd0_thermalMag = params.x64_thermalMag;
xd8_nonLoopingSfxHandles.resize(2);
xe4_27_notInSortedLists = true;
xe4_28_ = true;