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Use EntityList instead of `rstl::resverved_vector<TUniqueId, 1024>' directly

This commit is contained in:
2021-06-06 17:07:45 -07:00
parent 5bfe881b95
commit 0b4f15341b
58 changed files with 184 additions and 183 deletions

View File

@@ -533,7 +533,7 @@ void CSamusHud::UpdateThreatAssessment(float dt, const CStateManager& mgr) {
zeus::CAABox aabb;
aabb.accumulateBounds(player.GetTranslation() - g_tweakGui->GetThreatRange());
aabb.accumulateBounds(player.GetTranslation() + g_tweakGui->GetThreatRange());
rstl::reserved_vector<TUniqueId, kMaxEntities> nearList;
EntityList nearList;
mgr.BuildNearList(nearList, aabb, filter, nullptr);
float threatDist = 9999.f;