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CCollisionActorManager: Make use of std::nullopt
Gets rid of unnecessary zeroing out of the internal buffer on some implementations.
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@ -243,7 +243,7 @@ std::optional<zeus::CVector3f> CCollisionActorManager::GetDeviation(const CState
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}
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}
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return {};
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return std::nullopt;
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}
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} // namespace urde
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