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Work on CGameProjectile

This commit is contained in:
Jack Andersen
2018-02-08 21:12:26 -10:00
parent ae6797f24b
commit 083571e693
22 changed files with 446 additions and 43 deletions

View File

@@ -208,7 +208,7 @@ void CMorphBall::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CSt
CGameLight* l = new CGameLight(x1c10_ballInnerGlowLight, kInvalidAreaId, false, "BallLight",
GetBallToWorld(), x0_player.GetUniqueId(),
x19d0_ballInnerGlowGen->GetLight(),
u32(reinterpret_cast<uintptr_t>(x1988_ballInnerGlow.GetObj())), 0, 0.f);
u32(x1988_ballInnerGlow.GetObjectTag()->id.Value()), 0, 0.f);
mgr.AddObject(l);
}
break;