mirror of https://github.com/AxioDL/metaforce.git
Merge branch 'pr-150'
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commit
0bdad38175
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@ -332,7 +332,7 @@ void CParasite::Touch(CActor& actor, CStateManager& mgr) { CPatterned::Touch(act
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zeus::CVector3f CParasite::GetAimPosition(const CStateManager&, float) const { return GetTranslation(); }
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zeus::CVector3f CParasite::GetAimPosition(const CStateManager&, float) const { return GetTranslation(); }
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void CParasite::CollidedWith(TUniqueId uid, const CCollisionInfoList& list, CStateManager&) {
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void CParasite::CollidedWith(TUniqueId uid, const CCollisionInfoList& list, CStateManager&) {
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static CMaterialList testList(EMaterialTypes::Character, EMaterialTypes::Player);
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static constexpr CMaterialList testList(EMaterialTypes::Character, EMaterialTypes::Player);
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if (x743_27_inJump) {
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if (x743_27_inJump) {
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for (const auto& info : list) {
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for (const auto& info : list) {
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if (!x5d6_24_alignToFloor && info.GetMaterialLeft().Intersection(testList) == 0) {
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if (!x5d6_24_alignToFloor && info.GetMaterialLeft().Intersection(testList) == 0) {
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@ -396,7 +396,7 @@ void CParasite::DoFlockingBehavior(CStateManager& mgr) {
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zeus::CAABox aabb(GetTranslation() - x6e4_parasiteSearchRadius, GetTranslation() + x6e4_parasiteSearchRadius);
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zeus::CAABox aabb(GetTranslation() - x6e4_parasiteSearchRadius, GetTranslation() + x6e4_parasiteSearchRadius);
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if ((x5d4_thinkCounter % 6) == 0) {
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if ((x5d4_thinkCounter % 6) == 0) {
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rstl::reserved_vector<TUniqueId, 1024> nearList;
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rstl::reserved_vector<TUniqueId, 1024> nearList;
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static CMaterialFilter filter = CMaterialFilter::MakeInclude(EMaterialTypes::Character);
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static constexpr CMaterialFilter filter = CMaterialFilter::MakeInclude(EMaterialTypes::Character);
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CParasite* closestParasite = nullptr;
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CParasite* closestParasite = nullptr;
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float minDistSq = 2.f + x6e8_parasiteSeparationDist * x6e8_parasiteSeparationDist;
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float minDistSq = 2.f + x6e8_parasiteSeparationDist * x6e8_parasiteSeparationDist;
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mgr.BuildNearList(nearList, aabb, filter, nullptr);
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mgr.BuildNearList(nearList, aabb, filter, nullptr);
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@ -788,7 +788,7 @@ bool CParasite::ShouldAttack(CStateManager& mgr, float arg) {
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}
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}
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bool CParasite::CloseToWall(const CStateManager& mgr) const {
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bool CParasite::CloseToWall(const CStateManager& mgr) const {
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static CMaterialFilter filter = CMaterialFilter::MakeInclude(EMaterialTypes::Solid);
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static constexpr CMaterialFilter filter = CMaterialFilter::MakeInclude(EMaterialTypes::Solid);
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zeus::CAABox aabb = CPhysicsActor::GetBoundingBox();
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zeus::CAABox aabb = CPhysicsActor::GetBoundingBox();
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const float margin = x590_colSphere.GetSphere().radius + x5b0_collisionCloseMargin;
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const float margin = x590_colSphere.GetSphere().radius + x5b0_collisionCloseMargin;
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aabb.min -= zeus::CVector3f(margin);
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aabb.min -= zeus::CVector3f(margin);
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