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Fix shader compile fail

This commit is contained in:
Jack Andersen
2017-02-09 23:09:06 -10:00
parent 268f64b6c7
commit 0a062d0138
3 changed files with 6 additions and 6 deletions

View File

@@ -63,12 +63,12 @@ static const char* MainPostGLSL =
static const char* ThermalPostGLSL =
"UBINDING2 uniform ThermalUniform\n"
"{\n"
" vec4 mulColor;\n"
" vec4 tmulColor;\n"
" vec4 addColor;\n"
"};\n"
"vec4 ThermalPostFunc(vec4 colorIn)\n"
"{\n"
" return vec4(texture(tex7, vtf.extTcgs[0]).rrr * mulColor.rgb + addColor.rgb, 1.0);\n"
" return vec4(texture(tex7, vtf.extTcgs[0]).rrr * tmulColor.rgb + addColor.rgb, 1.0);\n"
"}\n"
"\n";