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Use EntityList instead of `rstl::resverved_vector<TUniqueId, 1024>' directly
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@@ -52,7 +52,7 @@ private:
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float x168_timeSinceHitPlayer = 0.f;
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bool x16c_hitPlayerInAir = false;
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bool x16d_hitPlayer = false;
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rstl::reserved_vector<TUniqueId, kMaxEntities> x170_hitIds;
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EntityList x170_hitIds;
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std::optional<TToken<CElectricDescription>> x974_electricDesc;
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TUniqueId x980_id2 = kInvalidUniqueId;
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