2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-11 07:07:42 +00:00

Use EntityList instead of `rstl::resverved_vector<TUniqueId, 1024>' directly

This commit is contained in:
2021-06-06 17:07:45 -07:00
parent 5bfe881b95
commit 0b4f15341b
58 changed files with 184 additions and 183 deletions

View File

@@ -43,10 +43,10 @@ class CSortedListManager {
public:
CSortedListManager();
void BuildNearList(rstl::reserved_vector<TUniqueId, kMaxEntities>& out, const zeus::CVector3f& pos,
void BuildNearList(EntityList& out, const zeus::CVector3f& pos,
const zeus::CVector3f& dir, float mag, const CMaterialFilter& filter, const CActor* actor);
void BuildNearList(rstl::reserved_vector<TUniqueId, kMaxEntities>& out, const CActor& actor, const zeus::CAABox& aabb);
void BuildNearList(rstl::reserved_vector<TUniqueId, kMaxEntities>& out, const zeus::CAABox& aabb,
void BuildNearList(EntityList& out, const CActor& actor, const zeus::CAABox& aabb);
void BuildNearList(EntityList& out, const zeus::CAABox& aabb,
const CMaterialFilter& filter, const CActor* actor);
void Remove(const CActor* actor);
void Move(const CActor* actor, const zeus::CAABox& aabb);