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Fix shader compile fail

This commit is contained in:
Jack Andersen
2017-02-09 23:09:06 -10:00
parent 268f64b6c7
commit 0a062d0138
3 changed files with 6 additions and 6 deletions

View File

@@ -62,12 +62,12 @@ static const char* MainPostMetal =
static const char* ThermalPostMetal =
"struct ThermalUniform\n"
"{\n"
" float4 mulColor;\n"
" float4 tmulColor;\n"
" float4 addColor;\n"
"};\n"
"static float4 ThermalPostFunc(thread VertToFrag& vtf, constant ThermalUniform& lu, texture2d<float> tex7, float4 colorIn)\n"
"{\n"
" return float4(tex7.sample(samp, vtf.extTcgs0).rrr * lu.mulColor.rgb + lu.addColor.rgb, 1.0);\n"
" return float4(tex7.sample(samp, vtf.extTcgs0).rrr * lu.tmulColor.rgb + lu.addColor.rgb, 1.0);\n"
"}\n"
"\n";