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Use EntityList instead of `rstl::resverved_vector<TUniqueId, 1024>' directly

This commit is contained in:
2021-06-06 17:07:45 -07:00
parent 5bfe881b95
commit 0b4f15341b
58 changed files with 184 additions and 183 deletions

View File

@@ -569,7 +569,7 @@ void CMetroidPrimeEssence::sub8027d824(CStateManager& mgr) {
}
bool CMetroidPrimeEssence::sub8027e870(const zeus::CTransform& xf, CStateManager& mgr) {
rstl::reserved_vector<TUniqueId, kMaxEntities> nearList;
EntityList nearList;
mgr.BuildNearList(nearList, {xf.origin - 2.f, xf.origin + 2.f}, CMaterialFilter::MakeInclude(EMaterialTypes::AIBlock),
this);